Anti spawn rape

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  • The_Misfit

    #16
    Re: Anti spawn rape

    I got a better idea.....

    Instead of thinking of a way around it, just start a clan, get ur own server, and institute a "no uncap / spawn killing" rule, which you can enforce with kicks and/or bans. Micromanage the game to make it easier for you to wait for your jet, or at least spawn without (gasp) having to engage in combat. Oh wait, 100's of you already have done this....

    This way, when your clan gets into match play, their Helo crew gets TV'd and then spends the next 10mins eating TV missles on the pad, you can cry over your loss.

    So please, continue to have such lame rules, that way, when my clan plays you on TWL we'll be more than ready for dishing out and receiving base rape. After all, its a WAR.

    Comment

    • Roger Smith
      Member
      • Aug 2006
      • 1390

      #17
      Re: Anti spawn rape

      i think you missed the point entirely.

      Comment

      • Six.

        #18
        Re: Anti spawn rape

        Originally posted by machstem
        Just ask the transporter technician to beam you to a safe area and have phasers set on maximum stun.
        Too late; 'safe area' probably would have had an arty strike waiting for you.

        Comment

        • machstem

          #19
          Re: Anti spawn rape

          Originally posted by Six.
          Too late; 'safe area' probably would have had an arty strike waiting for you.
          Well, only if a traitor told the Romulans where you're being transported to...

          Comment

          • Batausu

            #20
            Re: Anti spawn rape

            Originally posted by xpnl
            They say you can join a squad and spawn on your squadleader!!!!
            No realy you should try....:)
            BTW this option makes anti base and spawn camp rules on servers
            ridiculous in battlefield 2, well thats what I think
            Ok. I know you can spawn on your SL. But think about SLs themselves. When they die, there is no SL for them to spawn on, they'll have to use a flag.
            SL are more than anybody subjected to spawn rape, since when squad hopping has been removed. Of course, a good SL should always know where he should spawn, closer to front or farther back to defend a flag.
            Originally posted by roger smith
            you have designated the real problem as lack of information, this is the fact. most of these anti base rape threads designate the camper as the problem, this is just wrong, combat support is an important part of playing the game. fix the problems, dont make up ****ty rules.
            You got it. This is exactly the problem I pointed out: a player don't have enough information before choosing a spawn point.
            Originally posted by roger smith
            ps: instead of having the exact location of the enemy, instead the area around a flag that can be directly camped should basically turn the spawn point red, yet you can still spawn there if you like.
            This is a good suggestion and perhaps easy to implement.
            I think allowing the closer view when you're dead is even easier, since it's already here for commanders. But this could raise another question: should a dead player have more info on the battlefield than a live combatant? Perhaps just a warning about enemy troops is enough for him to decide if he wants to spawn there or not.
            Originally posted by zipp0r
            it is a pain to spawn at a flag with an enemy right behind you or to spawn right in front of a tank. dice didnt implement intelligent spawning like other games do, they check if anyone is near you and spawns you where you are safe.
            e.g has anyone EVER been spawnkilled in MOHAA ? nope, its impossible!! cos it will spawn you at the other side of the map if it has to!!
            This tells us that in other games spawn raping has been taken care of automatically: by default, you can't spawn at a dangerous flag, not even if you want to. This is harder to implement in BF2, since you can't assess danger by enemy presence only. It could be a sniper far away that kills you at the spot, the moment you spawn.
            Talking about SL spawn point, I have another idea:
            I think a commander should provide a mobile spawn point for his SLs.
            If a team loose all the flags, the commander should be the last spawn point, giving the team a chance to start over and turn the fight in their favor.
            This would make the commander a strategic target for both teams.
            A commander should have protection and respect from his team. After all, he is counting on them to follow orders and win the round, while the team have their commander as the last point to get back into the game. I remember some time ago, someone saying 'I pushed my commander right in the middle of the road, just for fun'! How retarded is that?!

            Comment

            • imported_Phenomenomenon

              #21
              Re: Anti spawn rape

              Any idea that keeps that tank from skillessly covering the 1 out of 3 places I can spawn at a flag is fine by me.

              In a game that promotes the taking of flags as part of it's design it's rediculous to have the spawning at said flags so predictable. Plain lazy game design in my opinion.

