Artillary Ruins The Game

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  • Scinto
    Retired TGN *****
    • Mar 2006
    • 5387

    #31
    Re: Artillary Ruins The Game

    Originally posted by Monkey_Priest_UK
    When your capping the enemy flag, the arty will start raining down 3 pixels from fully capturing the out post.
    and thats bad how..

    the enemy is protecting a flag where they can get someone quick to re-cap it.

    it seems whenever their could be a patch on the horizon theres a new thing to whinge about, theirs jack all wrong with Artillery,

    Comment

    • {NOC}FTO

      #32
      Re: Artillary Ruins The Game

      Originally posted by =TBS=Tonic
      I think the artillary in BF2 is fecking ****e, they should have left it alone. The best arti is used in the mod DC for BF1942
      true imo. i think anybody who has played battlefield from the begining would agree. the old way was best, and thats why ya should play Dcon it rocks

      Comment

      • Kodakk
        Member
        • Oct 2006
        • 3486

        #33
        Re: Artillary Ruins The Game

        My God, are you serious dude? *TO OP
        I'm not one to flame, but I swear tomorrow there will be a post:
        OMFG Jeeps are sooo cheap zomg they are like faster than teh tank!!11!1 NOT FAIR!!
        man, it's part of the game, and it has a recharge time... just find a better spot and such.

        And I agree with the above statement, i totally loved the old bf artillery.

        Comment

        • Sars99
          Member
          • Apr 2007
          • 1708

          #34
          Re: Artillary Ruins The Game

          just find a small spot to hide, hug a wall, most flags even on wake have areas to hide in cover from arty, infact they all do!

          Comment

          • AlphaCueUp

            #35
            Re: Artillary Ruins The Game

            if ur in a building, dont lie prone.....if a leg sticks thru the wall, itll get artied and u die....

            any round where arty pisses me off, i go Spec Ops and put 2 C4s on each mast, blow them up, ask for supply drop close (but too close) to the arty to re-arm and blow the rest...watch out, the enemy commander might drop supplies on the destroyed arty to repair it, so keep an eye out for that....with any luck, he'll dispatch an engineer to repair it...

            ive spent entire rounds taking out artillery....it doesnt give the points u might want, but its fun as hell.....especially when they send an engy instead of a supply crate....

            artillery pisses everyone off.....it'll take a while before u get used to that feel of oncoming artillery....its like a 6th sense....but i think that after a while, youll get better at avoiding it

            Comment

            • Monkey_Priest_UK

              #36
              Re: Artillary Ruins The Game

              I don't complain about artillery, it's part of the game so be it :)

              Comment

              • TomGazpacho

                #37
                Re: Artillary Ruins The Game

                In order to "turn off" enemy arty, spawn as spec ops and go blow it up with C4! LOL

                Seriously though they should prevent arty on uncaps just like they prevent vehicle drops on certain areas.

                In my opinion arty doesn't ruin Wake. Wake is just an poorly designed map.

                Comment

                • Bronx19
                  Member
                  • Dec 2004
                  • 301

                  #38
                  Re: Artillary Ruins The Game

                  Be able to turn it off? Lol
                  Yes, you know, a server option that toggles arty on and off. Not hard to grasp really.

                  Well, I know it sounds stupid, but it works sometimes.
                  There are times wehn you can actually hear the arty coming.
                  Sure it won't work always, but it might be better than just sit on a place.
                  Finding a building to hide from arty also works.
                  Finding a place to hide sounds good, but it does nothing half of the time. Arty used to never kill me when inside a structure, but now, whether you be in a concrete bunker/building on Wake, or an outpost on Oman, you still die inside.

                  I can hear the artillery sound maybe 10-15 seconds before being hit, enough to leave the area or take cover. How come you don’t?! Must be a wrong setting or something…
                  If Im on the other side of the map, how will I hear the arty fire? There are no wrong settings, sound is sound.

                  Comment

                  • Blud

                    #39
                    Re: Artillary Ruins The Game

                    Originally posted by Bronx19
                    Im playing Wake, and all I ever die from is artillary. I might die 12 times in a round, and its rarely ever through anyone actually shooting me with a rifle.

                    Its pathetic and cheap, there should be an option to turn it off.

                    Not as much as Jets---now that is an option we could do without---every single map would be improved 1000% if the jet were gone.

                    Originally posted by davelisowski
                    Nothing needs to be changed about artillery.
                    Other people can deal with and have for almost 2 years; you can too.
                    Otherwise, move servers, or maps, or go to IO.
                    Basically, it seems like you have no clue how to "feel" an arty strike coming.


                    Actually one thing need to be changed--when an arty shell direct hits armour--it should be dead, not drive away as if nothing happened!!!!!

                    Comment

                    • AlphaCueUp

                      #40
                      Re: Artillary Ruins The Game

                      is there a visible artillery round? ive tried taking screenshots and everything, and all i see is a line, ive never seen the round itself in the air....

                      just curious, i know its kinda off topic here

                      Comment

                      • Bronx19
                        Member
                        • Dec 2004
                        • 301

                        #41
                        Re: Artillary Ruins The Game

                        I need to vent some more.

                        My connection is as good as ever, and everyone else in the local server has the same pings as usual, however there is so much lag its infuriating. I reload twice every time, and occasionally three times. After finally reloading, I zoom in and then it zooms me out. I nail people in the head and it doesnt even register. Its been this way for a day and a half now.

                        Comment

                        • WNx Makka99
                          Member
                          • Oct 2006
                          • 660

                          #42
                          Re: Artillary Ruins The Game

                          Originally posted by Scinto
                          IO(Infantry Only) mode.
                          hey Scinto do you ever write more than two sentences in a post? or are you just a "one liner" type?

                          Comment

                          • Skaggy
                            Member
                            • Feb 2007
                            • 1974

                            #43
                            Re: Artillary Ruins The Game

                            Originally posted by Blud
                            Not as much as Jets---now that is an option we could do without---every single map would be improved 1000% if the jet were gone.
                            Could you imagine what carnage choppers would create without the presence of jets?

                            I can assure you, an unopposed chopper will create MUCH more devastation on the ground than your average jet.

                            Comment

                            • Scinto
                              Retired TGN *****
                              • Mar 2006
                              • 5387

                              #44
                              Re: Artillary Ruins The Game

                              Originally posted by makka99
                              hey Scinto do you ever write more than two sentences in a post? or are you just a "one liner" type?
                              read the other 2 posts in this thread then judge.

                              Atleast i try to make a sensible post rather than trying to have a stab at someone in public.

                              Comment

                              • Batausu

                                #45
                                Re: Artillary Ruins The Game

                                Originally posted by Bronx19
                                If Im on the other side of the map, how will I hear the arty fire?
                                Pssst! Let me tell you a secret. Did you know that birds can sense danger?
                                So here's a free tip from me: watch them closely. Every time you see birds starting to fly away, it's time for you to run, too.
                                Watch the birds! And you'll be safe, I promise you.

                                Comment

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