Originally posted by BushViper
Patch 1.4 Statement from Dice
Collapse
X
-
Re: Patch 1.4 Statement from Dice
damn bush how many hours u play a day. all u need is ur expert armour badge and u will have literly beat the game. gj -
Re: Patch 1.4 Statement from Dice
Originally posted by DeadCRAP_YAY!!!! NO MORE RED AND BLUE BUG, and i dont see any dolhpin diving fix. even if they did, longer time wont do nething, just push it down harder?
they have said they would fix the blue red bug since 1.1 and it never did. and reducing c4 throwing is just stupid hardly anyone can get here basic as it is.
and what up with no jet balance?Leave a comment:
-
Guest repliedRe: Patch 1.4 Statement from Dice
.................Originally posted by USI_KrusherLMAO! you actually believe that? They've said that every patch release since it came out!
EDIT: apparently red tag bug came out in 1.03? It's been around so long, I thought it was from the beginning!
first of all there is no red/blue bug int he beta so yes they fixed it.
and the red tag bug was there form the beggining. Even the demo had itLeave a comment:
-
Guest repliedRe: Patch 1.4 Statement from Dice
i never thought about that, if all the whiners dont buy bf2142, Then, then THERE WONT BE ANY WHINERS!!!! well less....Originally posted by SkwurlDon't let the door hit you on the way out.
BF2142 = 1 less whiner.
Today is a good day.Leave a comment:
-
Re: Patch 1.4 Statement from Dice
No 2142! Another year for BF2!Originally posted by xRAMBOxPull ya azzes out dice/ea ya slack jawed inbread mother $#@^^$#$:)
dont buy 2142 mod
Leave a comment:
-
Re: Patch 1.4 Statement from Dice
Pull ya azzes out dice/ea ya slack jawed inbread mother $#@^^$#$:)
dont buy 2142 mod
Leave a comment:
-
Guest repliedRe: Patch 1.4 Statement from Dice
Hmmmm... wonder if they lowered the time requirement for the Expert Armor Badge?Leave a comment:
-
Re: Patch 1.4 Statement from Dice
Wow, you got all my quotes in there. Nice.Originally posted by roger smithwe dont even know what this means yet man, too early to specualte
read it again man, its not increasing armor, its making it so vehicles dont take damage just from driving around, READ!
this is fine to fix uncap spawncamping, but for normal play, its part of the game.
this wouldnt fix the problem, to fix the problem aa missiles must be able to hit all airframes when they ae on cource to hit them. aka making a sharp turn in a j10 shouldnt result in the aa missile flying up to the engine and then flying off.
amen to all of that.
ps: maybe the fix for nade spam is to only give 2 greandes to all the kits except assault which gets 5 still.
Yeah, also I wish they would have fixed the Glitches in Karkand, Ghost Town, Warlord, and Shari.Leave a comment:
-
Re: Patch 1.4 Statement from Dice
BF2 already has a power meter. pull out a grenade and hold left click. power meter rises until you let go and he'll either drop, toss, or hurl the grenade.Originally posted by poisonsoulYa we do.
It means a power meter like in Mario Golf or other golf games.
Just to make BF2 more interesting.
:laugh: :laugh: :laugh: :laugh:
Leave a comment:
-
Guest repliedRe: Patch 1.4 Statement from Dice
People will whine and they don't understand the concept that every kit has a specific role. "OmG where r my nades??" and "WTF i get killed by assault all the time, WTF a spec-ops should be able to kill an assault dude in seconds!" etc.. etc.. etc...Originally posted by roger smithwe dont even know what this means yet man, too early to specualte
read it again man, its not increasing armor, its making it so vehicles dont take damage just from driving around, READ!
this is fine to fix uncap spawncamping, but for normal play, its part of the game.
this wouldnt fix the problem, to fix the problem aa missiles must be able to hit all airframes when they ae on cource to hit them. aka making a sharp turn in a j10 shouldnt result in the aa missile flying up to the engine and then flying off.
amen to all of that.
ps: maybe the fix for nade spam is to only give 2 greandes to all the kits except assault which gets 5 still.Leave a comment:
-
Guest repliedRe: Patch 1.4 Statement from Dice
What no expanded splash damage from the GL....bummerLeave a comment:
-
Guest repliedRe: Patch 1.4 Statement from Dice
Ya we do.Originally posted by roger smithwe dont even know what this means yet man, too early to specualte.Originally posted by Eye_of_god"Adjusted C4 to make throwing more difficult" That's Sucks and is not needed
It means a power meter like in Mario Golf or other golf games.

Just to make BF2 more interesting.
:laugh: :laugh: :laugh: :laugh:
I've been thinking about this, how about allowing a user to prone and crawl past them. Like in Metal Gear: Solid or other Metal Gear games.Originally posted by troybobOriginally posted by roger smithhow about claymores placed in corners or when theres absolutly no way to get behind them? what then?
How did they place them if you can't get behind them?
In that case - um........throw your wrench at them?
or....um......kill the sniper?Leave a comment:
-
Re: Patch 1.4 Statement from Dice
what a revelation!Originally posted by BlueBlaz0rever think about shooting the crate with a rocket?Leave a comment:
-
Guest repliedRe: Patch 1.4 Statement from Dice
Or go the other way o.OOriginally posted by troybobHow did they place them if you can't get behind them?
In that case - um........throw your wrench at them?
or....um......kill the sniper?Leave a comment:
-
Re: Patch 1.4 Statement from Dice
How did they place them if you can't get behind them?Originally posted by roger smithhow about claymores placed in corners or when theres absolutly no way to get behind them? what then?
In that case - um........throw your wrench at them?
or....um......kill the sniper?Leave a comment:
Leave a comment: