Wow...planes need to be fixed...

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  • aws3232

    #16
    Re: Wow...planes need to be fixed...

    Originally posted by Flares
    Current information is 1.4 will not address the J10.


    Undoubtedly, the J10 is the best at manouvering and missile guidance.


    I've no problems hitting Su34s with two missiles, however I prefer sneaking up and using guns which is a very effectiv technique.



    In my experience the F18 is a good match for both the Mig29 and the J10.


    Incorrect. Air to Air and surface to air missiles are easy to dodge in a J10 using a simple roll and flare technique for surface missiles and a tight break left or right for air to air.


    If the J10 is damaged, dive down from six high at high speed and use guns only. It'll drop out of the sky in a couple of seconds. If undamaged, get a lock tone, wait for it to drop flares, and spam all six missiles. The J10 will die. Then hang around and camp the runway stopping it from taking off again. :)


    Indeed, the F35 is a missile magnet, but it is possible to dodge three or four missiles from a J10 using a tight break and well timed flare drop. However if the J10 spams all six missiles, it's highly likely you will go down.


    Missile fire timing issue again, and during a dogfight, an Su34 shouldn't get on your six if you're any good.


    If you're in a j10 and a good pilot, 50-0 is easy. Flying F35s is a greater challenge and you're not going to get crazy scores regularly, but fighting intelligently and dirty, using your superior high level speed, and high energy swoop and boom techniques to catch J10s rearming, repairing or simply flying straight and level whilst not looking behind them, you should manage scores like 45-5.


    See above.

    Thanks for the tips man...but I am a good pilot...don't make it out like i am some n00b who can't fly.

    I have a 2.7 K-d ratio and about 70% of my kills are air to air not air to ground.

    Just clearing up that i am not some **** pilot. I am good, but thanks for the tips

    Comment

    • imported_bigpappa
      Member
      • Oct 2006
      • 2159

      #17
      Re: Wow...planes need to be fixed...

      yes this has needed a changin for months now...

      Comment

      • Blades

        #18
        Re: Wow...planes need to be fixed...

        Originally posted by aws3232
        The 1.4 patch better fix the planes/aa/missle balance.
        It isnt going to. But Im hoping that they treated the missles not hitting as a BUG, and fixed that. The missles hit fine in LAN. Its just that when it goes to the internet it gets bad.
        The J-10 overpowers every single plane in maneuvering and missle guidance.
        The F-35 has nothing on the J-10 and the missle guidance can't even hit a Su-34.
        Yes the J10 is the BEST plane by far. Btw, you can hit a Su34 fine in the F35. If you cant, you are pretty bad in a jet

        The F-18 is still horrible compared to the J-10 and the missles don't guide much better than the F-35
        The F18 is slow, but it pwns. Its missles guide fine. Its not the MISSLES fault. Get that through. Its hitboxes and lag that cause missles to miss.

        The Mig-29 missle guidance is better than the F-35 and the F-18 but still can maneuver better than the J-10.
        Missle guidance is basically the same on every jet. Thats not the problem.

        AAs are impossible to dodge...even with a J10. You can do whatever you want to try and avoid them and if you look at the trail of it...it does crazy loopty loops and still gets you.
        LMAO, are you KIDDING me? Its hard to dodge AA in a J10? Unless you got a crazy pilot on your tail (like me lol jk), they are fooled by even the slightest up down crap.

        Examples: I am in a F35 behind a J-10...I lock on my missles, press Joystick button 2 three times...J-10 is flying over their runway and makes a normal non-chalant turn to the right, all my missles seem to get fooled by this and fly off to the left.
        True in most cases, unless you lead the missle
        Example 2: In F35 and a J-10 is on my behind and i do crazy *** maneuvers, up then a swirl down, then a hard turn to the right while barrel rolling and i still get hit twice with a missle with ease. dead.
        Yes, true as well. You have to break lock. Forget throwing the missles.

        Example 3: In F35 and am right on a Su-34's ***. I shoot 2 missles predicting that slow plane like that can't dodge them, but man was i wrong. The missles completely miss even though i was going straight up with the Su-34 and he made no turn. He ends up getting on my ***, shoots 2 missles...once again i do maneuvers but end up dieing anyway.
        ahahahha. That kinda means you suck. Use cannons anyways. The missles will hit if properly lead.

