Enginers CAN remove Claymomres

Collapse
X
 
  • Time
  • Show
Clear All
new posts
  • DesertFalcon
    Member
    • Oct 2006
    • 4011

    #1

    Enginers CAN remove Claymomres

    I hear all these people who say enginers are useless and that claymores are over powered. But what no one seems to know is enginers can wrench claymores. i tried this out today and it works you have to be prone and move up to is slowly or else the claymore will go off.
  • Revoluti0n
    Member
    • Mar 2006
    • 3032

    #2
    Re: Enginers CAN remove Claymomres

    This is really old news. I've been removing clays for quite some time now. See, it's much easier for someone to complain than to actually just play and have fun.

    Comment

    • DesertFalcon
      Member
      • Oct 2006
      • 4011

      #3
      Re: Enginers CAN remove Claymomres

      opps i just noticed i speeled claymores wrong

      Comment

      • undead77

        #4
        Re: Enginers CAN remove Claymomres

        Its funny, I've heard so many times people cannot remove claymores..hmm have they even thought to actually try it? heh I've removed them before.

        Comment

        • poisonsoul

          #5
          Re: Enginers CAN remove Claymomres

          I've been thinking for sometime about an idea I think can improve snipers or engineers.

          I think that snipers or engineers, one or the other or both, whatever the majority prefers, should be immune to claymore. In other words be able to run over claymores without detonating it.

          Comment

          • Deesies
            Member
            • Jun 2007
            • 1021

            #6
            Re: Enginers CAN remove Claymomres

            I have only had the opportunity to do this once.

            Then when I stood up, the defused claymore killed me anyway.

            Personally I think you should be able to prone past claymores. Would help engineers get close enough to defuse and would still be devilishly effective when placed strategically (Round a corner >.> )

            Comment

            • deadman2312

              #7
              Re: Enginers CAN remove Claymomres

              People whom are serious about the game, like the game, enjoy the game, and play the game regularly know this, and you can wrench mines away as well.

              I gave up on the whiner claymore crowd a LONG LONG time ago....people that sit at thier keyboards and scream like little whores, instead of trying to figure out some solution never amaze me.

              deadman2312[Claymore]Whinychild

              Comment

              • Roger Smith
                Member
                • Aug 2006
                • 1390

                #8
                Re: Enginers CAN remove Claymomres

                claymores have the 180 degree sensor and a mine you just roll over. the point is that in a heavily clayed area, you are pretty much stuck even with that ability. on top of that, why should the other six classes be stuck, it seriously screws up the gameflow. you dont spawn as a tank you spawn as a soldier. tanks are a battlefield asset and haveing an explosive "block" thier passage makes sence. soldiers arent battlefield assets and claymores are supposed to be booby traps.

                its all very simple, claymores need to be destructable, or use an alternate triggering method like a clacker.

                Originally posted by poisonsoul
                I think that snipers or engineers, one or the other or both, whatever the majority prefers, should be immune to claymore. In other words be able to run over claymores without detonating it.
                this is a bad idea imo. it does indeed promote claywhoring.

                Comment

                • [11AD]Blackhorse

                  #9
                  Re: Enginers CAN remove Claymomres

                  Aproach at 45% angle prone should be safe. We do this all the time in the 21CW tourny I play in.

                  Comment

                  • Mo0by
                    gone somewhere
                    • Jul 2006
                    • 3854

                    #10
                    Re: Enginers CAN remove Claymomres

                    Do you get points for defusing Mines and Claymores?

                    Comment

                    • Doctor

                      #11
                      Re: Enginers CAN remove Claymomres

                      ya engi's can remove em on that very odd occasion that you can approach them from the back witch is pretty much never unless the sniper that placed the claymore is a complete newb wrangler

                      Comment

                      • delemorte

                        #12
                        Re: Enginers CAN remove Claymomres

                        its easier to just send in a rabbit and revive him. no time ot Crawl slowly at a claymore

                        Comment

                        • imported_Chael
                          Member
                          • Mar 2006
                          • 602

                          #13
                          Re: Enginers CAN remove Claymomres

                          Sometimes when I'm going up a ladder and I see a clay I have a SM spawn me and go up first.

                          Comment

                          • Breitheamh

                            #14
                            Re: Enginers CAN remove Claymomres

                            It is much easier to have someone from your squad go up and run into them then revive them (unless they can't be revived, then they just spawn on you again)

                            Comment

                            • Roger Smith
                              Member
                              • Aug 2006
                              • 1390

                              #15
                              Re: Enginers CAN remove Claymomres

                              Originally posted by Breitheamh
                              It is much easier to have someone from your squad go up and run into them then revive them (unless they can't be revived, then they just spawn on you again)
                              thats not how the game should run, snipers shouldnt get gaurenteed kills by blocking a passage (sometimes theres no other way to go and you are stuck) the claymore should be a booby trap.

                              Comment

                              Working...