Shoulder Fired Stinger

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  • predragjanjic
    Member
    • Oct 2006
    • 2837

    #16
    Re: Shoulder Fired Stinger

    lets put a TV guided missile in a sniper, I have enough problems with all those AA vehicles and AA guns, this would ruin it completly, people would be afraid to fly choppers

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    • SecretAgent

      #17
      Re: Shoulder Fired Stinger

      For sure, I always thought BF2 had them before I accually played the game. But they do need to be More tame then the TOWs. And deffinatly not 1 per kit, you couldnt fly anywere without getting shot down, only antitanks, or engineers should, or make there own class!

      Comment

      • RocketChild
        Senior Member
        • Aug 2005
        • 3949

        #18
        Re: Shoulder Fired Stinger

        Actually, this would be a great way to get the old BH w/ real mini-guns back. The big complaint was they were so dangerous because AA was horrible, and someplace like Mashtuur there was only two AA placements. This would even the playing field in one swoop.

        Comment

        • =l{opfschuss=

          #19
          Re: Shoulder Fired Stinger

          I agree with rocketchild it should have been there from day one exactly like he said. That way it would cause the helos to focus more on killing vehicles, which is more of what there designed for, instead of raping infantry, which is what they get used for almost always.

          Comment

          • Blades

            #20
            Re: Shoulder Fired Stinger

            Originally posted by Turnip
            I dont see whats wrong with the video, I mean if that copter had enough skill he would have taken that guy out. And he shouldnt be able to go over groups of people without dying in the first place.
            But wouldnt you want it to be skill based?? A dumbfire missle would be AWESOME to have in the game.

            I dont know about you, but I hate having some prewritten code aim for me. Dumbfire missles would be totally skill based. Choppers will overcome handheld stingers easily. And after they do, infantry wont be able to do **** against them, because a program is aiming for them. But if it were dumbire, infantry could adapt to the choppers new tactics with ease and take it down in ANY circumstance, with a certain amount of skill.

            Comment

            • RocketChild
              Senior Member
              • Aug 2005
              • 3949

              #21
              Re: Shoulder Fired Stinger

              Originally posted by SecretAgent
              For sure, I always thought BF2 had them before I accually played the game. But they do need to be More tame then the TOWs. And deffinatly not 1 per kit, you couldnt fly anywere without getting shot down, only antitanks, or engineers should, or make there own class!
              I disagree. Have you ever noticed how little AT really run around on a map? I think if the shoulder version had much less range, and only one round per kit, it would not be near as bad as having the full version. Consider, if it was much weaker, limited range, one round, Hell, it is almost gimped and usless at that point! Because, if say there were 3 AT people on a 32 person team (64 map), that means only three rounds would get fired at you and while you still have reloading flares!

              I think it is totally balanced!

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              • imported_Dingdong
                Member
                • Jul 2007
                • 971

                #22
                Re: Shoulder Fired Stinger

                i think it should only be in a kit like anti tank altho you wouldn call it anti tank anymore..... or enginner

                Comment

                • Turnip

                  #23
                  Re: Shoulder Fired Stinger

                  Originally posted by Blades
                  But wouldnt you want it to be skill based?? A dumbfire missle would be AWESOME to have in the game.

                  I dont know about you, but I hate having some prewritten code aim for me. Dumbfire missles would be totally skill based. Choppers will overcome handheld stingers easily. And after they do, infantry wont be able to do **** against them, because a program is aiming for them. But if it were dumbire, infantry could adapt to the choppers new tactics with ease and take it down in ANY circumstance, with a certain amount of skill.
                  Good point but people seem to have a problem with 1 hit kills because they suck at flying, and it would be really damn hard to take out jets.

                  Comment

                  • Blades

                    #24
                    Re: Shoulder Fired Stinger

                    It was in DC and people didnt find it hard to take out jets. At least, I didnt. Try it first.

                    Actually, it was ****ing fun in DC to do it like that. You got to rightfully scream OWNED and stuff like that. Now its just fire 2, hope.....hope.....come on.......hope......DAMN.

                    See what an improvement dumbfire would be. Although only for Handheld Stingers. For regular AA and A2A it should be guided, because dumbfires might be really difficult to use in the air for a lot of people and the AA emplacements are in the worst places EVER for it to be dumbfire. You would end up killing yourself.

                    Comment

                    • RocketChild
                      Senior Member
                      • Aug 2005
                      • 3949

                      #25
                      Re: Shoulder Fired Stinger

                      This whole thread should get moved over into the suggestion area.

                      Comment

                      • sassback

                        #26
                        Re: Shoulder Fired Stinger

                        the more i think about this idea the more i like it. it is just a shame that EA/DICE would never do such a thing. for three reasons:

                        1. BF2142
                        2. Its actually a good idea that has potiential.
                        3. It requires more work

                        Comment

                        • FFOLKES

                          #27
                          Re: Shoulder Fired Stinger

                          Originally posted by EC-Paulus-
                          Speaking of the video, is that a mod or did u edit the files yourself?
                          I made a modification to the Predator weapon tweak file in a copy of the BF2 mod. Then copied over some SP/Co-op air maps from xstax981's map pack.

                          Comment

                          • [CR]K|Cpt.TwinSpire

                            #28
                            Re: Shoulder Fired Stinger

                            hmmm... dumbfire? Isn't that what an AT rocket is now?

                            I support the idea of 1 heat seaking rocket...

                            21CW mod has a stinger in its mod... not sure how much ammo it has or if its heat seaking...

                            Comment

                            • ConscriptVirus
                              Member
                              • Oct 2007
                              • 6369

                              #29
                              Re: Shoulder Fired Stinger

                              awesome video!...def add stingers in like the video with some tweaking ie new skin, bit weaker detection and weaker rockets..but thats so cool

                              Comment

                              • XmetallicaXguitarstX
                                Member
                                • Jul 2006
                                • 3014

                                #30
                                Re: Shoulder Fired Stinger

                                Don't only look at it from the ground pounders point of view...


                                Imagine being in a damn F-35, where every missle shot at it will most likely hit it, but now, instead of say... 2-6 IGLA's, you need to worry about a possible 32 stingers!


                                IMO they would have to be limited to like 200 ft or something, because it shouldn't be just as good as a normal AA placement..


                                Imagine the hell the choppers would get!


                                Now not only do they have to worry about JETS, other heli's, AA, and .50 cal, but just like the jets, they have to worry about _ / 32 people with handheld stingers all trying to take you down!




                                And plus, I don't even see the point of this thread.. as you know damn well this is not going to happen... DICE is too busy with that 2142 BS, and they can't even figure out the most basic of things to patch, but yet, you want them to add in this...? Are you all crazy? You wanna talk about bugs... LOL

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