        What i am getting at is unless your in a J-10 its impossible to have a big round or "own". If your in a J-10 and your a great pilot...u can go 20-0 or 30-1 or 2 easy. If your in a F-35 your lucky to go 5-5.
        I disagree completely. First off, if you are in the J10 you should be pulling like 60 kills for no deaths at the very least. F35 can only go 5-5? My kill streak is 69. In the F35 on Wake Island. With J10s up the whole time. So dont give me that BS
        And plz don't try and pull of this **** like I am a horrible pilot. I am good, i can hold off J-10s for ever but end up dieing anyway because they are TOO good. Just check my aviator scores.
        Dont pull your stats into this because
        a) they just add fuel for others, and introduce bias imo
        b) they arent that good. a 3.0 k/d? Thats ok for a Staff, but its really nothing to use for credibility.
        Comments in bold.

        I feel that jet handling is fine tbh. I love how they all handle, and dont really want any changes made to the jets. The missles need to hit 100% of the time, or 0%, or 50% etc etc on ALL jets. What jet you are flying shouldnt increase the probability of getting hit.

        If the J10 is damaged, dive down from six high at high speed and use guns only. It'll drop out of the sky in a couple of seconds. If undamaged, get a lock tone, wait for it to drop flares, and spam all six missiles. The J10 will die. Then hang around and camp the runway stopping it from taking off again.
        The first part is true. But if they are undamaged, then you need to LEAD the missles. LEAD, LEAD, lead. Very important. It wont hit if you just spam 6.

        Simple thing to remember for flares. Turn into the missles and flare outward. Flare when the missles are 20 feet behind you and GET OUT OF THE FLARE ZONE. If you stay, you are just increasing your heat signature.

        Comment

        • Adonlude

          #19
          Re: Wow...planes need to be fixed...

          I figure the programmed physics for missiles just isn't complex enough to be realistic. I don't think you can expect them to write better physics algorithms for missles any time soon.

          Comment

          • colony

            #20
            Re: Wow...planes need to be fixed...

            I made a thread in the feedback forum about this, but they never posted it I guess.

            The F18 is competitive against the J10, so they should just switch out the F35s and put in F18s on Wake, Dragon Valley and Dalian Plant.

            But I guess it dont really matter anymore, I've already started the Gunship whoring in 2142 beta :p

            Comment

            • XmetallicaXguitarstX
              Member
              • Jul 2006
              • 3014

              #21
              Re: Wow...planes need to be fixed...

              Originally posted by aws3232
              What i am getting at is unless your in a J-10 its impossible to have a big round or "own". If your in a J-10 and your a great pilot...u can go 20-0 or 30-1 or 2 easy. If your in a F-35 your lucky to go 5-5.

              :laugh::laugh::laugh:






              Well I have plenty of rounds where I "own" with the F-35 (I went 99-0 once, and I average like 40-0(1-2)), but yeah, if you get caught off guard without flares, and you are too far to break lock, you are fvcked.

              Comment

              • Blades

                #22
                Re: Wow...planes need to be fixed...

                Originally posted by metallicaguitrst
                :laugh::laugh::laugh:






                Well I have plenty of rounds where I "own" with the F-35 (I went 99-0 once, and I average like 40-0(1-2)), but yeah, if you get caught off guard without flares, and you are too far to break lock, you are fvcked.
                well kinda, but if you are far enough you can use your high alt speed to get away.

                and why would you land yourself in such a situation anyways? Only pure bad luck could get me into that kind of situation.

                Comment

                • XmetallicaXguitarstX
                  Member
                  • Jul 2006
                  • 3014

                  #23
                  Re: Wow...planes need to be fixed...

                  Originally posted by Blades
                  well kinda, but if you are far enough you can use your high alt speed to get away.
                  Yeah but when I say caught off guard, I mean like, you are gunning something down/bombing..... etc.. (IE you are under 500 ft.) so you are kinda screwed.








                  Oh and Threadstarter, you don't even have a 3.00 K/D ratio. How can you say you know what you are talking about..?

                  Comment

                  • Jumintiger
                    Member
                    • May 2006
                    • 517

                    #24
                    Re: Wow...planes need to be fixed...

                    Originally posted by colony
                    I made a thread in the feedback forum about this, but they never posted it I guess.

