I accidentally overrode my backup m4 .tweak, and my game crashes because of it... can somebody please either post the m4.tweak server file or send it to me.... thanks!
m4 server tweak
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Re: m4 server tweak
usrif_m4.tweak
Code:GeometryTemplate.setMaterialReflectionScale 0 0 0 0.25 GeometryTemplate.setSpecularStaticGloss 0 0 0 0.15 GeometryTemplate.compressVertexData 1 GeometryTemplate.maxTextureRepeat 16 ObjectTemplate.activeSafe GenericFireArm usrif_m4 ObjectTemplate.creator TLO-1:tlo ObjectTemplate.modifiedByUser jsa ObjectTemplate.saveInSeparateFile 1 ObjectTemplate.castsDynamicShadow 1 ObjectTemplate.createComponent WeaponHud ObjectTemplate.weaponHud.weaponIcon Ingame\Weapons\Icons\Hud\USRIF_M4.tga ObjectTemplate.weaponHud.altWeaponIcon Ingame\Weapons\Icons\Hud\USRIF_M4_mini.tga ObjectTemplate.weaponHud.selectIcon Ingame\Weapons\Icons\Hud\Selection\USRIF_M4.tga ObjectTemplate.weaponHud.hudName "KILLMESSAGE_WEAPON_m4" ObjectTemplate.weaponHud.guiIndex 4 ObjectTemplate.weaponHud.altGuiIndex 53 ObjectTemplate.weaponHud.deviationFactor 5 ObjectTemplate.weaponHud.maxVisualDeviation 23 ObjectTemplate.weaponHud.minVisualDeviation 2 ObjectTemplate.weaponHud.disableOnSprint 1 ObjectTemplate.createComponent SingleFireComp ObjectTemplate.fire.addFireRate 2 ObjectTemplate.fire.addFireRate 0 ObjectTemplate.fire.fireInCameraDof 1 ObjectTemplate.createComponent DefaultAmmoComp ObjectTemplate.ammo.ammoType 1 ObjectTemplate.ammo.reloadTime 4.7 ObjectTemplate.createComponent SoldierBasedRecoilComp ObjectTemplate.recoil.hasRecoilForce 1 ObjectTemplate.recoil.recoilForceUp CRD_UNIFORM/0.3/0.5/0 ObjectTemplate.recoil.recoilForceLeftRight CRD_UNIFORM/-0.4/0.4/0 ObjectTemplate.recoil.zoomModifier 0.75 ObjectTemplate.recoil.recoilGraphFrameCount 5 ObjectTemplate.recoil.recoilGraphExponent 6 ObjectTemplate.recoil.recoilGraphTotalMovement 0.1 ObjectTemplate.createComponent SoldierDeviationComp ObjectTemplate.deviation.setFireDev 1.7 0.2 0.08 ObjectTemplate.deviation.minDev 0.2 ObjectTemplate.deviation.setTurnDev 0 0 0 0 ObjectTemplate.deviation.setSpeedDev 1 0.2 0.2 0.15 ObjectTemplate.deviation.setMiscDev 2 2 0.05 ObjectTemplate.deviation.devModStand 1.5 ObjectTemplate.deviation.devModCrouch 1.2 ObjectTemplate.deviation.devModZoom 0.75 ObjectTemplate.createComponent DefaultSoundComp ObjectTemplate.createComponent DefaultAnimationComp ObjectTemplate.createComponent DefaultZoomComp ObjectTemplate.zoom.zoomDelay 0.08 ObjectTemplate.zoom.zoomLod 1 ObjectTemplate.zoom.addZoomFactor 0 ObjectTemplate.zoom.addZoomFactor 0.7 ObjectTemplate.zoom.disableMuzzleWhenZoomed 1 ObjectTemplate.geometry usrif_m4 ObjectTemplate.setCollisionMesh usrif_m4 ObjectTemplate.mapMaterial 0 Collision_Material 68 ObjectTemplate.mapMaterial 1 lambert1 68 ObjectTemplate.floaterMod 0 ObjectTemplate.hasMobilePhysics 0 ObjectTemplate.hasCollisionPhysics 1 ObjectTemplate.physicsType Point ObjectTemplate.aiTemplate usrif_m4AI ObjectTemplate.addTemplate S_usrif_m4_Fire1P ObjectTemplate.setPosition -0.00154155/0.0174675/0.474922 ObjectTemplate.addTemplate S_usrif_m4_Fire1P_Outdoor ObjectTemplate.setPosition -0.000946715/0.0175849/0.474557 ObjectTemplate.addTemplate S_usrif_m4_Fire3P ObjectTemplate.setPosition -0.00107837/0.0164062/0.474377 