Re: The Truth About CAL
Well the difference between us is our playing styles Dairuka.
You are more the type of player that moves with friendly forces in the forefront of the fight (or so I would imagine based on your own words). I call this type the Designated Marksman, the sharpshooter of any platoon which is in the middle of fight.
The Designated Marksman typicly works between distances of 0 - 200 meters max. Gets lots of kills, kill damage assists, claymore kills possibly, flag caps/assists at the exchange of a lower kit/rifle KDR (more deaths).
I am more the type I call The Scout Sniper. I work distances between 150 - 450 meters. Fewer kills, more kill damage assists, the odd claymore kill, more flag defends (sometimes flag caps when neccesary) with the added bonus of an higher kit/rifle KDR (as you can see in my sig).
Because I take the longer shots I have to compensate all the time when I acquire a target. And not only for bulletdrop but also traveltime/lag I have on a server. Needless to say I want to increase my chances on getting a Hit.
On the other hand I have been doing it for so long now that is has become second nature. And I work some fixed positions on maps so that makes it also easier for me to compensate on the fly.
The Pistol is under appreciated imo. I used that thing all the time back when I played lots of Ghost Town and Devils Perch. But not the way most Snipers use it.
Usually Snipers use it to finish a target when they get a bodyshot in. I used it the other way around. I first tapped a couple of rounds of into a target, thereby decreasing his health below 90. After that I switched to my M24sws and finished him of.
The thing is that most people just hit the deck after that minor damage and look around (seriously this happened 75% of the time) because the damage could have come from any kind of weapon in the game.
If you fire a round of .308 into somebody he will know for sure it is a Sniper that is firing on him because it is the only weapon in the game that deals that amount of damage. The first thing they will do then is go for cover and ruin any chance for a second shot by you.
Yeah that Engineer part aint far from the truth btw, I am an Urban and Rural Planner working for the city of Amsterdam atm :)
Well the difference between us is our playing styles Dairuka.
You are more the type of player that moves with friendly forces in the forefront of the fight (or so I would imagine based on your own words). I call this type the Designated Marksman, the sharpshooter of any platoon which is in the middle of fight.
The Designated Marksman typicly works between distances of 0 - 200 meters max. Gets lots of kills, kill damage assists, claymore kills possibly, flag caps/assists at the exchange of a lower kit/rifle KDR (more deaths).
I am more the type I call The Scout Sniper. I work distances between 150 - 450 meters. Fewer kills, more kill damage assists, the odd claymore kill, more flag defends (sometimes flag caps when neccesary) with the added bonus of an higher kit/rifle KDR (as you can see in my sig).
Because I take the longer shots I have to compensate all the time when I acquire a target. And not only for bulletdrop but also traveltime/lag I have on a server. Needless to say I want to increase my chances on getting a Hit.
On the other hand I have been doing it for so long now that is has become second nature. And I work some fixed positions on maps so that makes it also easier for me to compensate on the fly.
The Pistol is under appreciated imo. I used that thing all the time back when I played lots of Ghost Town and Devils Perch. But not the way most Snipers use it.
Usually Snipers use it to finish a target when they get a bodyshot in. I used it the other way around. I first tapped a couple of rounds of into a target, thereby decreasing his health below 90. After that I switched to my M24sws and finished him of.
The thing is that most people just hit the deck after that minor damage and look around (seriously this happened 75% of the time) because the damage could have come from any kind of weapon in the game.
If you fire a round of .308 into somebody he will know for sure it is a Sniper that is firing on him because it is the only weapon in the game that deals that amount of damage. The first thing they will do then is go for cover and ruin any chance for a second shot by you.
Yeah that Engineer part aint far from the truth btw, I am an Urban and Rural Planner working for the city of Amsterdam atm :)
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