I can understand that j-10 is more maneuverable than the f-35, but therefore the blackhawk is more powerful than the MEC and PLA transport choppers, so some balance still exists. Or the USMC rifles being more accurate, but then the MEC/PLA have stronger punch, so there is still some balance. However the insurgents and the rebels have an obvious disadvantage. Let's start with the old school RPG that has both short range and horrible accuracy. Then their uniforms/appearance, or better said lack of uniforms, that makes them more visible. For example half of the rebel soldiers are bald and very easy to spot/kill. Where is the balance there?
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Armies not balanced
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Re: Armies not balanced
The bald heads shine on the horizon? I shouldn't say that.. I could be the next bald guy in my family... but 2 of my uncles were already bald before my age..
Also notice the APCs? The LAV25 seems much much shorter than the PLA/MEC and easier to hit infantry in the head at closer ranges, also rate of fire is higher on the LAV.
Then there's the Tunguska, can't see much when driving it, if you're looking at the horizon, I crash into a lot of small objects driving that thing which puts me to a stop, or sometimes (rarely) driving off bridges. But I do like it more than the other MAAs.
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Re: Armies not balanced
Originally posted by Gen.VladeI can understand that j-10 is more maneuverable than the f-35, but therefore the blackhawk is more powerful than the MEC and PLA transport choppers, so some balance still exists. Or the USMC rifles being more accurate, but then the MEC/PLA have stronger punch, so there is still some balance. However the insurgents and the rebels have an obvious disadvantage. Let's start with the old school RPG that has both short range and horrible accuracy. Then their uniforms/appearance, or better said lack of uniforms, that makes them more visible. For example half of the rebel soldiers are bald and very easy to spot/kill. Where is the balance there?
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Re: Armies not balanced
Originally posted by ConscriptVirus View Postand from my experinece..the rpg reloads faster?
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Re: Armies not balanced
Originally posted by CQ-Reborn View PostIf you mean MEC when you say rebel armies I disagree about the uniform part because MEC uniforms blend in 10x better than the desert camo of the USMC on most maps, only balanced uniform is sniper.
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Re: Armies not balanced
Originally posted by Irish Freedom View PostNo he means the rebels and insurgents in Special Forces. Its an expansion if you didn't know, Its an expansion for a game called Battlefield 2
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Re: Armies not balanced
Haha i suggest you go and play PR... On a map named Al Basrah the British team has 3 IFVs, one transport chopter, good weapons with scopes, binoculars, field dressings (mini health pack) and alot of other stuff. While the Insurgents team has AK 47's without scopes, no field dressing, no binoculars, no chopters only a couple suicide cars filled with explosives. But they spawn like every 10-20 min (so do British IFV's but they are far more useful). And its still fun as hell to play as insurgents
Yet the insurgents mostly win everytime in my experience.
That map is more than just a map, IMO, its a political statement as well or an observation on current events in Iraq.
Its a reflection of what is going on today; with teamwork that map is absolutly genious.
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