Hello, I would like to know how to make bodies not Disippear. I have gotten this to work on BF2142, but the same process diddnt work on BF2. If anyone could tell me how I would be extremley greatfull, thank you for your time.
Ragdolls...
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RodneydguzmanTags: None -
Re: Ragdolls...
I'm pretty sure there is already something like this for BF2.
http://battlefield2.filefront.com/file/Body_Stay;47160
Yep. :) -
Rodneydguzman -
Re: Ragdolls...
if you want this is ranked sorry it aint going to happen. the way punkbuster works is it scans and compares files to the server files and keys if you change it you will get busted. as the bodys "time to live" time is set in the soldier folder of the server zip if this is changed the scan will fail and you will again will be busted.
but if you are working this for a mod it is possiable to do so
our mod www.bf2battle.com has a dead body rate set high too
go into you object_server.zip file and goto the soldiers folder, There you will see teams goto the teams you will see heavy and light soldier open these folder for each team with notepad inside you will see lines of variables find these variables
replace the XXX with a number below 300 otherwise the server will cry and fail from all the bodies it has to remember.Code:ObjectTemplate.armor.TimeToStayAsWreck XXX ObjectTemplate.armor.timeToStayafterDestroyed XXX
PB WORKINGS
1 SERVER = CLIENT IF TRUE THEN GOTO 2 ELSE GOTO 5
2 SERVER = ONLINE SERVER IF TRUE THEN GOTO 3 ELSE GOTO 5
3 GOTO 4
4 FAIL
5 PASS
Every file of importance (even those not so important *menu music*) is scanned by punkbuster and cannot be changed
only until the 1.41 patch did the punkbuster start to scan the Common_client.zip the reason they do this now is beacuse they knoticed that hacks turned off the sky and in that folder is where the sky is held.
FROWN UPON THE HACKING COMMUNITY CALL THEM NAMES AND SPIT ON THEM THEY MAKE ME FROWN.
Thanks Hackers for making me now have to listen to the default loading music, Boo.Comment
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