Just this other day I discovered that my gfx card could handle much higher settings in BF2 (used to play at the lowest setting possible), so I started to use medium and high settings for textures and effects and lights. I join a game, and start to notice the small details added by higher settings. Pretty cool, just wondering if I've missed any, those I've noticed are
1) gunsmoke
2) shells ejecting when shooting
3) additionel stuff inside the UAV
4) an IR tower on the Abrams
5) the different lightning
Btw the different lightning changes the gameplay a bit. When using the lowest setting on light, the whole map will become somewhat fullbright, which helps when playing maps with indoor areas, you don't have those dark corners no more.
Well I was pleasently suprised with the new settings, it looks somewhat of a whole new game. Much more fun to be commander, just to sit and admire the textures :P
1) gunsmoke
2) shells ejecting when shooting
3) additionel stuff inside the UAV
4) an IR tower on the Abrams
5) the different lightning
Btw the different lightning changes the gameplay a bit. When using the lowest setting on light, the whole map will become somewhat fullbright, which helps when playing maps with indoor areas, you don't have those dark corners no more.
Well I was pleasently suprised with the new settings, it looks somewhat of a whole new game. Much more fun to be commander, just to sit and admire the textures :P
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