"View distance"

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  • zuiquan1
    Battleship Mod
    • Jan 2006
    • 1318

    #16
    Re: "View distance"

    It all comes down to how well the designers built the game, and how well they can optimize it.

    Look at Crysis for instance, when you pass in front of an object, EVERYTHING that is behind that object disappears, until it gets in your field of view again. SO in theory, having a map indoors would harvest LESS lag, as there is practically nothing being rendered outside of the house your in.

    BF2 doesn't have this, in fact I'm not sure what optimization methods these guys use....but the fact of the matter is, they don't work

    When entering a house in BF2 EVERYTHING around you is still being rendered, so your computer has to draw all of the outside terrain crap, PLUS the high polygon house your in...thus creating a lag fest for most people(ever play Iron Gator?)

    Same applies for large View Distances, Games like Crysis and Armed Assault specifically built there engines to harvest larger view distances...BF2, did not.

    So if you "hack" into things and get the maximum view distance BF2 offers, things start to go haywire, lag ensues, and all in all BF2's already crappy running standards go to ****.....

    Comment

    • -Shifty-
      Member
      • Sep 2007
      • 2525

      #17
      Re: "View distance"

      ^^ LOL

      Why did they make BF2 so "cheap"? Becasue it's arcadish?

      Comment

      • zuiquan1
        Battleship Mod
        • Jan 2006
        • 1318

        #18
        Re: "View distance"

        Originally posted by Bradley
        ^^ LOL

        Why did they make BF2 so "cheap"? Becasue it's arcadish?
        Its because EA games is out to make money....not games....

        They pushed Dice to push BF2 out the door regardless of the fact that the game wasnt finished, poorly constructed, badly balanced, and strapped on some sh*tty ranking system to give all the RPG fanboys something to cling onto and make them more money....

        [/rant]

        Comment

        • Aliask

          #19
          Re: "View distance"

          Question, when I cant see things like parked planes or helis or people until Im right on top of them and my view distance is set to 100%, the geometry setting is the best thing to change?

          Comment

          • zuiquan1
            Battleship Mod
            • Jan 2006
            • 1318

            #20
            Re: "View distance"

            "Cull Distance" is what I believe handles how far you can see objects(players/statics/vehicles/etc) which can also be turned up via the mappers delight....to have it so Your machine is drawing them at the highest turn your geometry up. But as always you cant go higher then what the mapper specified in the init.con(or wherever this line of code is found...I forget...)

            like with everything else though, the farther you see geometry the more laggier things get.....


            hip hip HURRAY for BF2......

            Comment

            • MooseHouse

              #21
              Re: "View distance"

              It's the map size too.. If you would see 2km far as BF2 is now.. Well I could shoot you from the Carrier to the Air :)

              Comment

              • gee-queue
                Member
                • Oct 2006
                • 70

                #22
                Re: "View distance"

                Originally posted by Bradley
                And how to get rid of that "fog" effect...
                The best theory presented on these forums is that the fog is there to balance the maps.

                You notice how the fog on Dalian plant is like ~500m, but only ~200m on Sharqi? That's because Dalian is a bigger map, the flags are further apart, so it makes it more playable to have the longer view.

                For whatever reason the game was designed so you're not welcome to shoot things all the way across the map.

                It is NOT a computer performance issue, otherwise Dalian map would become a slideshow.

                Comment

                • SARCONTRACTKILL

                  #23
                  Re: "View distance"

                  Originally posted by x + 95 = 4x - 10
                  Like Wake!


                  WRONG.
                  I find i can see better ahead on wake than any other map.
                  Like if am flying a can see about 1000M or more.
                  It will all depend on your settings and system.

                  Comment

                  • Garabaldi

                    #24
                    Re: "View distance"

                    Originally posted by Bradley
                    And how to get rid of that "fog" effect...
                    Don't play vBF2 :p.



                    From a very early build of 0.6. Note the range on the SOFLAM and the fps.

                    /end shameless plug

                    Comment

                    • Odedge
                      Member
                      • Sep 2007
                      • 285

                      #25
                      Re: "View distance"

                      Distance Fog in every game is used primarily for performance reason as many people have already stated. I used to make maps for RavenShield and this technique is used in the Unreal Engine which tends to have smaller maps.

                      For a game like BF 2, you have such large maps, it's required. I played a mod that took the fog out of Mashtur and my FPS drop considerably. I also think that BF 2 uses the fog for balancing issues and maybe atmosphere in a map or two. But the reason why they use a lot of fog in Sharqui compared to Dalian is the number of meshes that the map has. Dalian doesn't have many buildings and such, but Sharqui does.

                      Comment

                      • EyeofG
                        Member
                        • Oct 2006
                        • 1193

                        #26
                        Re: "View distance"

                        That fog, is called the fog of war.
                        It is bad on some maps and good on others. You can see wake 400 meters out, cuz the fog of war is that far. In karkand it is less then 100 meters.
                        Differnt maps have different fog leaths to them. Your view distance is that max and can't not go any farer.

                        Comment

                        • -Shifty-
                          Member
                          • Sep 2007
                          • 2525

                          #27
                          Re: "View distance"

                          Originally posted by Garabaldi
                          Don't play vBF2 :p.



                          From a very early build of 0.6. Note the range on the SOFLAM and the fps.

                          /end shameless plug
                          I love Pr I also love vBF2, the problem with PR is I only got 1GB so once I get two (soon) I will play hopefully my M16A4 will be in there at that time

                          Comment

                          • Jemme101

                            #28
                            Re: "View distance"

                            Originally posted by gee-queue
                            You notice how the fog on Dalian plant is like ~500m, but only ~200m on Sharqi?
                            Originally posted by SARCONTRACTKILL
                            WRONG.
                            I find i can see better ahead on wake than any other map.
                            Like if am flying a can see about 1000M or more.
                            Stop posting crap ok ...

                            Comment

                            • DOGGiE52
                              Member
                              • Dec 2006
                              • 2680

                              #29
                              Re: "View distance"

                              Stop being a smartass.

                              gee-queue was completely right. You are being immature. Get off the forums and get some sleep.

                              Comment

                              • Jemme101

                                #30
                                Re: "View distance"

                                Originally posted by Doggie52
                                Stop being a smartass.

                                gee-queue was completely right. You are being immature. Get off the forums and get some sleep.
                                If you posted in regards to my previous reply I would suggest you actually see whats being posted and refrain from looking like a douchebag 24/7 on this forum.
                                None of the aforementioned posters is right.

                                Comment

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