I don't know about you guys but I play most of the time on one or two servers, most of the these servers are full. So I was thinking whilst updating the player list for the 24/7 City Maps sR server wouldn't it be a good idea to implement a queuing system?
So when you can click the join game button and the server is full instead of being kicked back to the browser, you join a queue waiting for someone to drop from the server. It might not be useful for everyday pubbers but for people that play on specific and popular servers it would pretty useful.
Anybody that has played Joint Operations or Wolfenstien (not name a few) will know exactly what I'm talking about.
Suggestions? Discuss etc.
EDIT: Oops I screwed up on the title, Queuing System
So when you can click the join game button and the server is full instead of being kicked back to the browser, you join a queue waiting for someone to drop from the server. It might not be useful for everyday pubbers but for people that play on specific and popular servers it would pretty useful.
Anybody that has played Joint Operations or Wolfenstien (not name a few) will know exactly what I'm talking about.
Suggestions? Discuss etc.
EDIT: Oops I screwed up on the title, Queuing System
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