How to nerf j10 wake style

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  • cracpot_23

    #16
    Re: How to nerf j10 wake style

    When I'm USMC, I make dang sure that when in the F-35 that I keep the J-10 from taking off. It's a beatiful thing too. They can't ever take off and the same 10-15 idots go right back to the jet spawn hoping to get it. You admire but also at the same time pitty their presitance. I once got 45-0 cause I kept that jet down and everyone on their knees. It's almost too easy to take a guy out of the AA gun they way its placed. You can come in at any angle and just pwnzer it.

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    • zipp0r

      #17
      Re: How to nerf j10 wake style

      Originally posted by hamtheman
      The problem with ownership on wake island where the usmc cannot get off the carrier can be easily solved by removing the little box the j 10s get and the massivly giant tracer these stupid boats leave behind. in other words make the boats harder to see from the air so the j 10 cant rip them to pieces, seriously it take half a second for a good j 10 pilot to kill the boats it insane. even if the boats spread out and move fast they dont have a chance with good j 10 pilots in the air. the power of the j 10 is riduculus. give the usmc a chance to cap the airfield and see how hard the j 10s will battle to get their beloved base back

      Here is another thing that gets me so mad. DO NOT FLY LOW AS THE BLACK HAWK PILOT FOR THE LOVE OF GOD. you have tanks fav dpv,the z10 and 2 j10s on your ***. GO TO LIKE 300-400 feet and then fall fast to your flag you wanna cap. please think about new tactics people...

      isnt the game so much better when the usmc have a base or 2 and their defending for their lives while the chinese are fighting as hard as they can to get them back? so much better than spawn camping any feed back would b good
      even if the j10 was replaced with 2 mig29's the usa team would still have the same problems.

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      • [TGBF]exile

        #18
        Re: How to nerf j10 wake style

        Originally posted by You_were_killedby

        what would you do if the j-10 came from the side of you in missle mode?
        unless a jet is flying slow as hell he's not going to hit you with flares on a chopper if you know when to use them, occasionally they can get a lucky missile by firing before they even get a lock but thats few and far between then when they come around for a second pass...what do you know, flares are allready reloaded

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        • [GU]LIZARD{GEN}

          #19
          Re: How to nerf j10 wake style

          Originally posted by Wargimp
          Removing detection boxes from RIBs might be a generally good idea.

          Seriously, the think is a rubber dingy with an outboard motar. It doesn't get much more "stealth" than that. Picking up a RIB on radar would be next to impossible IRL and it wouldn't be a bad mechanic at all.

          As for the tracer rounds... uh, don't shoot at the deathbringers!! Please, for the love of GOD people! There is NO point in spamming the crap outta the J-10 or attack chopper with your petty little .30. Don't draw attention to the fact that there's 6 floating points sitting in their little rubber raft!

          Blackhawking... yeah, flying high is often a much better way to go n that map, but if the J-10 pilot is looking for you or you've been spotted, it can mean death. Sometimes breaking for the harddeck and using terrain as cover is a better way to go (I generally fly lower than the cliff faces over the beachs when things are getting hairy). Still, HALO is the best overall use of 'Hawks on Wake.

          The single thing that annoies me the most on that map is when people abandon the armour assets. Both the northmost flag and the Southbase are easy caps for the enemy if you leave 'em a tank sitting there. Roll that damned armour out!

          That and the fact that when the boat travels accross the water, if you weren't watching it the entire time, and fly by you can see a huge trail as to where its been for some reason. I can't tell you how many boat kills i've gotten just by following it.

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