m4 server tweak

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  • Kodakk
    Member
    • Oct 2006
    • 3486

    #1

    m4 server tweak

    I accidentally overrode my backup m4 .tweak, and my game crashes because of it... can somebody please either post the m4.tweak server file or send it to me.... thanks!
  • GlobalFear

    #2
    Re: m4 server tweak

    usrif_m4.tweak
    Code:
    GeometryTemplate.setMaterialReflectionScale 0 0 0 0.25
    GeometryTemplate.setSpecularStaticGloss 0 0 0 0.15
    GeometryTemplate.compressVertexData 1
    GeometryTemplate.maxTextureRepeat 16
    ObjectTemplate.activeSafe GenericFireArm usrif_m4
    ObjectTemplate.creator TLO-1:tlo
    ObjectTemplate.modifiedByUser jsa
    ObjectTemplate.saveInSeparateFile 1
    ObjectTemplate.castsDynamicShadow 1
    ObjectTemplate.createComponent WeaponHud
    ObjectTemplate.weaponHud.weaponIcon Ingame\Weapons\Icons\Hud\USRIF_M4.tga
    ObjectTemplate.weaponHud.altWeaponIcon Ingame\Weapons\Icons\Hud\USRIF_M4_mini.tga
    ObjectTemplate.weaponHud.selectIcon Ingame\Weapons\Icons\Hud\Selection\USRIF_M4.tga
    ObjectTemplate.weaponHud.hudName "KILLMESSAGE_WEAPON_m4"
    ObjectTemplate.weaponHud.guiIndex 4
    ObjectTemplate.weaponHud.altGuiIndex 53
    ObjectTemplate.weaponHud.deviationFactor 5
    ObjectTemplate.weaponHud.maxVisualDeviation 23
    ObjectTemplate.weaponHud.minVisualDeviation 2
    ObjectTemplate.weaponHud.disableOnSprint 1
    ObjectTemplate.createComponent SingleFireComp
    ObjectTemplate.fire.addFireRate 2
    ObjectTemplate.fire.addFireRate 0
    ObjectTemplate.fire.fireInCameraDof 1
    ObjectTemplate.createComponent DefaultAmmoComp
    ObjectTemplate.ammo.ammoType 1
    ObjectTemplate.ammo.reloadTime 4.7
    ObjectTemplate.createComponent SoldierBasedRecoilComp
    ObjectTemplate.recoil.hasRecoilForce 1
    ObjectTemplate.recoil.recoilForceUp CRD_UNIFORM/0.3/0.5/0
    ObjectTemplate.recoil.recoilForceLeftRight CRD_UNIFORM/-0.4/0.4/0
    ObjectTemplate.recoil.zoomModifier 0.75
    ObjectTemplate.recoil.recoilGraphFrameCount 5
    ObjectTemplate.recoil.recoilGraphExponent 6
    ObjectTemplate.recoil.recoilGraphTotalMovement 0.1
    ObjectTemplate.createComponent SoldierDeviationComp
    ObjectTemplate.deviation.setFireDev 1.7 0.2 0.08
    ObjectTemplate.deviation.minDev 0.2
    ObjectTemplate.deviation.setTurnDev 0 0 0 0
    ObjectTemplate.deviation.setSpeedDev 1 0.2 0.2 0.15
    ObjectTemplate.deviation.setMiscDev 2 2 0.05
    ObjectTemplate.deviation.devModStand 1.5
    ObjectTemplate.deviation.devModCrouch 1.2
    ObjectTemplate.deviation.devModZoom 0.75
    ObjectTemplate.createComponent DefaultSoundComp
    ObjectTemplate.createComponent DefaultAnimationComp
    ObjectTemplate.createComponent DefaultZoomComp
    ObjectTemplate.zoom.zoomDelay 0.08
    ObjectTemplate.zoom.zoomLod 1
    ObjectTemplate.zoom.addZoomFactor 0
    ObjectTemplate.zoom.addZoomFactor 0.7
    ObjectTemplate.zoom.disableMuzzleWhenZoomed 1
    ObjectTemplate.geometry usrif_m4
    ObjectTemplate.setCollisionMesh usrif_m4
    ObjectTemplate.mapMaterial 0 Collision_Material 68
    ObjectTemplate.mapMaterial 1 lambert1 68
    ObjectTemplate.floaterMod 0
    ObjectTemplate.hasMobilePhysics 0
    ObjectTemplate.hasCollisionPhysics 1
    ObjectTemplate.physicsType Point
    ObjectTemplate.aiTemplate usrif_m4AI
    ObjectTemplate.addTemplate S_usrif_m4_Fire1P
    ObjectTemplate.setPosition -0.00154155/0.0174675/0.474922
    ObjectTemplate.addTemplate S_usrif_m4_Fire1P_Outdoor
    ObjectTemplate.setPosition -0.000946715/0.0175849/0.474557
    ObjectTemplate.addTemplate S_usrif_m4_Fire3P
    ObjectTemplate.setPosition -0.00107837/0.0164062/0.474377
    ObjectTemplate.addTemplate S_usrif_m4_BoltClick
    ObjectTemplate.setPosition 0/0.0271776/-0.108983
    ObjectTemplate.addTemplate S_usrif_m4_TriggerClick
    ObjectTemplate.setPosition 0/-0.0442018/-0.0382003
    ObjectTemplate.addTemplate S_usrif_m4_SwitchFireRate
    ObjectTemplate.setPosition 0/-0.0181397/-0.0909292
    ObjectTemplate.addTemplate S_usrif_m4_Reload1P
    ObjectTemplate.setPosition 0/-0.063823/0.0222512
    ObjectTemplate.addTemplate S_usrif_m4_Reload3P
    ObjectTemplate.setPosition 0/-0.0582734/0.0158555
    ObjectTemplate.addTemplate S_usrif_m4_Deploy1P
    ObjectTemplate.setPosition 0/0.0595026/-0.0856211
    ObjectTemplate.addTemplate S_usrif_m4_Deploy3P
    ObjectTemplate.setPosition 0/0.0159245/-0.0538461
    ObjectTemplate.addTemplate S_usrif_m4_Zoom
    ObjectTemplate.setPosition 0/0.0913384/-0.0160701
    ObjectTemplate.addTemplate e_muzz_m4
    ObjectTemplate.setPosition 0/0.0151088/0.496909
    ObjectTemplate.addTemplate e_shellejection_556
    ObjectTemplate.setPosition 0.00545883/0.0205752/0.0176413
    ObjectTemplate.setRotation -10/0/11
    ObjectTemplate.animationSystem1P Objects/Weapons/Handheld/USRIF_M4/AnimationSystem1p.inc
    ObjectTemplate.animationSystem3P Objects/Weapons/Handheld/USRIF_M4/AnimationSystem3p.inc
    ObjectTemplate.projectileTemplate M4Projectile
    ObjectTemplate.velocity 1000
    ObjectTemplate.itemIndex 3
    ObjectTemplate.delayToUse 1.166
    
