1) It's unrealistic. There should be chatter between SL's and CO's identifying units. You shouldn't just be taking a pop at anything you see moving. Realism is the game.
2) The main map is still there if you hit capslock. Units are shown on that map moving. This is in Real World too, or at least for British forces.
3) The minimap is still present in v0.7 for vehicle drivers. Removing the minimap is a boon, as it does increase realism. But it is NOT removed for vehicles in the next build. This helps vehicles get around the field without running over their own troops, gives awareness of spotted enemies, etc.
You see, do you remember that little visit the PR team went on to Bovington Armoured training camp? Well, as well as a lot of other things that we learnt and have implemented ingame for realism, we were shown computer equipment with large enough displays for easy reading in the field and comes in robust casing that is fitted in all vehicles that works via a good radio system to transmit orders, movements and display the locations of all troops on the equivalent of a tight scaled OS map. In fact, the map we use ingame is simpler than the realism is, as you don't see every other squads movement paths and orders. I don't know what other forces round the world are using, but can say that the British system is very, very useful and a far cry from my time in the early nineties.
Don't fret yourself about the removal of the minimap for individual troops, but learn not to start firing rounds off at anything that moves!! Due to removing SL and vehicle spawning you could cripple your entire team tking a friendly SL who hasn't laid his RP yet!
2) The main map is still there if you hit capslock. Units are shown on that map moving. This is in Real World too, or at least for British forces.
3) The minimap is still present in v0.7 for vehicle drivers. Removing the minimap is a boon, as it does increase realism. But it is NOT removed for vehicles in the next build. This helps vehicles get around the field without running over their own troops, gives awareness of spotted enemies, etc.
You see, do you remember that little visit the PR team went on to Bovington Armoured training camp? Well, as well as a lot of other things that we learnt and have implemented ingame for realism, we were shown computer equipment with large enough displays for easy reading in the field and comes in robust casing that is fitted in all vehicles that works via a good radio system to transmit orders, movements and display the locations of all troops on the equivalent of a tight scaled OS map. In fact, the map we use ingame is simpler than the realism is, as you don't see every other squads movement paths and orders. I don't know what other forces round the world are using, but can say that the British system is very, very useful and a far cry from my time in the early nineties.
Don't fret yourself about the removal of the minimap for individual troops, but learn not to start firing rounds off at anything that moves!! Due to removing SL and vehicle spawning you could cripple your entire team tking a friendly SL who hasn't laid his RP yet!
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