You suggest StarCraft, yet bash Warcraft3, then say they are both overhyped. If you were actually being honest and sincere, youd say that StarCraft and WarCraft3 are very similar, and since WarCraft offers a lot more in terms of units, micro, macro, and the introduction of heroes, aswell as a good and solid EXP pack, and more modern graphics, youd suggest WarCraft3 over StarCraft.
"Overhyped" looks to be an emotional statement. Ive already told you how "overhyped" games fare. Crysis MP is unplayed, ETQW MP is dead, HALO3 MP has suffered a 8-9 times loss in player numbers (from initial 250K to 30K). And there are a lot of RTS games on the market competing with each other.
StarCraft is played by 400´000 players (thats pretty much at any given time), WarCraft is played by 75´000 players. Now, these games dont offer persistency, and world has seen a lot of new games come out, so the competition is definitely out there. I dont see people playing a "****ty" game, unless theres a twist to it. And saying a game is "overhyped" is basically saying the game is "lackluster" in certain department. When you respond to me, which you will, please explain how the games are overhyped and where are they lacking.
I, personally, when I played RA2, Generals and Tiberium Wars, couldnt help but think how little has changed since I first played Red Alert, 8 years ago. Apart from graphical upgrades, the games setup has changed little. And its cool if it works for CnCc fans. But playing StarCraft immediately shows the difference in the depth of gameplay. StarCraft is not that popular because its "hyped", StarCraft is popular because it delivers. Its hopelessly outdated in visual aspects though.
Id also like for you to explain how is it that StarCraft took the most popular game votes in WCG website, leading at 40%?
If a game is not fun, I dont play it. Thats how it is, unless the game offers a twist (persistent stat tracking for example, or how RPGs MMORPGs work). Youre saying overzealous Star/WarCraft players defend the games because its "Blizzard", but youre coming off as an overzealous CnC fan. The franchises are inarguably very different, so youre using the reason "hype", without really any conclusive evidence, to degrade a game franchise that has stood the test of time. People that I know, who play RTS games competitively, dont play CnC games. Face it, some games just "work". I found CnC to be too simplistic for me, but I accept that a lot of players find more fun in CnC than they do in StarCraft, which is too old, or WarCraft, that is taking place in a totally different setting.
However, I cant see "hype" to be of any blame, especially when we see factual examples of games failing because they were "overhyped". Is SC and WC3 failing?
It's like World of Warcraft.
Is that your own personal opinion? Because I think SWAT4 is the best FPS multiplayer game, only played by 300-500 people at a time. I would also like to see the source to your claim that its popular because of WarCraft/StarCraft players. Most of my Xfire contact list consists of FPS players, a pretty heavy lot of them competitive players. WoW is popular amongst them. You also have not explained "why" WoW is a pisspoor game, which makes me believe that the statement is once again based on your emotions. I see WoW just "tick" with players. I havent played it, I have never been interested in RPGs or MMOs, but I see it work the same way Half Life 1 and all of its mods (CS1.6 mostly), is the worlds most played FPS game. Some things just work better.
I havent seen any hype surrounding WoW, except for the Xfire player count or the "overzealous" WoW haters. The last games I saw being overhyped, was HALO3, ETQW, Crysis, FFOW, Kane and Lynch, and they have all failed, in one way or the other.
Your source to that claim, please?
Like what? Red Alert 1? Total Annihilation? Theres a very big difference between the three, and I see only StarCraft really pulling off the very balanced Micro/Macromanagement relation to each other. If it was a bad game, it would simply stay with its legendary status, but would not being played. It is played, and its hardly the hype. Hype means some fame, word, constantly being reminded of the awesomeness of the game. Theres none of that on the net.
Yeah, which is exactly why DooM is the most played FPS at the moment.
Easy there, just accept that some games work, and that if youre comparing one game to anyother, your emotions have a big say in the final result.
Whats wrong with it? Its very atmospheric, has a pretty damn good storyline, offers some pretty damn engaging firefights, an excellent ambient soundtrack. It makes the game so much fun. The EXP packs actually are Expansion packs, with more guns, more enemies, more locations and are LOOOONG! HL2E1 was completed in 4 hours, E2 I did in about the same.
Again, as an SP experience, theres little to hate. I do admit that Perseus Mandate felt dragged at certain parts.
StarCraft is a good game, but it's also extremely overhyped. That's not to say that your point about Command and Conquer is untrue. However the only Command and Conquer game i can think of as being overhyped is Generals; which also happens to be the worst incarnation of the series.
StarCraft is played by 400´000 players (thats pretty much at any given time), WarCraft is played by 75´000 players. Now, these games dont offer persistency, and world has seen a lot of new games come out, so the competition is definitely out there. I dont see people playing a "****ty" game, unless theres a twist to it. And saying a game is "overhyped" is basically saying the game is "lackluster" in certain department. When you respond to me, which you will, please explain how the games are overhyped and where are they lacking.
I, personally, when I played RA2, Generals and Tiberium Wars, couldnt help but think how little has changed since I first played Red Alert, 8 years ago. Apart from graphical upgrades, the games setup has changed little. And its cool if it works for CnCc fans. But playing StarCraft immediately shows the difference in the depth of gameplay. StarCraft is not that popular because its "hyped", StarCraft is popular because it delivers. Its hopelessly outdated in visual aspects though.
Id also like for you to explain how is it that StarCraft took the most popular game votes in WCG website, leading at 40%?
Warcraft 3 is mediocre at best. One of the biggest reasons it's done so well is that it's overhyped. It's overhyped because it's made by Blizzard, and the fact that it's followed by hordes of overzealous fans who think Blizzard can do no wrong simply because they made StarCraft/WarCraft.
However, I cant see "hype" to be of any blame, especially when we see factual examples of games failing because they were "overhyped". Is SC and WC3 failing?
It's like World of Warcraft.
WoW is a piss poor game, and there are/were plenty of other MMOs out there created to a higher quality than it, yet it exceeds them in terms of popularity. It's also popular because it has RTS fans of WarCraft/StarCraft on the back of it.
If gamers had realised that it wasn't as good as the hype, it doesnt mean that there would be a decline in it's popularity. Especially if they have friends who also play or they are unaware of any alternatives. WoW was the first MMO experience for a lot of players.
So no, popularity doesnt necessarily mean a game's good. It's an overstatement to compare the RTS market to the FPS market as equal, since the FPS market is much bigger.
I already put StarCraft in the list as "a game worth looking at". StarCraft is given this "legendary" status for god knows what reason, because there were better games out around that time.
It's probably due mostly to people wearing extra thick nostalgia goggles.
Easy there, just accept that some games work, and that if youre comparing one game to anyother, your emotions have a big say in the final result.
Whats wrong with it? Its very atmospheric, has a pretty damn good storyline, offers some pretty damn engaging firefights, an excellent ambient soundtrack. It makes the game so much fun. The EXP packs actually are Expansion packs, with more guns, more enemies, more locations and are LOOOONG! HL2E1 was completed in 4 hours, E2 I did in about the same.
Again, as an SP experience, theres little to hate. I do admit that Perseus Mandate felt dragged at certain parts.
. I mean, I cant even see past all those blocks.
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