should these be optional?

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  • super6-4

    #1

    should these be optional?

    do you think the helicopter, airstrikes, and UAV should be optional on servers meaning the server admin or creator can choose an option to have them in the game or not.
    i think this would be a good idea since alot do like the additions and others hate em
  • Spik3d
    Member
    • Feb 2006
    • 4890

    #2
    A server admin can remove anything they want from the game that they wish. Their server will just not run ranks.

    I know what you mean though, I don't think the air support fits to well in the game. I think UAV is fine...

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    • LasermanX
      Member
      • Jul 2007
      • 74

      #3
      yeah some servers disabled them.

      Comment

      • The_Eliminator
        Senior Member
        • Aug 2006
        • 5486

        #4
        here are certain things that i feel are a bit cheap about them,

        IMO, An Airstrike should be a 10 kill streak reward and the Helicopter a 20 kill streak reward, atm, if you get 5 kills you are guaranteed a helicopter because your airstrike will take out at least 2 people on most maps. I feel the 20 kill streak would also make up for the fact that helicopters aimbot even if you have UAV jammer, are not moving and are ghillied up.

        Comment

        • Malcolm

          #5
          Originally posted by The_Eliminator
          here are certain things that i feel are a bit cheap about them,

          IMO, An Airstrike should be a 10 kill streak reward and the Helicopter a 20 kill streak reward, atm, if you get 5 kills you are guaranteed a helicopter because your airstrike will take out at least 2 people on most maps. I feel the 20 kill streak would also make up for the fact that helicopters aimbot even if you have UAV jammer, are not moving and are ghillied up.
          Agreed

          Comment

          • GrossKopf
            Member
            • Jun 2005
            • 1180

            #6
            Here's a list of everything that can be modified in a COD 4 server: http://www.wolfservers.com/portal/showthread.php?t=2971

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            • FPS[VT_NERD]
              Member
              • Aug 2007
              • 844

              #7
              No gameplay changes please. Doesn't everyone remember how BF2 got ruined?

              The stuff can already be disabled so let's leave it at that.

              Comment

              • The_Eliminator
                Senior Member
                • Aug 2006
                • 5486

                #8
                Originally posted by [TRashED]VT_NERD
                No gameplay changes please. Doesn't everyone remember how BF2 got ruined?

                The stuff can already be disabled so let's leave it at that.
                but 2 simple changes such as the the 10 for a strike and 20 for a heli wouldnt destroy it that much, IMO it would be better and far more balanced.

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                • GrossKopf
                  Member
                  • Jun 2005
                  • 1180

                  #9
                  Originally posted by The_Eliminator
                  but 2 simple changes such as the the 10 for a strike and 20 for a heli wouldnt destroy it that much, IMO it would be better and far more balanced.
                  It would probably be a good idea if they added those options to the modwarfare config so unranked servers could change those.

                  Comment

                  • Jimmy42000

                    #10
                    If anyone knows of any servers that have these disabled, and regularly have players in them. Please send me a PM with the IP address!

                    Comment

                    • Cantina_Fly
                      Random BF Noob
                      • Sep 2007
                      • 563

                      #11
                      Eliminator got it right.

                      I rarely get an air strike that isn't quickly followed by a chopper. It simply makes it that much easier for a good player and that much harder for a bad player. On HC servers, the chopper is just ridiculous.

                      UAV is fine at 3, but bumping up the reqs for air strike and chopper wouldn't be a bad idea. Maybe 3, 9, 18. Certain maps (Shipment) and game types (S&D) shouldn't have them at all.

                      You want evil? How about 10 kills in a row and the enemy gets a free chopper? Obviously your team doesn't need the extra help.

                      Comment

                      • Ozendorph
                        Member
                        • Jan 2007
                        • 71

                        #12
                        I thought the chopper was pretty novel at first, but after playing for a couple weeks I don't much care for the way it's implemented. It can turn fairly competitive pub games into routes very quickly, especially in Hard Core. Giving it to the losing team seems like a better way to go. A nice handicap if one team is getting slaughtered.

                        Comment

                        • =)BiT(=AutoFodder

                          #13
                          If the helis were changed themselves I would have no issue.

                          It just kills anyone it likes. I have been hiding from one inside a building and instead of shooting the five guys outside in the street, decides to omfgaimbotwallhack me.

                          You know what? Even if you got some god-damn points for shooting the thing down they would be less of a hassle.

                          Comment

                          • Micster
                            Member
                            • Jul 2007
                            • 2474

                            #14
                            UAV and Airstrike should be kept same, as for Chopper, that should be for a 15 or 20 kill streak. Just my 2 cents.

                            Comment

                            • super6-4

                              #15
                              yeah just had another thought, since only 1 helo and airstrike can take place for both teams i was thinking say1 team has there helo up, if the other team has the helo they should be able to send it in at the same time, resulting in both helos dying almost instantly, it would be a good idea if a helo is being a real pain and you need to get rid of it fast, despite sacrifacing your own.

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