    ObjectTemplate.create GenericProjectile M4Projectile
    ObjectTemplate.modifiedByUser jsa
    ObjectTemplate.createNotInGrid 1
    ObjectTemplate.createdInEditor 1
    ObjectTemplate.createComponent DefaultCollisionComp
    ObjectTemplate.createComponent DefaultDetonationComp
    ObjectTemplate.createComponent DefaultProjSoundComp
    ObjectTemplate.createComponent DefaultRicochetComp
    ObjectTemplate.createComponent DefaultPenetrateComp
    ObjectTemplate.floaterMod 0
    ObjectTemplate.hasMobilePhysics 1
    ObjectTemplate.hasCollisionPhysics 1
    ObjectTemplate.physicsType Point
    ObjectTemplate.collisionGroups 8
    ObjectTemplate.material 38
    ObjectTemplate.addTemplate S_M4Projectile_Looping
    ObjectTemplate.timeToLive CRD_NONE/0.5/0/0
    ObjectTemplate.material 38
    ObjectTemplate.minDamage 0.2
    ObjectTemplate.damage 25
    
    ObjectTemplate.activeSafe Sound S_usrif_m4_Fire1P
    ObjectTemplate.modifiedByUser jsa
    ObjectTemplate.soundFilename "objects/weapons/handheld/usrif_m4/sounds/stereo/m4_fire_outdoor.wav"
    ObjectTemplate.loopCount 0
    ObjectTemplate.is3dSound 0
    ObjectTemplate.stopType 1
    ObjectTemplate.volume 0.71
    ObjectTemplate.pitch 1
    ObjectTemplate.pan 0.5
    ObjectTemplate.reverbLevel 0
    ObjectTemplate.pitchEnvelope 0/1/0.9/1.1/1/1/0/0.98/1.05/
    ObjectTemplate.volumeEnvelope 0/1/0/1/1/1/0/0.9/1/
    ObjectTemplate.position -0.000946715/0.0175849/0.474557
    
    
    ObjectTemplate.activeSafe Sound S_usrif_m4_Fire3P
    ObjectTemplate.modifiedByUser jsa
    ObjectTemplate.soundFilename "objects/weapons/handheld/usrif_m4/sounds/mono/m4_fire.wav"
    ObjectTemplate.loopCount 0
    ObjectTemplate.is3dSound 1
    ObjectTemplate.stopType 1
    ObjectTemplate.volume 1
    ObjectTemplate.pitch 1
    ObjectTemplate.reverbLevel 1
    ObjectTemplate.pitchEnvelope 0/1/0.9/1.1/1/1/0/0.96/1.05/
    ObjectTemplate.volumeEnvelope 0/1/0/1/1/1/0/0.9/1/
    ObjectTemplate.position -0.00107837/0.0164062/0.474377
    ObjectTemplate.minDistance 2
    ObjectTemplate.halfVolumeDistance 4
    ObjectTemplate.soundRadius 0.5
    