ObjectTemplate.addTemplate S_usrif_m4_BoltClick ObjectTemplate.setPosition 0/0.0271776/-0.108983 ObjectTemplate.addTemplate S_usrif_m4_TriggerClick ObjectTemplate.setPosition 0/-0.0442018/-0.0382003 ObjectTemplate.addTemplate S_usrif_m4_SwitchFireRate ObjectTemplate.setPosition 0/-0.0181397/-0.0909292 ObjectTemplate.addTemplate S_usrif_m4_Reload1P ObjectTemplate.setPosition 0/-0.063823/0.0222512 ObjectTemplate.addTemplate S_usrif_m4_Reload3P ObjectTemplate.setPosition 0/-0.0582734/0.0158555 ObjectTemplate.addTemplate S_usrif_m4_Deploy1P ObjectTemplate.setPosition 0/0.0595026/-0.0856211 ObjectTemplate.addTemplate S_usrif_m4_Deploy3P ObjectTemplate.setPosition 0/0.0159245/-0.0538461 ObjectTemplate.addTemplate S_usrif_m4_Zoom ObjectTemplate.setPosition 0/0.0913384/-0.0160701 ObjectTemplate.addTemplate e_muzz_m4 ObjectTemplate.setPosition 0/0.0151088/0.496909 ObjectTemplate.addTemplate e_shellejection_556 ObjectTemplate.setPosition 0.00545883/0.0205752/0.0176413 ObjectTemplate.setRotation -10/0/11 ObjectTemplate.animationSystem1P Objects/Weapons/Handheld/USRIF_M4/AnimationSystem1p.inc ObjectTemplate.animationSystem3P Objects/Weapons/Handheld/USRIF_M4/AnimationSystem3p.inc ObjectTemplate.projectileTemplate M4Projectile ObjectTemplate.velocity 1000 ObjectTemplate.itemIndex 3 ObjectTemplate.delayToUse 1.166 ObjectTemplate.create GenericProjectile M4Projectile ObjectTemplate.modifiedByUser jsa ObjectTemplate.createNotInGrid 1 ObjectTemplate.createdInEditor 1 ObjectTemplate.createComponent DefaultCollisionComp ObjectTemplate.createComponent DefaultDetonationComp ObjectTemplate.createComponent DefaultProjSoundComp ObjectTemplate.createComponent DefaultRicochetComp ObjectTemplate.createComponent DefaultPenetrateComp ObjectTemplate.floaterMod 0 ObjectTemplate.hasMobilePhysics 1 ObjectTemplate.hasCollisionPhysics 1 ObjectTemplate.physicsType Point ObjectTemplate.collisionGroups 8 ObjectTemplate.material 38 ObjectTemplate.addTemplate S_M4Projectile_Looping ObjectTemplate.timeToLive CRD_NONE/0.5/0/0 ObjectTemplate.material 38 ObjectTemplate.minDamage 0.2 ObjectTemplate.damage 25 ObjectTemplate.activeSafe Sound S_usrif_m4_Fire1P ObjectTemplate.modifiedByUser jsa ObjectTemplate.soundFilename "objects/weapons/handheld/usrif_m4/sounds/stereo/m4_fire_outdoor.wav" ObjectTemplate.loopCount 0 ObjectTemplate.is3dSound 0 ObjectTemplate.stopType 1 ObjectTemplate.volume 0.71 ObjectTemplate.pitch 1 ObjectTemplate.pan 0.5 ObjectTemplate.reverbLevel 0 ObjectTemplate.pitchEnvelope 0/1/0.9/1.1/1/1/0/0.98/1.05/ ObjectTemplate.volumeEnvelope 0/1/0/1/1/1/0/0.9/1/ ObjectTemplate.position -0.000946715/0.0175849/0.474557 ObjectTemplate.activeSafe Sound S_usrif_m4_Fire3P ObjectTemplate.modifiedByUser jsa ObjectTemplate.soundFilename "objects/weapons/handheld/usrif_m4/sounds/mono/m4_fire.wav" ObjectTemplate.loopCount 0 ObjectTemplate.is3dSound 1 ObjectTemplate.stopType 1 ObjectTemplate.volume 1 ObjectTemplate.pitch 1 ObjectTemplate.reverbLevel 1 ObjectTemplate.pitchEnvelope 0/1/0.9/1.1/1/1/0/0.96/1.05/ ObjectTemplate.volumeEnvelope 0/1/0/1/1/1/0/0.9/1/ ObjectTemplate.position -0.00107837/0.0164062/0.474377 ObjectTemplate.minDistance 2 ObjectTemplate.halfVolumeDistance 4 ObjectTemplate.soundRadius 0.5 ObjectTemplate.activeSafe Sound S_usrif_m4_BoltClick ObjectTemplate.modifiedByUser