Localization files for SF

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  • Jumintiger
    Member
    • May 2006
    • 517

    #1

    Localization files for SF

    Hello everyone, I figured it out myself about how to modify localization files. It's working, I can't get colors in but to me, seeing x [Explosive Egg] y or
    x [UH60 "Flying Cow"] y is fun enough.

    The problem is, when I modify the SF files, they show normally ingame. All the Vanilla weapons used in SF will still be modified but not SF guns in any of the two versions. When I checked the files, the modifications were still there, as if they were showing up in game. They hadn't reset after I started the game or anything.

    What's happening and how do I fix it?
  • Revoluti0n
    Member
    • Mar 2006
    • 3032

    #2
    Re: Localization files for SF

    Try looking around here:
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    • imported_RingMasTeR
      Member
      • Jun 2006
      • 353

      #3
      Re: Localization files for SF

      You need to modify both files pertaining to SF. The copy that is used when playing vanilla maps located in C:\Program Files\EA GAMES\Battlefield 2\mods\bf2\Localization\English and the copy that is used when playing SF maps located in C:\Program Files\EA GAMES\Battlefield 2\mods\xpack\Localization\English

      BTW there have been guides since December on how to edit your files. You should search one out and read it. :p

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