I Hate TOW in 1.4

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  • Bubas

    #1

    I Hate TOW in 1.4

    Is it me or the hit box detection for TOW´s in 1.4 is even worse?
    Before 1.4 I could hit 3 in every 4 TOW shots made at tanks and APC´s, now it seems I it only 1 in every 4, the rest pass through the vehicles.

    Yesterady I was defending a flag in a clan war and I missed all 4/5 shots I made with the tow, the vehicles seemed to be in another plane of existence, and the problem wasn´t the lag because we were in Our clan server and my ping was abaut 20-25.

    Anyone noticed this?
  • jameslcross

    #2
    Re: I Hate TOW in 1.4

    Haven't used it a lot since 1.4 but a couple of times I've thought wtf when I've fired it

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    • SQUiB

      #3
      Re: I Hate TOW in 1.4

      And that's when it even fires a missile.

      I haven't noticed it get any worse since 1.4 was realeased but it should have been fixed back to the pre 1.3 state.

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      • Radar-C}{G-

        #4
        Re: I Hate TOW in 1.4

        It's called the Ethereal Shift and it's not your fault. .

        I have expereinced from time to time with 1.4, but not to the extent you are. As a matter of fact, I hit more at times when I shouldn't, like the target moves at the last minute and I twitch to track it.. still records a hit and I get a kill.

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        • Bubas

          #5
          Re: I Hate TOW in 1.4

          I have talked this with a friend and he said that the biggest problem is that if your target is moving at full speed it´s very dificult to hit it if the target is moving straight at you.

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          • RocketChild
            Senior Member
            • Aug 2005
            • 3949

            #6
            Re: I Hate TOW in 1.4

            WTF! I have not played the AT kit since 1.4 came out so I am intrested to see if the Eynx is effected too like the TOW.

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            • Iwantcable
              Member
              • Jul 2007
              • 2362

              #7
              Re: I Hate TOW in 1.4

              My AT shots have been going through tanks and APC's more. 3 times on Karkand last night. :cry:

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              • Drunken_x_Boxer

                #8
                Re: I Hate TOW in 1.4

                I was hitting guys on jallalabad from really long distances last night with the tow missiles. I got 3-4 kills on people way off in the hills that I could barely see. I only saw the red name that pops up.

                This was in "infantry mode" aka "Hot Potato Grenade mode" aka "I need a Medic! mode" aka "Random Indestrctible Claymore from God mode".

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                • SERIALBUTCHER

                  #9
                  Re: I Hate TOW in 1.4

                  I was going after a tank @ the security office in Warlord when a guy just spawned in front of me, & I shot an RPG-7 @ the guys feet @ close range, & it disappeared into the ground w/ out ever detonating

                  Now that is BS!!:|:

                  Lieutenant General |SI|SERIALBUTCHER

                  peace:)

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                  • Mekstizzle

                    #10
                    Re: I Hate TOW in 1.4

                    It's not about your ping it's about theirs, they have the advantage of "white puff hits" and "missiles going through tanks" if their ping is high, i'm sure of it. It is quite hard to kill a high pinger. Imo servers should impose stricter ping limits because i am sick of the white puff hits and missiles going through vehicles. Stay on your own ****ing continent.

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                    • Bubas

                      #11
                      Re: I Hate TOW in 1.4

                      Originally posted by Mekstizzle
                      It's not about your ping it's about theirs, they have the advantage of "white puff hits" and "missiles going through tanks" if their ping is high, i'm sure of it. It is quite hard to kill a high pinger. Imo servers should impose stricter ping limits because i am sick of the white puff hits and missiles going through vehicles. Stay on your own ****ing continent.
                      Tuesday I played in clanbase with a Polish team, and our ping in their servers was awfull (between 130 and 200), they where the underdogs, and we should have won the match.

                      Their ping was between 20 and 30, and that match was our worst defeat in a long time, Our bullets seemed to hit thin air, so I think what you say is wrong.

