ex-clan members poaching players

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  • Chris_Redfield
    Member
    • Oct 2006
    • 5986

    #16
    Re: ex-clan members poaching players

    Ive only been in 2 clans throught my entire playing "career". Since 2004 that is. One was a gaming-community-clan, the other "is" a broherhood of selected few special people who like to play with each other (LOL...). So Ive been in both ends of the spectrum. Dairukas guide is spot on, with a small additional Id like to add-

    A clan needs to have a respected leader whom everyone is looking up to. That kind of a clan leader needs to be active, and around. In addition, a core membership that promotes and shows highest qualities of interaction and respect is needed aswell. You got that group of "elites", and your community will do well. Its because people need something to be proud of, and leaders or "elites" are the best thing to be proud of. The gaming community I was in died off because of departure of most of those "elites" and sudden inactivity of the leader. What happened was neverending fights and struggle for power. Eventually, a 400 member community, with more than 50 daily active members, aswell as players, went down in a matter of few months.

    The group I talk to, and occasionally play with, right now. Has stuck together for more than a year now. We know each other from June 2005, when BF2 Demo came out, and out ranks have changed little. During that year of "official activity" weve only "accepted" 2 guys. Its a group of tight knit people, and were having fun as fvck.

    The difference between the two is that the second group consists of mature people who play for FUN, and theres no struggle between each other because theres a "founder" that everyone is looking up to, and everyone is equal. Respect and fun.

    In the future, Id like to run a clan, but a clan starts from a unified enthusiasm towards a game, between people who LOVE the game, and like the guys they play with. Too many people just do it for the tags. Might aswell come up with an imaginary tag and run solo...

    Oh, Dairuka. That post has been saved, in case I need guidelines when I form a clan of my own somewhere down the road...

    PS. It would be appropriate to post my own experience down aswell.

    A clan needs a GOOD SERVER
    A clan needs a TEAMSPEAK (or alt.) SERVER
    A clan needs a forum/website

    Thats the hardware to the software, software has been mentioned in the start of the post.

    Comment

    • Metal Knight

      #17
      Re: ex-clan members poaching players

      Originally posted by Chris_Redfield
      Ive only been in 2 clans throught my entire playing "career". Since 2004 that is. One was a gaming-community-clan, the other "is" a broherhood of selected few special people who like to play with each other (LOL...). So Ive been in both ends of the spectrum. Dairukas guide is spot on, with a small additional Id like to add-

      A clan needs to have a respected leader whom everyone is looking up to. That kind of a clan leader needs to be active, and around. In addition, a core membership that promotes and shows highest qualities of interaction and respect is needed aswell. You got that group of "elites", and your community will do well. Its because people need something to be proud of, and leaders or "elites" are the best thing to be proud of. The gaming community I was in died off because of departure of most of those "elites" and sudden inactivity of the leader. What happened was neverending fights and struggle for power. Eventually, a 400 member community, with more than 50 daily active members, aswell as players, went down in a matter of few months.

      The group I talk to, and occasionally play with, right now. Has stuck together for more than a year now. We know each other from June 2005, when BF2 Demo came out, and out ranks have changed little. During that year of "official activity" weve only "accepted" 2 guys. Its a group of tight knit people, and were having fun as fvck.

      The difference between the two is that the second group consists of mature people who play for FUN, and theres no struggle between each other because theres a "founder" that everyone is looking up to, and everyone is equal. Respect and fun.

      In the future, Id like to run a clan, but a clan starts from a unified enthusiasm towards a game, between people who LOVE the game, and like the guys they play with. Too many people just do it for the tags. Might aswell come up with an imaginary tag and run solo...

      Oh, Dairuka. That post has been saved, in case I need guidelines when I form a clan of my own somewhere down the road...

      PS. It would be appropriate to post my own experience down aswell.

      A clan needs a GOOD SERVER
      A clan needs a TEAMSPEAK (or alt.) SERVER
      A clan needs a forum/website

      Thats the hardware to the software, software has been mentioned in the start of the post.
      another brilliant piece of advice.

      id like to add:

      Always aim to keep members interested, this may seem pretty obvoius but you'll be surprised at the number of clans that ive been in/seen that just didnt bother and thus were never getting anywhere - in some case the clan leader stepped down and the co-leaders were not accepted by clan members and the clan just disintegrated - it was sad when i went back to the clan page and saw that the URL did not exist anymore.

      So what do i mean you ask? I mean give clan members, as Dairuka said, competitions on a regular basis. Give clan members opportunities (forums are ideal for this) to talk about their ideas and suggestions - this will make the clan head towards the overall clan's vision. Also have a clan complaint section so that if there are any problems clan members can feel free to talk about them without bottling them up and suddenly exploding on the clan leader/members - it makes a closer community.

      Finally, Respect. Respect is very important in a clan - all members should respect each other and know that the leader will take all their ideas into consideration but at the end of the day: the clan leader's say is final and should not be disputed, appeals could be made in the above mentioned sections but not to be taken overboard by this, a good leader will listen and provide an answer of which he/she thinks is best for the clan.

      Thats just a little addition of what i think would help =)

      Comment

      • G0ggy

        #18
        Re: ex-clan members poaching players

        Totally agree.

        when we left our old clan to form the group we're in now, we tried to make so everyone was the same and everyone had the same rights etc... it just doesn't work like that, you need people to make the decisions and look after various admin bits of running a clan day to day. So we do have 7 guys who started the clan originally who look after the main stuff and then the rest who join in to a lesser level, it all works well.

        Comment

        • sava700

          #19
          Re: ex-clan members poaching players

          Originally posted by Chris_Redfield
          A clan needs a GOOD SERVER
          A clan needs a TEAMSPEAK (or alt.) SERVER
          A clan needs a forum/website

          To start up a clan just remember to start it right and require all members to apply a monthly fee.. cause all those things cost money no matter how you look at it.

          I've seen many have issues when they didn't have steady revenue coming in to maintain all those items you listed that a clan "needs".

          Comment

          • Hellsent 2.0
            Member
            • Jul 2007
            • 2137

            #20
            Re: ex-clan members poaching players

            yeh my clan has got that lately..not that bad tho...our clan is =[MI5]= and these guys who left us have created a clan called =[MI6]= and our clan leader is RJW and they're leader renamed themselves to =[MI6]=WJR....****in retards

            Comment

            • Metal Knight

              #21
              Re: ex-clan members poaching players

              Originally posted by hellsent-2007
              yeh my clan has got that lately..not that bad tho...our clan is =[MI5]= and these guys who left us have created a clan called =[MI6]= and our clan leader is RJW and they're leader renamed themselves to =[MI6]=WJR....****in retards
              ive seen your clan server -> good server =D

              Comment

              • Gen.Vlade

                #22
                Re: ex-clan members poaching players

                All the clans suck, in fair play that is.

                Comment

                • Metal Knight

                  #23
                  Re: ex-clan members poaching players

                  i dont want to join a clan on BF2 because of the EA wiping thing -.- they disuade me from joining one.

                  Comment

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