battlefield bad company (bf:bc) being built by DICE Sweden due out in 2007.
it looks like its build on a totally new engine, looks amazing. the world is world that's 90 percent destructible. not static buildings that you can't punch a hole thru. ive seen some non readily public screen shots and they are undescribable. i have looked for them on web so that i can post them in total bf2, my source for all things bf, but i have not found them. i know i should have gotten a copy. i was not thinking. but dont take my word, keep an eye out on the web.
it's being build to run on computers like ps3 and xbox 360 that can handle several threads at the same time. non of our computers until later in 2007 will be quad core. the new generation of consoles are thats why now.
in game images, not fake cover shots:


even high end computers can handle things like this in real time and persistent:


not static image result of game play!

it looks like its build on a totally new engine, looks amazing. the world is world that's 90 percent destructible. not static buildings that you can't punch a hole thru. ive seen some non readily public screen shots and they are undescribable. i have looked for them on web so that i can post them in total bf2, my source for all things bf, but i have not found them. i know i should have gotten a copy. i was not thinking. but dont take my word, keep an eye out on the web.
it's being build to run on computers like ps3 and xbox 360 that can handle several threads at the same time. non of our computers until later in 2007 will be quad core. the new generation of consoles are thats why now.
in game images, not fake cover shots:


even high end computers can handle things like this in real time and persistent:


not static image result of game play!


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