Re: A future way to help discourage teamkilling
Well thats the beauty to adding respawn time for a TK. If it was forced or truly an accident whats another few seconds. Really not that big of a deal but on the other hand it does cut down on the points and time you might have gotten that round if you could respawn faster. As far as the people who TK for a jet it would be the best thing for that. At 5 seconds per TK you quickly will have a slower respawn time than the jet which would let someone else fly off in it. Also since the time added to respawn would return to normal when the round ends there wouldnt be any real lasting harm done. . . . . . . .Red
Well thats the beauty to adding respawn time for a TK. If it was forced or truly an accident whats another few seconds. Really not that big of a deal but on the other hand it does cut down on the points and time you might have gotten that round if you could respawn faster. As far as the people who TK for a jet it would be the best thing for that. At 5 seconds per TK you quickly will have a slower respawn time than the jet which would let someone else fly off in it. Also since the time added to respawn would return to normal when the round ends there wouldnt be any real lasting harm done. . . . . . . .Red
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