Importing objects

Collapse
X
 
  • Time
  • Show
Clear All
new posts
  • jesus
    Member
    • May 2007
    • 2413

    #1

    Importing objects

    If I were to make a map, could I make objects in 3dsmax or rhinoceros and import it to what i'm making? buildings, for example.
  • [PTG]Jonny*5

    #2
    yes.

    Download this




    -Unzip to the contents of the .zip file to your 3dsmax directory, overwrite existing files

    -If installing for 3dsmax5 then copy the plugins from the zip folder marked "max5" instead normal plugins


    Source:http://bfeditor.org/forums/index.php?showtopic=5980

    have fun!

    EDIT: You need this aswell http://www.doomlab.com/bf2info.html

    Source: http://bfeditor.org/forums/index.php...opic=9817&st=0

    Comment

    Working...