So many people said that FH2 was going to flop due to the long development time.
We all know that it takes a while to make a mod, and that everyone has personal lives, and that you should be thankful for something that's free.
But still some folks said that while they are thankful for the work, that the timing was going to kill an otherwise great mod. Many fans of the original FH went on the offensive saying that the numbers of FH1 will validate the future numbers of FH2. Opponents of this viewpoint argued that not everyone bought bf2 and that the engine is disliked.
Well since I haven't installed FH2 or opened BF2 in a month (new baby) - how did it go?
How many servers are populated on an average friday night? What about monday morning? I'm guessing there's probably a server monitoring website i can use to check - but I know of none.
Just curious.
We all know that it takes a while to make a mod, and that everyone has personal lives, and that you should be thankful for something that's free.
But still some folks said that while they are thankful for the work, that the timing was going to kill an otherwise great mod. Many fans of the original FH went on the offensive saying that the numbers of FH1 will validate the future numbers of FH2. Opponents of this viewpoint argued that not everyone bought bf2 and that the engine is disliked.
Well since I haven't installed FH2 or opened BF2 in a month (new baby) - how did it go?
How many servers are populated on an average friday night? What about monday morning? I'm guessing there's probably a server monitoring website i can use to check - but I know of none.
Just curious.
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