Karkand and IO

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  • Dern Humpus

    #1

    Karkand and IO

    The USMC is at a huge disadvantage at karkand due to not having their APC and tank at the beginning of the round. The MEC must wait for their armor for at least a couple minutes, guaranteeing the USMC's armor a good foothold.
  • stilla-killa
    CantGetRight
    • Aug 2005
    • 5905

    #2
    Re: Karkand and IO

    did u write that for ur sig urself or did a mod here put that

    100% of this forum thinks your percentage-based signatures are gay.

    Comment

    • zone36
      Member
      • Jul 2005
      • 852

      #3
      Re: Karkand and IO

      Originally posted by Dern Humpus
      The USMC is at a huge disadvantage at karkand due to not having their APC and tank at the beginning of the round. The MEC must wait for their armor for at least a couple minutes, guaranteeing the USMC's armor a good foothold.
      That's a good point.. another reason I won't play IO.

      Comment

      • John Edmo

        #4
        Re: Karkand and IO

        Playing Mashtuer on foot is a bit exhausting. Fun but hectic.

        Comment

        • Roger Smith
          Member
          • Aug 2006
          • 1390

          #5
          Re: Karkand and IO

          io karkand is to nade spam as wake island is to ineffective aa/overpowered jets (ground aa needs more lock range)

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          • imported_Donkey

            #6
            Re: Karkand and IO

            Originally posted by Stilla-Killa
            did u write that for ur sig urself or did a mod here put that

            100% of this forum thinks your percentage-based signatures are gay.
            The question is how can signatures be gay?

            Comment

            • ThunderPimp

              #7
              Re: Karkand and IO

              Originally posted by Donkey
              The question is how can signatures be gay?
              When they are attracted to other male signatures and have butsecks with them.

              Comment

              • Widkidone

                #8
                Re: Karkand and IO

                Originally posted by Dern Humpus
                The USMC is at a huge disadvantage at karkand due to not having their APC and tank at the beginning of the round. The MEC must wait for their armor for at least a couple minutes, guaranteeing the USMC's armor a good foothold.
                With infantry only its quite the opposite, both teams are fairly even. Just that UMSC needs to have good teamwork if they want to succeed. Think about it if you take all tanks, APC, and other vehicles everyone is even up.

                Comment

                • ThunderPimp

                  #9
                  Re: Karkand and IO

                  Originally posted by Widkidone
                  With infantry only its quite the opposite, both teams are fairly even. Just that UMSC needs to have good teamwork if they want to succeed. Think about it if you take all tanks, APC, and other vehicles everyone is even up.
                  No, because then you have no protected way to get past the front line of defense.

                  Comment

                  • imported_Donkey

                    #10
                    Re: Karkand and IO

                    Originally posted by ThunderPimp
                    When they are attracted to other male signatures and have butsecks with them.
                    Haha I see:laugh: :laugh: :laugh:

                    Comment

                    • Dibbly

                      #11
                      Re: Karkand and IO

                      No, because then you have no protected way to get past the front line of defense.
                      thats a lame post .... shows you spent to much time with yor Booty sat in and armour plated coffin and have forgot how to cqb on foot IO is no place for noobs ill agree as they get there rears handed to them

                      Love the challenge of attacking as the US on Karky like Widkidone

                      says TEAMWORK

                      Comment

                      • Kurt

                        #12
                        Re: Karkand and IO

                        Originally posted by Dern Humpus
                        The USMC is at a huge disadvantage at karkand due to not having their APC and tank at the beginning of the round. The MEC must wait for their armor for at least a couple minutes, guaranteeing the USMC's armor a good foothold.
                        To be honest, I've always thought that armor and APC's on Karkand never really added much to the game, it just gave stat ho's another way to boost their stats so IO on Karkand makes a lot of sense and plays pretty similarly to non-IO, just without the annoyance of tanks and APC's.

                        Comment

                        • ThunderPimp

                          #13
                          Re: Karkand and IO

                          Originally posted by Dibbly
                          thats a lame post .... shows you spent to much time with yor Booty sat in and armour plated coffin and have forgot how to cqb on foot IO is no place for noobs ill agree as they get there rears handed to them

                          Love the challenge of attacking as the US on Karky like Widkidone

                          says TEAMWORK
                          I hate karkand and I love CQB. BF2 isn't the place to find good IO balanced maps since the maps were designed with vehicles in mind. I play POE because some maps were specifically designed for IO. Making an ifantry only mode on maps designed for vehicles is a stupid half assed idea.

                          POE 2 is no place for noobs (unlike BF2), and I'll agree as they get their rears hadned to them.

                          Comment

                          • RocketChild
                            Senior Member
                            • Aug 2005
                            • 3949

                            #14
                            Re: Karkand and IO

                            DiCE should have completely reworked all the flag locations in Karkand for IO. LOL, Made the US starting point in the back, on the other side of the rail tracks and the MEC had the other side.

                            Honestly though, they should have reworked the CPs. It might have changed teh whole dynamic for the better.

                            Comment

                            • AlphaCueUp

                              #15
                              Re: Karkand and IO

                              i played karkand IO for the first time last night...of course i was medic....using my knife, and paddles i got bronze.....i was tied for first on my team....was well over 100 points....think round 150 sumthin...anyways...1 word....EASY

                              every round i had 25+ knife kills...anyone can get their expert playing karkand IO.....easy

                              i noticed NO ONE spawned on the left side of USMC uncap....everyone spawned on the right and tosses nades the whole round....i was able to sneak past everytime i spawned on the right....

                              IO = high-point stat-pad mode....but i dont care cuz its allowed, and fun.......just too noobified

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