Re: The Carrier
I think you need to read it again.
Read the bold. Server admins MAY enact these rules, it does not state that they are hard and fast rules.
Originally posted by simon1973
Server Administrators may implement and enforce rules that result in minor changes to gameplay behaviour or styles as long as these are clearly stated before a player starts playing on a server. These rules typically introduce minor restrictions on how a certain aspect of the game can be used.
Examples of such rules that are acceptable are:
(a) Players may not use explicit, offensive or racist language in-game.
(b) Players may not impersonate clan members or other server administrators.
(c) Players may not deliberately performing actions that hinder their own team (such as last-minute team-swapping to increase scores or statistics, excessive team-killing, destroying friendly vehicles, attacking team-mates,
deliberately placing themselves in a situation so they cause another player to team-kill them, using a vehicle while being the Commander that prevents them from performing any Commander functions (jet, etc.) or placing vehicles to block their own runways.
(d) Making attacks on enemy main bases (flags that cannot be captured), including artillery strikes, vehicle drops to block runways, bombing runs with aircraft or sustained infantry attacks. (Note that specific attacks targeting the enemy commander’s asset buildings are always allowed, even if they are within the enemy main base.)
Examples of such rules that are acceptable are:
(a) Players may not use explicit, offensive or racist language in-game.
(b) Players may not impersonate clan members or other server administrators.
(c) Players may not deliberately performing actions that hinder their own team (such as last-minute team-swapping to increase scores or statistics, excessive team-killing, destroying friendly vehicles, attacking team-mates,
deliberately placing themselves in a situation so they cause another player to team-kill them, using a vehicle while being the Commander that prevents them from performing any Commander functions (jet, etc.) or placing vehicles to block their own runways.
(d) Making attacks on enemy main bases (flags that cannot be captured), including artillery strikes, vehicle drops to block runways, bombing runs with aircraft or sustained infantry attacks. (Note that specific attacks targeting the enemy commander’s asset buildings are always allowed, even if they are within the enemy main base.)
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