Only the default (TGN Light) theme for now. Dark them is also coming back soon. Then CSN. Then Wrestlin' Nation. A lot of WIP stuff right now. There are a couple of things still not working either. Sorry.
Why do you people just stop complaining about this? Seriously, it is getting really annoying, and you can see by my stats that I am not a nade-smammer. If you have trouble with it, freaking run at them, most people cannot comprehend that you can throw nades shorter, so run up, and shoot them in the damn head.
Do not complain about it, and all in all, just QUIT COMPLAINING ABOUT THING
S IN GENERAL, IT WILL CHANGE NOTHING!
Why do you people just stop complaining about this? Seriously, it is getting really annoying, and you can see by my stats that I am not a nade-smammer. If you have trouble with it, freaking run at them, most people cannot comprehend that you can throw nades shorter, so run up, and shoot them in the damn head.
Do not complain about it, and all in all, just QUIT COMPLAINING ABOUT THING
S IN GENERAL, IT WILL CHANGE NOTHING!
Yet you graced us by reading the topic, and furthermore commenting on it.
It is a rant, and it feels much better now that I posted it.
You've all been there, you're prone and firing at a target who is bunnyhopping like a mad man, throwing nades your way.
The funny thing is, with these rubber-bullet weapons, it takes longer for you to kill someone then it takes them to throw a nade. Part of that is the distance involved.
How many times have I died from a grenade that was tossed further than the effective firing range of my weapon? While my proned->scoped->short burst *** is trying to take him out (and the bullets fly everywhere else but the target). I see an unbelievably long throw of a nade that lands on my head and <boom> I'm dead.
This has happened to me as a sniper too, where you'd think range is an advantage... No, it isn't. If the nade doesn't quite reach you (though many still do) a quick jump->dive->prone with the PKM will provide a superior snipe that again ends in my death. Fun fun fun.
Now we all know why nades are so prevalent and used in the game - because they are more effective than the weapons. So effective that a bunnyhopping nade tosser will end the round with triple the score I do - I'd do it myself but nading is hella boring.
EA has dropped the ball in some many respects in this game it's crazy...
I like BF2 and still play it, but now it's just a matter of 'playing the game until the ******** is too overwhelming" then I leave it for awhile.
Yet you graced us by reading the topic, and furthermore commenting on it.
It is a rant, and it feels much better now that I posted it.
Yes, but I do not feel any better now that I have read it. Seriously, if you have that much of a problem getting killed by nade spammers, it is your own fault, like the guy above me said, you need to learn to aim if you cannot hit someone at grenade throwing distance.
Here we go with the attacks on skill again. This is not an issue of my skill, it is an issue that nades are thrown a far distance, whether you end up killing your target or not, the nade still does it's damage.
In fact, I'd say most chronic nade tossers can't shoot **** themselves,and that's why they do it.
Then I get in close to a whole nest of them and get 20 kills shooting them all in the face, because they've forgotten what a gun feels like.
I can throw a grenade sized thing pretty damn far to, to be honest with you. I think it is a fair distance for them to be thrown. And I am obviously not just defending them because I spam them, because I do not. I personally feel they are fine. If you and others worried more about tactics, then what other idiots do , you could get a good squad going, and get the win.
In fact, I'd say most chronic nade tossers can't shoot **** themselves,and that's why they do it.
they can, just that for then, granade throwing works better for them. People said the same **** about the 1.2 patch about how "the bunnyhoppers will suckz0rz after the patch" but you know what, they were still good.
Well, of corse, because they still have the nades in there hand, and most teams have retard commanders that dont put up UAV's and other stuff. If there are 32 people climing down the hill on karkand, of corse you are going to use nades, and people are still dumb enough to run into them. It is an effective weapon, but you dont like it because you get killed by it alot.
I can throw a grenade sized thing pretty damn far to, to be honest with you. I think it is a fair distance for them to be thrown. And I am obviously not just defending them because I spam them, because I do not. I personally feel they are fine. If you and others worried more about tactics, then what other idiots do , you could get a good squad going, and get the win.
The problem is not the grenades themselves, but the balance between them and bullets.
Bullets should be accurate to at least three times the distance you can toss a grenade, but are they?
The problem is not the grenades themselves, but the balance between them and bullets.
Bullets should be accurate to at least three times the distance you can toss a grenade, but are they?
Yes, but that is really beside the point....it is a game, in real life, grenades blow up a pretty big area, not huge, but bigger than the tiny area in BF2. Personally, I would rather just have my MG36 out, and "snipe" people off in burst mode, when they are just tiny little specks of people, than wait for them to get closer and throw a nade.
Yes, but that is really beside the point....it is a game, in real life, grenades blow up a pretty big area, not huge, but bigger than the tiny area in BF2. Personally, I would rather just have my MG36 out, and "snipe" people off in burst mode, when they are just tiny little specks of people, than wait for them to get closer and throw a nade.
Yeah and in real life... dust doesn't come out of peoples heads when you shoot them... bullets don't just go through people either.. In real life, guns shoot where you aim them... In real life you don't have a view distance of 100m-600m...
Yeah.
Grenades are ****ed up, they need to be limited or something to prevent this bull****. Have a reload time maybe.. Or up the ready time or whatever.. the time it takes for the weapon to be active.
Thank you for seconding the point I'm making. Some posters are hung up on my supposed lack of skill, rather than the game mechanics I'm discussing.
Its to late to worry wtf is wrong with the game mechanics. This game is way to far to get fixed, or to have anything get changed. Go create a mod if u want to rant more about things that shouldn't be or something isn't right, or needs to be changed. Go play BF2PRO if u want less nades. Stop playing BF2 or just get better at infy and learn to go the ways that arnt being nadded.
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