                    The F18 is competitive against the J10, so they should just switch out the F35s and put in F18s on Wake, Dragon Valley and Dalian Plant.

                    But I guess it dont really matter anymore, I've already started the Gunship whoring in 2142 beta :p
                    Wow, no offense but it seems weird you will do anything, even subscribe to that site that offers teh beta, just to get more planes...I'm not challenging you, I know that you *probably* own everyone.

                    Comment

                    • Flares

                      #25
                      Re: Wow...planes need to be fixed...

                      Originally posted by aws3232
                      Thanks for the tips man...but I am a good pilot...don't make it out like i am some n00b who can't fly.

                      I have a 2.7 K-d ratio and about 70% of my kills are air to air not air to ground.

                      Just clearing up that i am not some **** pilot. I am good, but thanks for the tips
                      I'm not suggesting you're "n00b who can't fly", however some of your statements where untrue, your tactics seem a little poor and I pointed out why so. You may be able to "fly" but imho you probably need to improve your tactics and situational awareness, hence the snippets of tips. A 3-1 kd ratio isn't good, it's very average. Overall 10 and above is considered good. My best Wake Island score of 138 wasn't in a J10, it was in an F35B on a full 64 player server with some good players. However fighting intelligently and dirty, I pretty much owned the Chinese. You just need some more practice. Learn to use aircraft cannons more effectively, practice high energy swoop and boom tactics using the F35's superior speed. If you engage a J10, but only hurt him, run like hell into the clouds, search him out and try again until he's down, then keep him down. Catch them when off guard as I've already mentioned. This tactic perfectly mirrors the tactics used by P51D pilots vs ME262 jets in WWII. Wait until your opponent in a superior machine is at his most vulnerable (in the case of the Me262, when it was on final approach), then hit him hard.

                      Comment

                      • Chris_Redfield
                        Member
                        • Oct 2006
                        • 5986

                        #26
                        Re: Wow...planes need to be fixed...

                        All missiles for all jets are exactly the same, code-proven. Dont talk about "missile guidance". Every bug you see or encounter in air is becuase of the jets. They were there before, but my first guess is that they became so apparent like they are now, because DICE did a tweak on missiles (on all), a certain one, to reduce TKs.

                        Comment

                        • Turnip

                          #27
                          Re: Wow...planes need to be fixed...

                          I hope they make the AA TV guided, then no one would complain...

                          As long as it 1 hit kills and moves fast enough to catch up.

                          Comment

                          • zone36
                            Member
                            • Jul 2005
                            • 852

                            #28
                            Re: Wow...planes need to be fixed...

                            Originally posted by metallicaguitrst
                            Well I have plenty of rounds where I "own" with the F-35 (I went 99-0 once, and I average like 40-0(1-2)), but yeah, if you get caught off guard without flares, and you are too far to break lock, you are fvcked.
                            christ.. bet you were absolutely dying to get that last kill in before the round ended, haha..

                            Comment

                            • ThunderPimp

                              #29
                              Re: Wow...planes need to be fixed...

                              Comment

                              • WolfAlmighty
                                Artillery Magnet
                                • Jan 2007
                                • 2113

                                #30
                                Re: Wow...planes need to be fixed...

                                Originally posted by Chris_Redfield
                                All missiles for all jets are exactly the same, code-proven. Dont talk about "missile guidance". Every bug you see or encounter in air is becuase of the jets. They were there before, but my first guess is that they became so apparent like they are now, because DICE did a tweak on missiles (on all), a certain one, to reduce TKs.
                                It was never an issue pre-1.2 because missiles of any kind almost never hit any jet, neither the J-10 nor the F35B, or even the bombers. I'd been directly behind the F-15 with the Su-34 on OCS and he was flying straight and nearly level (he was rearming), and I spammed all 4 missiles at him and with no flares and no effort to dodge them whatsoever, they all inexplicably missed. The only thing different between now and then is that the J-10, and to a degree the F-18, still retains the pre-1.2 evasiveness while the rest of the jets have the 1.2+ missile magnetism. IMO they need to make all fighter jets as elusive as the F-18 when it comes to ATA, but keep STA as deadly as it is now just give it a longer range, at least somewhere close to as long as the bombing reticle on the jets shows up. That way ATA kills will take skill, but you won't be totally screwed on the ground should your team be devoid of any good pilots.

                                Just my thoughts.

                                ~Wolfgang

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