I run a small server and need feedback from the player community at large to help shed some light on something. With the massive amount of servers out there to play on what drives players to return to a particular server?
I always thank the players each game for visiting the server to play. As well as limiting a crazy amount of rules to turn folks off from returning. I have few admins and they are on the same page as how to handle situations. The map rotation is one air map, one ground map, one air map,etc. to have balance. And lastily, I ask players input on what they would like to see on the server (Armored Fury Night, Special Forces Night,etc).
With the above being said, what are the deciding factors when you decide to add a server to your favorites list? Does none of the factors matter because of the saturation of ranked servers limits the amount of players to play?
I appreciate the input and thank you for your time.
MysticalWhim1
I always thank the players each game for visiting the server to play. As well as limiting a crazy amount of rules to turn folks off from returning. I have few admins and they are on the same page as how to handle situations. The map rotation is one air map, one ground map, one air map,etc. to have balance. And lastily, I ask players input on what they would like to see on the server (Armored Fury Night, Special Forces Night,etc).
With the above being said, what are the deciding factors when you decide to add a server to your favorites list? Does none of the factors matter because of the saturation of ranked servers limits the amount of players to play?
I appreciate the input and thank you for your time.
MysticalWhim1
Comment