Increasingly I find servers with rules that forbid attacking the carrier (no arty, no jets, no strafing or bombing etc).
While I support rules against lame tactics I find the selective application of them (like this) to be quite bizarre.
Why on Oman for example, is it ok for USMC to spend the round merrily raping the MEC airfield and chopper spawn while the MEC are forbidden to so much as pop off a tank shell at the carrier? Why is only one team protected from the spawncampers, baserapers and the like?
If server admins are considering such a rule then it should be applied to ALL main bases, and all their spawn points, capturable or not.
That's right, even capturable bases. Why? Well that team already has the disadvantage of having a capturable main base, why it should also be spawncampable and baserapable whilst the enemy (already having an advantage) enjoy immunity from attack in their main.
What are these people thinking?
While I support rules against lame tactics I find the selective application of them (like this) to be quite bizarre.
Why on Oman for example, is it ok for USMC to spend the round merrily raping the MEC airfield and chopper spawn while the MEC are forbidden to so much as pop off a tank shell at the carrier? Why is only one team protected from the spawncampers, baserapers and the like?
If server admins are considering such a rule then it should be applied to ALL main bases, and all their spawn points, capturable or not.
That's right, even capturable bases. Why? Well that team already has the disadvantage of having a capturable main base, why it should also be spawncampable and baserapable whilst the enemy (already having an advantage) enjoy immunity from attack in their main.
What are these people thinking?
Comment