Naming Control Points + Blocky Textures

Collapse
X
 
  • Time
  • Show
Clear All
new posts
  • earthHunter

    #1

    Naming Control Points + Blocky Textures

    1) Whenever I try to add a space in the name of a control point it says I'm using invalid characters( the space ). So many control points have spaces but why can't I do that?

    2) I've looked all over the side, the FAQs, some other threads with the same problem but when I try what they did I still get huge blocks all over the ground. They say: Change LowDetailType on all layers to '1', click texture, on the right side click "Set Low Detail Texture", click the only one there, and click OK. I try it, it doesn't work.

    If anyone can help, Thanks.
  • gx.

    #2
    Re: Naming Control Points + Blocky Textures

    1) you have to have an underscore _
    2) post a picture, there can be many different meanings of "blocky textures. Also be sure you selected the "both" button.

    Comment

    • earthHunter

      #3
      Re: Naming Control Points + Blocky Textures

      1) If I use an underscore it shows as an underscore:

      But on stock maps:


      2) I have "Both" selected, here is what it looks like in the game:

      Comment

      • gx.

        #4
        Re: Naming Control Points + Blocky Textures

        1) I dont know try tab or something, or just deal with it :p

        2) selelct your layer, in this case grass, and set the color tiling to 0/0 and repaint

        Comment

        • earthHunter

          #5
          Re: Naming Control Points + Blocky Textures

          1) Ah, I hope someone comes in here knowing the answer to that.

          2) I just tried this and it is beautiful in the editor, but I get a 14-16% crash. I know it isn't the overgrowth because I've dealt with that before and the 'overgrowth' folder doesn't exist.

          Comment

          • predragjanjic
            Member
            • Oct 2006
            • 2837

            #6
            Re: Naming Control Points + Blocky Textures

            run in windowed mode, thats the first thing u wanna do when you crash

            Comment

            • earthHunter

              #7
              Re: Naming Control Points + Blocky Textures

              Ah, the problem was: I was testing the wrong map! Thanks much Sir. Snipers0.

              Now for that space problem...

              I couldn't resist your sexy signiture, =PSU=PJMAK1.

              Comment

              • predragjanjic
                Member
                • Oct 2006
                • 2837

                #8
                Re: Naming Control Points + Blocky Textures

                Originally posted by earthHunter
                Ah, the problem was: I was testing the wrong map! Thanks much Sir. Snipers0.

                Now for that space problem...

                I couldn't resist your sexy signiture, =PSU=PJMAK1.
                ehh thanks, not that sexy tho:cry:

                btw if you download some 3rd party maps ull notice that all ofem have the underlines in between the words, i dont think theres a way to get rid of it

                could still be wrong, try bfeditor.org

                alot of pros on that forum

                Comment

                • FFOLKES

                  #9
                  Re: Naming Control Points + Blocky Textures

                  Akses VIRUS88 sebagai agen Slot88 resmi dan terpercaya 2026 dengan game gacor terbaru, proses praktis, promo harian menarik, serta layanan online 24 jam.


                  jdrou always has the right answer...

                  Comment

                  • 1337turtle

                    #10
                    Re: Naming Control Points + Blocky Textures

                    Try alt + 255 for a space :)

                    Comment

                    Working...