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Post Your Screenshots (Any Non-TGN Game)
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Re: Post Your Screenshots (Any Non-TGN Game)
I dont remember those weapons in Back to the Future. I better check that movie out again.
CrunchTwitter: @CptainCrunch
Battlelog/Origin: CptainCrunch
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Re: Post Your Screenshots (Any Non-TGN Game)
Originally posted by NumptieI really dont like you zips, Im trying to log into the crysis 2 demo, but it keeps giving me errors. Who had the bright idea of having to sign in on a demo, I mean Srsly?
Also, Zips, how's the replayability of Bulletstorm? I have no doubt I'd find the core gameplay fun, but I have a hard time justifying buying it if it's just a few hours of fun right now.
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Re: Post Your Screenshots (Any Non-TGN Game)
Signing up/in to the demo is odd. I honestly don't know what I was able to sign in with. I have a MyCrysis account already but that didn't work. Neither did my main EA account and I don't think my Gamespy one did. So I just tried a bunch of usernames and pass combos I typically use and one of them worked. So... your guess is as good as mine right now.
iQue: Bulletstorm is a crapload of fun. Replayable? Hm... I personally want to replay the SP campaign again but the SP is quite short, excluding the echo challenges. And I haven't tried the coop stuff either. The echo challenges are disappointing on the PC only because it seems like nobody owns it, at least none of my friends on there. Why they couldn't combine the PC and 360 scores/leaderboards/friends is beyond me, especially since it uses Live already. They're fun, but it sucks when you don't have people you know to challenge you.
Is it $60 worth of fun? No. Probably best to wait on a sale for it or maybe after they release a ton of DLC and release a bundle deal because they probably will do that given how it's Epic and, to a large degree, Microsoft.
Anyway, more screenshots.
These were taken on the second (of three) graphical options in the Crysis 2 MP demo. What does it add over the first setting? Uhh.... not much. Aside from a CRAPLOAD of more bloom and maybe more motionblur/post processing effects, it didn't change much yet had a rather big impact on my framerate somehow.
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