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new mod ? or old idea ?

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  • #16
    This would be a huge job to accomplish. You would have to downsize all the kit items and weapons and re-export them as well as the soldier meshes.

    The easier job would be to make a custom level with a few enlarged statics, but things like under and overgrowth would destroy the illusion if used (Unless they too were enlarged)

    Either way, a truck load of work

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    • #17
      so possible but would be to time consuming . shame that lol

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      • #18
        Battlefield is dead. Move onto something new like Call of Duty 4.

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        • #19
          Originally posted by oSK-Hitman View Post
          Battlefield is dead. Move onto something new like Call of Duty 4.
          so why coment on bf2 forums ?

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          • #20
            This idea has been floating around for awhile. The main problem is, the smaller the objects get, the more pixilated all the textures get from that shrunken perspective.. Even naval maps would have issues, as the wave textures for the water, can only go so small. And things start to get out of scale. This is of course based on the idea that you have shrunk things down, like the player models, to say, mouse size or something.

            You would however gain in the map size department, as the smaller scale would make the map seem alot larger. If you only reduced everything by 50%, the texture issue would be minimal, but maps would seem twice as large, scale wise.

            So it's not a bad idea, if done with these limtations in mind.

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            • #21
              Originally posted by BIGkingDONG View Post
              so why coment on bf2 forums ?
              Because I have just as much a right to comment as you...

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