              Wait till you play a clan that blocks all the known spawns except one and just nukes who ever materializes... then you'll know what I'm talking about.

              Comment

              • xpnl
                Senior Member
                • Jun 2005
                • 764

                #22
                Re: Anti spawn rape

                A SL should stay out of trouble
                as much as possible, that way he doesnt have to spawn much and be more helpful for his squad

                Comment

                • onehitah
                  Member
                  • Aug 2007
                  • 144

                  #23
                  Re: Anti spawn rape

                  Does'nt the acutual Spawn Point glow or turn red when it's being attacked?

                  Or does it mean something else?

                  Ie: Someone's already spawning there.... You have to wait for a second or two...... Always wondered what this meant. Some times it's there, sometimes it's not.

                  Comment

                  • tAnG1

                    #24
                    Re: Anti spawn rape

                    no, if im racking up points rightfully killing people, i dont want them to know where I am unless they find me. if the computer tells them, its stupid. you gotta think about the attacker too.

                    i think that there should be temporary spawn protection (really temporary) where the person can't get hurt AND they cannot attack. at least they can hide somewhere but they really dont have that much of an advantage.

                    Comment

                    • KrayboX

                      #25
                      Re: Anti spawn rape

                      During world war 2 did winston churchill ring hitler and bellow down the phone, STOP SPAWN RAPING!!?

                      Comment

                      • imported_Phenomenomenon

                        #26
                        Re: Anti spawn rape

                        The OP I think is refering to the limited and PREDICTABLE amount of spawn points at any flag. He's not saying don't attack uncaps or anything.

                        I think he has a valic point. It makes the game less with predictable spawns.

                        Comment

                        • Batausu

                          #27
                          Re: Anti spawn rape

                          Originally posted by Phenomenomenon
                          The OP I think is refering to the limited and PREDICTABLE amount of spawn points at any flag. He's not saying don't attack uncaps or anything.
                          I think he has a valid point. It makes the game less with predictable spawns.
                          Yes, that too.
                          The main point is: if you knew before spawning about the situation there (that the enemy is waiting for you), would you still spawn there? Or would you choose a safer flag?
                          This info could make you avoid the spawn rape (unless you have a death wish). :)
                          I'm not saying 'don't spawn rape!' or anything, I'm saying that spawning at a flag shouldn't be a random luck game, but a strategic choice. If you know there are enemies at the flag and still decide to spawn, at least you are prepared for the fight.

                          Comment

                          • disfigured
                            Member
                            • Oct 2006
                            • 391

                            #28
                            Re: Anti spawn rape

                            Enough with the "omg I died and didn't get a chance" stuff.

                            I've seen clans "cover" every point on spawns, but only against people not working as a team or trying everything possible to get out of it.

                            BF2 is the easiest game getting out of a "seige" (of the series). In 42' CTF it was taken to an artform and was actually a tactic. Those were the worst.

                            Here's an idea, spawn and fight back till the spawn turns white. If it appears they are "farming" and won't take the spawn, spawn else where. No place else to spawn? Then you lose.

                            I've really never felt that BF2 has a "farming" problem. There's never been an instance that I haven't felt I had a chance of getting free, or at least getting a few shots off before the spawn got turned.

                            Then again I don't give up the first time I take one in the teeth as I spawn. Or the second time, or the third time, or the.......... oh you get the idea.

                            Comment

                            • 12:oc7ock
                              Member
                              • May 2006
                              • 1020

                              #29
                              Re: Anti spawn rape

                              Originally posted by machstem
                              Just ask the transporter technician to beam you to a safe area and have phasers set on maximum stun.
                              LMAO, good 1

                              Originally posted by KrayboX
                              During world war 2 did winston churchill ring hitler and bellow down the phone, STOP SPAWN RAPING!!?
                              Exactly, it's war. Just like soccer, or baseball, or chess, it's a game with offense and defense. Sometimes the offense just kicks that Shat outta the defense

                              Comment

                              • Batausu

                                #30
                                Re: Anti spawn rape

                                Originally posted by 12:oc7ock
                                Exactly, it's war. Just like soccer, or baseball, or chess, it's a game with offense and defense. Sometimes the offense just kicks that Shat outta the defense
                                Just remember that when you spawn blindly right in front of a tank next time.
                                At chess at least you could use your brain and choose you move, unlike this Russian roulette when you spawn.

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