    ObjectTemplate.activeSafe Sound S_usrif_m4_BoltClick
    ObjectTemplate.modifiedByUser jsa
    ObjectTemplate.soundFilename "objects/weapons/handheld/usrif_m4/sounds/mono/m4_boltclick.wav"
    ObjectTemplate.loopCount 1
    ObjectTemplate.is3dSound 0
    ObjectTemplate.stopType 1
    ObjectTemplate.volume 1
    ObjectTemplate.pitch 1
    ObjectTemplate.pan 0.5
    ObjectTemplate.reverbLevel 1
    
    ObjectTemplate.activeSafe Sound S_usrif_m4_TriggerClick
    ObjectTemplate.modifiedByUser mdo
    ObjectTemplate.soundFilename "objects/weapons/handheld/uspis_92fs/sounds/mono/trigger_click.wav"
    ObjectTemplate.loopCount 1
    ObjectTemplate.is3dSound 0
    ObjectTemplate.stopType 1
    ObjectTemplate.volume 0.5
    ObjectTemplate.pitch 1
    ObjectTemplate.pan 0.5
    ObjectTemplate.reverbLevel 1
    
    ObjectTemplate.activeSafe Sound S_usrif_m4_SwitchFireRate
    ObjectTemplate.modifiedByUser jsa
    ObjectTemplate.soundFilename "objects/weapons/handheld/usrif_m4/sounds/mono/m4_fire_rate_switch.wav"
    ObjectTemplate.loopCount 1
    ObjectTemplate.is3dSound 0
    ObjectTemplate.stopType 1
    ObjectTemplate.volume 0.55
    ObjectTemplate.pitch 1
    ObjectTemplate.pan 0.5
    ObjectTemplate.reverbLevel 1
    ObjectTemplate.position 0/-0.0181397/-0.0909292
    
    ObjectTemplate.activeSafe Sound S_usrif_m4_Reload1P
    ObjectTemplate.modifiedByUser jsa
    ObjectTemplate.soundFilename "objects/weapons/handheld/usrif_m4/sounds/stereo/m4_reload.wav"
    ObjectTemplate.loopCount 1
    ObjectTemplate.is3dSound 0
    ObjectTemplate.stopType 1
    ObjectTemplate.volume 0.62
    ObjectTemplate.pitch 1
    ObjectTemplate.pan 0.5
    ObjectTemplate.reverbLevel 1
    ObjectTemplate.position 0/-0.063823/0.0222512
    
    ObjectTemplate.activeSafe Sound S_usrif_m4_Reload3P
    ObjectTemplate.modifiedByUser jsa
    ObjectTemplate.soundFilename "objects/weapons/handheld/usrif_m4/sounds/mono/m4_reload_3p.wav"
    ObjectTemplate.loopCount 1
    ObjectTemplate.is3dSound 1
    ObjectTemplate.stopType 1
    ObjectTemplate.volume 0.68
    ObjectTemplate.pitch 1
    ObjectTemplate.reverbLevel 1
    ObjectTemplate.position 0/-0.0582734/0.0158555
    ObjectTemplate.minDistance 0.5
    ObjectTemplate.halfVolumeDistance 1
    
    ObjectTemplate.activeSafe Sound S_usrif_m4_Deploy1P
    ObjectTemplate.modifiedByUser jsa
    ObjectTemplate.soundFilename "objects/weapons/handheld/usrif_m4/sounds/mono/m4_deploy.wav"
    ObjectTemplate.loopCount 1
    ObjectTemplate.is3dSound 0
    ObjectTemplate.stopType 0
    ObjectTemplate.volume 0.42
    ObjectTemplate.pitch 1
    ObjectTemplate.pan 0.5
    ObjectTemplate.reverbLevel 1
    ObjectTemplate.position 0/0.0595026/-0.0856211
    
    ObjectTemplate.activeSafe Sound S_usrif_m4_Deploy3P
    ObjectTemplate.modifiedByUser jsa
    ObjectTemplate.soundFilename "objects/weapons/handheld/usrif_m4/sounds/mono/m4_deploy.wav"
    ObjectTemplate.loopCount 1
    ObjectTemplate.is3dSound 1
    ObjectTemplate.stopType 0
    ObjectTemplate.volume 0.42
    ObjectTemplate.pitch 1
    ObjectTemplate.reverbLevel 1
    ObjectTemplate.position 0/0.0159245/-0.0538461
    ObjectTemplate.minDistance 0.8
    ObjectTemplate.halfVolumeDistance 1.6
    
    ObjectTemplate.activeSafe Sound S_usrif_m4_Zoom
    ObjectTemplate.modifiedByUser nfe
    ObjectTemplate.soundFilename "objects/weapons/handheld/rurif_bizon/sounds/zoom_generic.wav"
    ObjectTemplate.loopCount 1
    ObjectTemplate.is3dSound 0
    ObjectTemplate.stopType 1
    ObjectTemplate.volume 0.5
    ObjectTemplate.pitch 1
    ObjectTemplate.pan 0.5
    ObjectTemplate.reverbLevel 1
    
    
    ObjectTemplate.activeSafe Sound S_M4Projectile_Looping
    ObjectTemplate.modifiedByUser jsa

    Comment

    • Kodakk
      Member
      • Oct 2006
      • 3486

      #3
      Re: m4 server tweak

      muchas gracias mi amigo.

      Comment

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