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v0.6 low budget teaser

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  • v0.6 low budget teaser

    check range and frame rate ...

    17 sq km, 1km view range


  • #2
    Re: v0.6 low budget teaser

    ??????????????????????

    wtf

    Comment


    • #3
      Re: v0.6 low budget teaser

      the map is 4km by 4km (17 square km) with 1000m viewdistance with no lag
      so hawt

      the biggest BF2 map by comparison is Zatar - 2km * 2km (4 square km) with 450m viewdistance

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      • #4
        Re: v0.6 low budget teaser

        Originally posted by Scott_995
        ??????????????????????

        wtf
        If you don't understand,

        The framerate is 98 FPS

        The map is 17 square kilometres (four times the size of Al Basrah)

        The range shown on the range finder is 851m

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        • #5
          Re: v0.6 low budget teaser

          Originally posted by $kelet0r
          the map is 4km by 4km (17 square km) with 1000m viewdistance with no lag
          so hawt

          the biggest BF2 map by comparison is Zatar - 2km * 2km (4 square km) with 450m viewdistance
          I'm guessing this is part of the whole realism thing, right?

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          • #6
            Re: v0.6 low budget teaser

            Originally posted by Unclean009
            I'm guessing this is part of the whole realism thing, right?
            Yeah you'll be able to engage enemies from MUCH further now. You can truly have "long range" battles. It eliminates the problem of having iobjects disappear due to draw distance.

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            • #7
              Re: v0.6 low budget teaser

              honestly, this mod is doing much more for bf2 than some ****ty nostalgia ever could

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              • #8
                Re: v0.6 low budget teaser

                Originally posted by Unclean009
                I'm guessing this is part of the whole realism thing, right?
                hell no - the possibilities are incredible just for raw gameplay
                1000m sniper shots, realistic tank battles, jet dogfights
                Anyone who thinks the PR mod is realistic is bonkers but because everything behaves with more fidelity to the real thing, it requires so much more skilful play and ups the intensity and simultaneously removes all the **** from BF2 (bunnyhopping, bb gun bullets, deathmatch gameplay, spawn raping, invulnerable jets)

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                • #9
                  Re: v0.6 low budget teaser

                  Can't wait for this - looks AWESOME. With the capabilities of weapons in Project Reality (especially with the new aircraft changed and truly devastating armor), this will be amazing.

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                  • #10
                    Re: v0.6 low budget teaser

                    Question is, how will the performance look like when there's some stuff on the map, not only raw terrain.

                    BTW, what source is that coming from?

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                    • #11
                      Re: v0.6 low budget teaser

                      Originally posted by Unfocused
                      Question is, how will the performance look like when there's some stuff on the map, not only raw terrain.
                      Depends on how much "stuff". With the way it is now (relatively flat terrain, few statics, and a ton of vehicles) it runs fantastic. However, don't expect a map this big with such an amazing view distance that has alot of statics. The BF2 engine simply can't handle it.

                      At any rate, this isn't a map that should have a ton of statics. It is for amazing, long distance, realistic combined arms warfare.

                      BTW, what source is that coming from?
                      http://realitymod.com/forum/t19021-p...et-teaser.html

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                      • #12
                        Re: v0.6 low budget teaser

                        Originally posted by solodude23
                        Depends on how much "stuff". With the way it is now (relatively flat terrain, few statics, and a ton of vehicles) it runs fantastic. However, don't expect a map this big with such an amazing view distance that has alot of statics. The BF2 engine simply can't handle it.

                        At any rate, this isn't a map that should have a ton of statics. It is for amazing, long distance, realistic combined arms warfare.


                        http://realitymod.com/forum/t19021-p...et-teaser.html


                        all i can say to that is.........................you are going to wet yourself when you find out what's happening! You'll find out come the release date of v0.6

                        Comment


                        • #13
                          Re: v0.6 low budget teaser

                          Originally posted by [R-PUB]MrD
                          all i can say to that is.........................you are going to wet yourself when you find out what's happening! You'll find out come the release date of v0.6
                          So you're doing some major optimizations to the engine? I hope that includes removing the texture flickering at long distances (or is that only a bug I'm experiencing :?)?

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                          • #14
                            Re: v0.6 low budget teaser

                            There's not really much any BF modders can do to optomise the engine.. it's a closed system. What we are doing is trying our best to work around the limitations to achieve our game play objectives.

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                            • #15
                              Re: v0.6 low budget teaser

                              WHEEEEEEEEE! This mod is getting awesome...hey is the M16A4 in 0.6 ?

                              I...I....I might....:cry: if it isn't. No acctually death is more apropriate

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