Players are so predictable....

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  • SirCyRo

    #1

    Players are so predictable....

    I sometimes wonder what's in the mind of most BF2 players. I'm not a psychologist or anything, but I just wonder..... Why do they do the things they do.

    These two scenarios happen ALL THE TIME, over and over agian, every game I play:

    1: I go to a flag, any flag, doesn't matter. See an enemy, and totally obliterate him. It usually doen't matter what rank he is, skill level, whatever. I kill the guy. If I kill him before capping the flag, he'll respawn in the flag radius to go after me. I usually kill that person again, and again, if flag isn't capped yet, he'll respawn, DEAD SET on killing me, usually only to get killed again. If I do get the flag capped, he'll spawn at the closest base and make his way to come kill me, totally disregarding any team goals. This process will usually be repeated in infinity, or until the guy has too far to walk or has no vehicles to get to me. It happens so much, I start preying on these guys and rack up the kills.

    2: I'm in AAV, usually Kubra Damn or Dragon Valley. Lots of tanks and APC's around. I'm shooting down choppers and jets left an right. The tanks and APC's hardly ever attack or come after me. What does? The two things I"m designed to destroy, choppers and jets. WHY oh why do chopper and jet pilots feel it's thier duty to take out the AAV? I'm not complaining, mind you, cuz they usually end up as easy prey. But why do they always come after the one thing that can shoot them down?


    I just wonder about things like that. Some players are just dumb I guess. Some have no concept of team play I guess. Who knows. Any psychologists out there?
  • Nadokings

    #2
    Re: Players are so predictable....

    Wow this was semi-pointless.
    Whats your point?

    Comment

    • SirCyRo

      #3
      Re: Players are so predictable....

      Originally posted by Nadokings
      Wow this was semi-pointless.
      Uh, so is your dingaling. If you don't have anything good to contribute to a post....

      Comment

      • 2BDC

        #4
        Re: Players are so predictable....

        WHY oh why do chopper and jet pilots feel it's thier duty to take out the AAV?
        Are you serious? AAV's are ANTI-AIRCRAFT so of course they would try to take you out. Tanks are considerably less threatening to jets than AAVs so try using common use for once.

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        • Sars99
          Member
          • Apr 2007
          • 1708

          #5
          Re: Players are so predictable....

          well i guess the reason the jets etc go for you is coz they know your there (lock)

          as for the guy trying to seek revenge, he isn't exactly ignoring all team objectives as he is trying to kill you and cap the flag you just took. ?

          Comment

          • W_Parmenter

            #6
            Re: Players are so predictable....

            Originally posted by Nadokings
            Wow this was semi-pointless.
            Whats your point?
            That he's so l33t no one should attempt to kill him.

            Comment

            • LostSquirrel

              #7
              Re: Players are so predictable....

              Originally posted by 2BDC
              Are you serious? AAV's are ANTI-AIRCRAFT so of course they would try to take you out. Tanks are considerably less threatening to jets than AAVs so try using common use for once.
              True. Whenever i play a map where there's AAVs, i'll work damn hard to find it first before it finds me! (whenever i'm airborne)

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              • 2BDC

                #8
                Re: Players are so predictable....

                If SirCyRo-iNT can't understand this simple logic, he's probably still wondering why tanks/apcs try to take out spec ops and AT troops before the others. JEE I WONDER WHY HMM

                Comment

                • Sloi sauce

                  #9
                  Re: Players are so predictable....

                  We (predictably) go after the vehicle that is threatening us. As a helicopter wh0re, I *have* to prioritize as follows:

                  - Helis *
                  - AAV/IGLA *
                  - Tanks
                  - APCs
                  - Jeeps **

                  * The two positions change depending on map, vehicle use and the proficiency of the enemy heli.

                  ** Unless they're making a serious effort to take me down, they are secondary to the armored ground vehicles.


                  That's the basic plan. Of course it's predictable... but it definitely works: it's all about knowing what to do, when to do it and how to do it.

                  Comment

                  • SirCyRo

                    #10
                    Re: Players are so predictable....

                    It just seems silly to me. Maybe that's your style of playing. I find my games are more productive when I AVOID the things that can kill me. As a player that ranked pretty high in AAV (something like 550 last time I checked), I know they can take down aircraft easily. So why get frustrated with them. I find it easier to just freakin avoid them when I'm in the air. I can see your logic in taking out your biggest threat....but this is a video game. Those threats respawn. If you're in a chopper and a skilled player in an AAV takes you out 4 out of 5 times, why keep going back? You're efforts can better be utilized going after another target.

                    Another example of similar logic would be employed when commanding. You have a squad of guys listening for your orders. There's 4 bases available to cap. 3 of the bases are heavy with enemies, but one is empty. As commander, I send my squad to the base with the least resistance, which makes an easier flag capture. Unless you're in it for the # of kills, which I guess a lot of players are, the match is easier to win if you lessen your chance of getting killed.

                    I never said I didn't understand the logic, I just wonder why people chose the conflict which gets them killed more often than not.

                    Comment

                    • PFC.WELCOME

                      #11
                      Re: Players are so predictable....

                      Itz not hard to be a AAV whore, i use the bradley linebacker all the time. you basicly hide behind a building in a "hot" area.Use the building as a sort of musicel chairs just going around the corner when a idoit trys to bomb you.

                      Comment

                      • 2BDC

                        #12
                        Re: Players are so predictable....

                        Avoiding things is not the way of a true warrior. Said warrior must be ready to destroy any or all opposition in order to die with honour.

                        Comment

                        • YoDiddy

                          #13
                          Re: Players are so predictable....

                          You answered your own question, common sense really.
                          Take out AA before it takes you out.

                          Comment

                          • SirCyRo

                            #14
                            Re: Players are so predictable....

                            Originally posted by PFC.WELCOME
                            Itz not hard to be a AAV whore, i use the bradley linebacker all the time. you basicly hide behind a building in a "hot" area.Use the building as a sort of musicel chairs just going around the corner when a idoit trys to bomb you.
                            hahaha, if it were only that easy. Sure, there are times when you can do that. Then there a times when you got a good chopper team, with a good pilot who can control the chopper really well, and a good gunner who can TV missle things from half way across the map. And you also get good bomber pilots that'll come right at the AAV, and drop flares right as you lock on, then drop 6 bombs on you. Building or not, you're usually toast.

                            Comment

                            • MoB|GunnerDoop

                              #15
                              Re: Players are so predictable....

                              You need to rethink your questions.

                              both of them answer themselves almost precisely.

                              The reason Air vehicles try to take out AAV's is explained in your question. Because tanks and APC's feel no threat from them. It's hard to type while your flying, let alone use VOIP because most likely your squadmates aren't in the tank/APC right next to the AAV.

                              As for the guy trying to come back and kill you, don't you think it's much more worth it to kill you and take the flag then spawn at some other point and let you take it?

                              Rethink your playstyle, because it's completely flawed.

                              Comment

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