Re: Patch 1.4 Statement from Dice
I wonder how much they increased the transport chopper's armor. How many AT rockets we'll need…
Patch 1.4 Statement from Dice
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Re: Patch 1.4 Statement from Dice
Ha HaOriginally posted by troybobLOL
i love it when people complain before even releasing the patch.
the change is to allow tanks to go over bumps without taking damage - has nothing to do with upping armor vs. AT rockets.
Thanks for reading and for jumping to conclusions.
You do it, too (Complain about Patch before they are out)
Also, Anti-Tank needs InproveingLeave a comment:
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Guest repliedRe: Patch 1.4 Statement from Dice
Viva La Quake Wars!!!!!!!!!!!!!!Leave a comment:
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Guest repliedRe: Patch 1.4 Statement from Dice
lolz at all the whiners, someone will call the waaaambulance for you don't worry. there there.
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Re: Patch 1.4 Statement from Dice
Originally posted by Eye_of_god"Made adjustments to reduce the damage taken by vehicles when driving" Now That Sucks for Anti-Tank! They Can't even kill them now! This Just Means more Jhiading! I hate that
LOL
i love it when people complain before even releasing the patch.
the change is to allow tanks to go over bumps without taking damage - has nothing to do with upping armor vs. AT rockets.
Thanks for reading and for jumping to conclusions.Leave a comment:
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Re: Patch 1.4 Statement from Dice
Wow, Someone has not played the game in a while.Originally posted by GunwingYou people wan't all games to be the same! Get over it! So your fancey sniper rifle can't kill in one shot they don't in real life! Most people die from bleeding not the shot.
Second the J-10 will be fine as is. Your all just mad you suck at flying jets so you look for one kind of jet to be mad at!
Spawncamping is part of the game according to EA stop bitchen about it.
I for one love this change list keep it up EA!
J-10 suck, because of Whroes, They are too powerful, They go too fast, no F-36 can't even kill them, and they need to be nerfed
Spawncamping needs go
Sniper Rifles in Real life do kill with one shot in the head
It's True that sniper rifles (Not .50 cal) Take about 2-3 shots to kill someone.
To Elbryan: You know how hard it is to hit a jet in mid-air!? You can kill them in one shot, but only if your on the carriar
To KoNet*[NL]: Anti-Tank needs inprovement and you know it. Need a better Unlock and also needs a little more power and I am not Whining, I am stateing a factLeave a comment:
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Guest repliedRe: Patch 1.4 Statement from Dice
Typical whiner it takes more shots than two with the chopper numbskull even more than a AT so it's balanced.. Sorry to be harsh but I get sick of all those kind of people you guys nerf this game..Originally posted by Eye_of_godAnti-Tank Missle need to be Better! It almost takes 3-4 rocket shots to even kill a Tank or APC. 2 with Chopper (I don't mind)
You can't even hit a jet with an Anti- Tank Shot.
Also The Jeeps need to be destroy with one anti-tank shot.Leave a comment:
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Guest repliedRe: Patch 1.4 Statement from Dice
In your opinion .. Why you can't hit a jet?Originally posted by Eye_of_godAnti-Tank Missle need to be Better! It almost takes 3-4 rocket shots to even kill a Tank or APC. 2 with Chopper (I don't mind)
You can't even hit a jet with an Anti- Tank Shot.
Also The Jeeps need to be destroy with one anti-tank shot.
Because the weapon is Anti-Tank not an Anti-All-What-Moves-In-The-Map ...
I've destroyed about 3 or 4 helicopter in my game-life .. it's quite difficult but you can do it
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Guest repliedRe: Patch 1.4 Statement from Dice
You people wan't all games to be the same! Get over it! So your fancey sniper rifle can't kill in one shot they don't in real life! Most people die from bleeding not the shot.
Second the J-10 will be fine as is. Your all just mad you suck at flying jets so you look for one kind of jet to be mad at!
Spawncamping is part of the game according to EA stop bitchen about it.
I for one love this change list keep it up EA!Leave a comment:
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Re: Patch 1.4 Statement from Dice
Anti-Tank Missle need to be Better! It almost takes 3-4 rocket shots to even kill a Tank or APC. 2 with Chopper (I don't mind)
You can't even hit a jet with an Anti- Tank Shot.