                      My opinion is that the lower the ping the better you see (server point of view) where you and your opponents really are, as it´s the server point of view that matters when a hit counts.

                      Comment

                      • Timewarp

                        #12
                        Re: I Hate TOW in 1.4

                        Originally posted by grena
                        Is it me or the hit box detection for TOW´s in 1.4 is even worse?
                        Before 1.4 I could hit 3 in every 4 TOW shots made at tanks and APC´s, now it seems I it only 1 in every 4, the rest pass through the vehicles.

                        Yesterady I was defending a flag in a clan war and I missed all 4/5 shots I made with the tow, the vehicles seemed to be in another plane of existence, and the problem wasn´t the lag because we were in Our clan server and my ping was abaut 20-25.

                        Anyone noticed this?

                        I havn't tried it out yet I'll have to give it a try..

                        Comment

                        • WolfAlmighty
                          Artillery Magnet
                          • Jan 2007
                          • 2113

                          #13
                          Re: I Hate TOW in 1.4

                          Hit detection is server-side, not client-side, so high ping is not an advantage. If you're pinging, say, 30, and he's pinging 200, what you're seeing is what happened 30ms (or 15...is ping in-game calculated as one-way or round-trip?) ago on the server, and what he's seeing happened 1/5 of a second ago. Meaning, you're seeing him where he used to be on his screen, which can lead to a lot of those 'around-the-corner' shots I'm sure you've all seen. On his screen, since he's pinging higher, he thinks he's around the corner when as far as the server's concerned he isn't yet so he can still be shot.

                          Now, regarding shooting TOWs and Eryx's at moving vehicles, it's almost impossible. I almost fall out of my chair when I hit a full-speeding FAV/DPV unless it's travelling straight away from me, simply because of laggy hitboxes and the poor hit detection. I've shot them with tank shells as they speed by me, saw the puff of smoke on the side of the buggy indicating a hit, and heard the CLANG of the shell hitting metal, only they speed off without so much as a scratch. Same thing with the head-on shots on transports. When going full speed they seem to pop in and out of existance so you see your rocket travel clean through the moving object. I've launched a SRAW at an FAV and had it kill the passengers but leave the vehicle unharmed. The only thing buggier than a DPV is the hit detection when you shoot one with a rocket. </bad pun>

                          Which brings me to my next point - lag. I ping about 30-50 on the server I regularly play on but I get a ****load of lag. Kubra seems to be the worst offender for lag, and Jalalabad has the most hit detection errors. Karkand, depressingly enough, runs smooth as butter. I don't know why some maps would lag more than others (view distance?) but even if you're pinging low you might be lagging like a mother, which causes a lot of those 'WTF I shot him with a full clip in the back and he turns around and wastes me!' moments. Lag, for me, is noticably worse in 1.4 than it's been in previous patches, but at least now the servers don't crash. :p Maybe that's why - servers don't crash like they did in 1.3 so they don't get rebooted as often as they should?

                          ~Wolfgang

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                          • RocketChild
                            Senior Member
                            • Aug 2005
                            • 3949

                            #14
                            Re: I Hate TOW in 1.4

                            I played AT all day today, I think I might have had one shot out of 20 pass through the target, and that one questionable shot could have literally missed because of the spot I was targeting. So, I think they did do something...but I'll ask my friend that plays nothing but AT.

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                            • Bubas

                              #15
                              Re: I Hate TOW in 1.4

                              Originally posted by Wolfgang Abenteuer
                              Which brings me to my next point - lag.
                              ~Wolfgang
                              Hum...I´ve allways had this doubt, what is the relation between high Ping and Lag?
                              I thought that lag was in direct porportion to ping, but it seems that you can have a low ping and lots of lag.

                              P.S. - English is not my native language so maybe Lag means something else,my definition of lag is the diference between what you see and what is really happening.

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