jsa ObjectTemplate.soundFilename "objects/weapons/handheld/usrif_m4/sounds/mono/m4_boltclick.wav" ObjectTemplate.loopCount 1 ObjectTemplate.is3dSound 0 ObjectTemplate.stopType 1 ObjectTemplate.volume 1 ObjectTemplate.pitch 1 ObjectTemplate.pan 0.5 ObjectTemplate.reverbLevel 1 ObjectTemplate.activeSafe Sound S_usrif_m4_TriggerClick ObjectTemplate.modifiedByUser mdo ObjectTemplate.soundFilename "objects/weapons/handheld/uspis_92fs/sounds/mono/trigger_click.wav" ObjectTemplate.loopCount 1 ObjectTemplate.is3dSound 0 ObjectTemplate.stopType 1 ObjectTemplate.volume 0.5 ObjectTemplate.pitch 1 ObjectTemplate.pan 0.5 ObjectTemplate.reverbLevel 1 ObjectTemplate.activeSafe Sound S_usrif_m4_SwitchFireRate ObjectTemplate.modifiedByUser jsa ObjectTemplate.soundFilename "objects/weapons/handheld/usrif_m4/sounds/mono/m4_fire_rate_switch.wav" ObjectTemplate.loopCount 1 ObjectTemplate.is3dSound 0 ObjectTemplate.stopType 1 ObjectTemplate.volume 0.55 ObjectTemplate.pitch 1 ObjectTemplate.pan 0.5 ObjectTemplate.reverbLevel 1 ObjectTemplate.position 0/-0.0181397/-0.0909292 ObjectTemplate.activeSafe Sound S_usrif_m4_Reload1P ObjectTemplate.modifiedByUser jsa ObjectTemplate.soundFilename "objects/weapons/handheld/usrif_m4/sounds/stereo/m4_reload.wav" ObjectTemplate.loopCount 1 ObjectTemplate.is3dSound 0 ObjectTemplate.stopType 1 ObjectTemplate.volume 0.62 ObjectTemplate.pitch 1 ObjectTemplate.pan 0.5 ObjectTemplate.reverbLevel 1 ObjectTemplate.position 0/-0.063823/0.0222512 ObjectTemplate.activeSafe Sound S_usrif_m4_Reload3P ObjectTemplate.modifiedByUser jsa ObjectTemplate.soundFilename "objects/weapons/handheld/usrif_m4/sounds/mono/m4_reload_3p.wav" ObjectTemplate.loopCount 1 ObjectTemplate.is3dSound 1 ObjectTemplate.stopType 1 ObjectTemplate.volume 0.68 ObjectTemplate.pitch 1 ObjectTemplate.reverbLevel 1 ObjectTemplate.position 0/-0.0582734/0.0158555 ObjectTemplate.minDistance 0.5 ObjectTemplate.halfVolumeDistance 1 ObjectTemplate.activeSafe Sound S_usrif_m4_Deploy1P ObjectTemplate.modifiedByUser jsa ObjectTemplate.soundFilename "objects/weapons/handheld/usrif_m4/sounds/mono/m4_deploy.wav" ObjectTemplate.loopCount 1 ObjectTemplate.is3dSound 0 ObjectTemplate.stopType 0 ObjectTemplate.volume 0.42 ObjectTemplate.pitch 1 ObjectTemplate.pan 0.5 ObjectTemplate.reverbLevel 1 ObjectTemplate.position 0/0.0595026/-0.0856211 ObjectTemplate.activeSafe Sound S_usrif_m4_Deploy3P ObjectTemplate.modifiedByUser jsa ObjectTemplate.soundFilename "objects/weapons/handheld/usrif_m4/sounds/mono/m4_deploy.wav" ObjectTemplate.loopCount 1 ObjectTemplate.is3dSound 1 ObjectTemplate.stopType 0 ObjectTemplate.volume 0.42 ObjectTemplate.pitch 1 ObjectTemplate.reverbLevel 1 ObjectTemplate.position 0/0.0159245/-0.0538461 ObjectTemplate.minDistance 0.8 ObjectTemplate.halfVolumeDistance 1.6 ObjectTemplate.activeSafe Sound S_usrif_m4_Zoom ObjectTemplate.modifiedByUser nfe ObjectTemplate.soundFilename "objects/weapons/handheld/rurif_bizon/sounds/zoom_generic.wav" ObjectTemplate.loopCount 1 ObjectTemplate.is3dSound 0 ObjectTemplate.stopType 1 ObjectTemplate.volume 0.5 ObjectTemplate.pitch 1 ObjectTemplate.pan 0.5 ObjectTemplate.reverbLevel 1 ObjectTemplate.activeSafe Sound S_M4Projectile_Looping ObjectTemplate.modifiedByUser jsa
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