Playing offline

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  • iceman0262

    #1

    Playing offline

    Is there a way to play the new maps from booster packs without being online and not connected to the internet? Thank you. :salute:
  • Scinto
    Retired TGN *****
    • Mar 2006
    • 5387

    #2
    Re: Playing offline

    BF2; http://battlefieldsingleplayer.plane...showtopic=6233
    BF2 SF; http://battlefieldsingleplayer.plane...showtopic=6270
    EuroForces; http://battlefieldsingleplayer.plane...showtopic=6932
    Amoured Fury; http://battlefieldsingleplayer.plane...showtopic=6622

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    • iceman0262

      #3
      Re: Playing offline

      Sorry, I'm new to this.

      Comment

      • Scinto
        Retired TGN *****
        • Mar 2006
        • 5387

        #4
        Re: Playing offline

        the downloads from Filefront will have readme.txt files in them giving you the information to help you set them up

        Comment

        • RYKUU
          Member
          • Dec 2006
          • 2352

          #5
          Re: Playing offline

          Originally posted by iceman0262 View Post
          Sorry, I'm new to this.
          chill man its all cool.

          Comment

          • jdrou
            Member
            • Jul 2006
            • 1860

            #6
            Re: Playing offline

            Actually, you don't need the map packs to play offline (except for the vanilla maps with no SP support at all); it just makes it more fun to have 32/64-player sizes instead of just 16. It's also not sufficient for playing EF/AF offline; you need to rename the maps to play them with an offline account with or without the expanded maps:

            EDIT: And, for Armored Fury only, you'll need to rename the booster_client.zip and booster_server.zip as well. Info on page 6 of the above-linked thread.

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            • Farcus

              #7
              Re: Playing offline

              Originally posted by jdrou View Post
              Actually, you don't need the map packs to play offline (except for the vanilla maps with no SP support at all); it just makes it more fun to have 32/64-player sizes instead of just 16. It's also not sufficient for playing EF/AF offline; you need to rename the maps to play them with an offline account with or without the expanded maps:

              EDIT: And, for Armored Fury only, you'll need to rename the booster_client.zip and booster_server.zip as well. Info on page 6 of the above-linked thread.
              From your post you're saying we don't need to download the 64player map to play the two expansions as single player? You mention changing the maps' names and such... how does this go along with enabling single player for these two booster packs? I personally don't want to download the two mods just so I can play it offline.

              Comment

              • jdrou
                Member
                • Jul 2006
                • 1860

                #8
                Re: Playing offline

                If you only want to play the 16-player map sizes offline then you don't need a mod, just to rename the map (which can be rather tricky the first time you do it though) and the booster zips as my BFSP thread describes. The mods are just to enable the larger map sizes and to play them offline you would still need to rename.

                Comment

                • Shnowy

                  #9
                  Re: Playing offline

                  I know this might sound quite annoying, but could u post the process on how to 'rename' the maps / .zips as the links above dont work (for me anyway)

                  Thanks if you could help

                  Comment

                  • jdrou
                    Member
                    • Jul 2006
                    • 1860

                    #10
                    Re: Playing offline

                    How to rename a map (so you can have modified and unmodded versions available for example.)
                    Crossposted from a couple of other fora:

                    Rename the map folder
                    Rename the .desc file in the Info folder inside the map folder.
                    Change the name in the Info\map_name.desc file (this is what shows in the maplist in-game).
                    Change the name inside these files:

                    client.zip\Lightmaps\Objects\LightmapAtlas.tai
                    client.zip\terraindata.raw (binary)

                    server.zip\CompiledRoads.con
                    server.zip\Heightdata.con
                    server.zip\Init.con
                    server.zip\Sky.con
                    server.zip\Terrain.con
                    server.zip\UndergrowthAtlas.tai
                    server.zip\Overgrowth\Overgrowth.con
                    server.zip\Overgrowth\OvergrowthAtlas.tai

                    Note that because of the binary file you have to keep the name the same length until/unless someone decodes the file format. EDIT: not true, just use Find & Replace in the hex editor.

                    EDIT:
                    Additional files in server.zip for EuroForce maps (courtesy of Miska[HUN]):
                    1. AmbientObjects.con
                    2. objects\Effects\ambient\staticfx\e_sAmb_BurningOil Fire.tweak
                    3. objects\Effects\ambient\staticfx\e_sAmb_OilFire.tw eak

                    2nd EDIT:
                    As several people have noted, some of the 64-player expanded maps (e.g. Dalian Plant) have a Lightmaps folder in the server.zip. This must either be renamed also or possibly just removed.

                    3rd EDIT:
                    A hint on the search and replace string from a later post in the thread:
                    One thing I do is to search for levels\zatar_wetlands\ or levels/zatar_wetlands/ (depending on the file) instead of just the mapname. There may be other occurances of the mapname that you don't want to change besides the filepaths. Also, adding the trailing \ or / after the mapname helps to make sure you don't accidently apply the change to the same string twice and end up with zatar_wetlands_64_64.
                    ====================================
                    You should keep trying to go to the link though; it would probably help to read the whole thread.

                    Comment

                    • Sars99
                      Member
                      • Apr 2007
                      • 1708

                      #11
                      Re: Playing offline

                      Originally posted by jdrou
                      3rd EDIT:
                      A hint on the search and replace string from a later post in the thread:
                      One thing I do is to search for levels\zatar_wetlands\ or levels/zatar_wetlands/ (depending on the file) instead of just the mapname. There may be other occurances of the mapname that you don't want to change besides the filepaths. Also, adding the trailing \ or / after the mapname helps to make sure you don't accidently apply the change to the same string twice and end up with zatar_wetlands_64_64.
                      wo0t! my little bit of help that i could give to the pros :yay:

                      Comment

                      • Vanlem

                        #12
                        Re: Playing offline

                        Yea, the problem with playing offline is the lack of maps and the map and unit size. With more people it keeps you involved with less running through empty areas.

                        Comment

                        • jdrou
                          Member
                          • Jul 2006
                          • 1860

                          #13
                          Re: Playing offline

                          Originally posted by Berrent
                          Yea, the problem with playing offline is the lack of maps and the map and unit size. With more people it keeps you involved with less running through empty areas.
                          That's why you need to go to the BFSP forum where there are plenty of maps and you can also change the number of bots (it's a bit easier in co-op since you can adjust it when choosing the maps where in SP you need to edit a file). I've currently got about 80 maps in my levels folder (although some are just variations of the same map with the armies changed).

                          Comment

                          • dmarburg

                            #14
                            Re: Playing offline

                            ok so i renamed all appropriate files/contents, i was wondering if the MD5 needs to be altered? i mean it looks like its checkin the sum of the map folder and its obviously different now as i used winrar to re-zip the server/client folders (is this neccessary?) -> Basically the problem is when i load this modified map i crash to desktop

                            any suggestions?

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                            • Sars99
                              Member
                              • Apr 2007
                              • 1708

                              #15
                              Re: Playing offline

                              delete them (only in your copied level though)

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