Also The Jeeps need to be destroy with one anti-tank shot.Leave a comment:
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Guest repliedRe: Patch 1.4 Statement from Dice
omg will u stop editing things out totally!!! first it was american, then stupid and what dice are, so just remove those instead of everything!!
AT rocket vs personOriginally posted by x_knight_xWell an anti-tank rocket can take a tank out in one shot.. can ur sniper bullet do that??
vs
sniper rifle vs person
the one that should have the 1hit kill... doesn get it!Leave a comment:
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Re: Patch 1.4 Statement from Dice
Some of this is BSOriginally posted by sambuka187http://forums.easports.com/mboards/t...hreadID=101721Attention Soldiers!
We just got an update from DICE and the 1.4 patch that was scheduled for today has been delayed as the team makes final reviews on the patch. The release date for this patch currently is TBD, but we will update this announcement when we get new information on the patch. Apologies for the lateness of this update. Below is a list of the new content and fixes that will be included in the 1.4 patch.
With the release of the 1.4 patch we have made significant improvements to player and server stability as well as introduced more ranked content for players to enjoy. Along with the many bug fixes we have included the new map “ Road to Jalalabad” which is sponsored by Comcast making this patch is an excellent step forward for the Battlefield Franchise. We would like to thank everyone who helped support the Beta effort. Please take a moment to review the fix list for this patch:
1.4 Patch – New content
· New level: Road to Jalalabaad (Conquest 16-32-64, Singleplayer, Co-op)
· New Server Option: No Vehicles mode
1.4 Patch – Fix List
Front End:
· Front end - Fixed server browser issues with updating info
· Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players
· Multiplayer Server filter “maps size” will now work
· Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box
Game Server
· Increased server stability
· All levels - Co-op – Fixed a crash after reviving player without a kit- 1st attempt
· Server - Linux 32 Dedicated – Fixed the server crash when trying to rotate maps in Special Forces Co- op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)
· Adjusted the minimum number of players to start the round. The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.
· Unlocks are once available on unranked servers.
· Ranked server have to have unlocks activated.
· Fixed Issue with the local coop server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.
· Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map.
· Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps.
· Fixed a Vehicle drop crash related bug (missing icon).
· Co-Op bot console commands do not function on local servers.
Client / Gameplay:
· Increased client stability
· Red/Blue nametag bug – Fix to the issue where players would show up with the wrong color name tag
· Introduced a delay from proning to standing to help reduce exploiting
· Adjusted C4 to make throwing more difficult
· Fixed the issue where a red distance marker appears on the ground
· Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items
· Made adjustments to reduce the damage taken by vehicles when driving
· Commander options will no longer available whilst dead.
· Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round
· Fixed the issue that would cause infantry players to be revived with no kit.
· Fixed several rare graphics crashes.
· Fixed issue with players crashing while clicking "Join Game" in the front end
· Car-Drop: Made adjustments to the car drop feature to help prevent players from exploiting into buildings.
· Fixed an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).
· Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu
· Transport Helicopters – Increased the armor of all transport helicopters
- The DICE Battlefield Team
"Adjusted C4 to make throwing more difficult" That's Sucks and is not needed
"Red/Blue nametag bug " They said this From Patch 1.0, I don't think they can even fix it!
"Made adjustments to reduce the damage taken by vehicles when driving" Now That Sucks for Anti-Tank! They Can't even kill them now! This Just Means more Jhiading! I hate that
Ok, EA! Here's a List for you
STOP SPAWNCAMPING! this is easy, Just make it so that you can't be killed for 3 or 4 seconds when you spawn, They do it in UT2004
Fix the J-10! This is also Easy. Just Reduce the health of J-10s so they can at least be shot down with AA!
And One more: Fix The Kick Votes and TkingLeave a comment:
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Guest repliedRe: Patch 1.4 Statement from Dice
Coop is nonranked. Dont even dream about itOriginally posted by DireIceWhat does this exactly mean?:
"Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players"
Does this mean ranked servers can have bots on them?!?!? Or am i just not getting it?
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Guest repliedRe: Patch 1.4 Statement from Dice
What does this exactly mean?:
"Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players"
Does this mean ranked servers can have bots on them?!?!? Or am i just not getting it?Leave a comment:
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Guest repliedRe: Patch 1.4 Statement from Dice
You dont have to dowload it, there are some 1.12 ranked servers left...Originally posted by HaVoc.uKPlease Don't Release This Patch.Leave a comment:
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