If I were to make a map, could I make objects in 3dsmax or rhinoceros and import it to what i'm making? buildings, for example.
Importing objects
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[PTG]Jonny*5
yes.
Download this
-Unzip to the contents of the .zip file to your 3dsmax directory, overwrite existing files
-If installing for 3dsmax5 then copy the plugins from the zip folder marked "max5" instead normal plugins
Source:http://bfeditor.org/forums/index.php?showtopic=5980
have fun!
EDIT: You need this aswell http://www.doomlab.com/bf2info.html
Source: http://bfeditor.org/forums/index.php...opic=9817&st=0
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