Simple idea to make the assault kit useful

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  • Abyss_of_Borg

    #31
    Re: Simple idea to make the assault kit useful

    Originally posted by Turnip
    What about just an increase in accuracy when not zoomed, like half the deviation on everything. Make it more of a CS style aiming system for them.
    That really doesn't matter. I don't care how accurate it is if the target is far enough away I have to zoom to point my shot in the right place. When you don't need to use sights in close enough quarters accuracy barely matters.

    @daliup you call the G3 a killing machine but it really is that, that's what all guns are killing machines.

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    • lethal_ranger

      #32
      Re: Simple idea to make the assault kit useful

      Originally posted by RpTheHotrod
      Assault is really the most useless class according to many. Although you have a more damaging gun, the bonuses of other kits far outweigh the assault kit in usefullness.

      So...I was thinking, you got area of effects for medics and support...why not have it where any friendly INFANTRY around a friendly assault kit would gain a minor damage or armor boost as long as the assault kit user is in a steady movement (ie pushing forward, not sitting and camping)? You know, encourage the assault. Yes, I know it's not "realistic"...but neither is shock paddles curing the cure of a shot to the head...or magic repair vehicles when a mechanic is inside.

      Also, perhaps snipers be immune to sat scans if prone (makes survivability better so they can actually make a difference in the team), and spec ops immune to sat scans if they are prone or crouching (help give them stealth).

      now way man, i agree with you on some of those points but giving them even more power, no way. that noob tube grenade launcher is gay enough as is...

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      • imported_RpTheHotrod

        #33
        Re: Simple idea to make the assault kit useful

        Er....where on earth did I say to make them more powerful? It is making their ALLIES more powerful if they stay up with the assault trooper.

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        • buteonidae
          Member
          • Nov 2006
          • 968

          #34
          Re: Simple idea to make the assault kit useful

          Originally posted by Abyss_of_Borg

          @daliup you call the G3 a killing machine but it really is that, that's what all guns are killing machines.

          ermm... ok :salute:

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          • pistolhamster

            #35
            Re: Simple idea to make the assault kit useful

            Originally posted by face-smasher
            Because right now you need some skill to kill. Before that all you had to do, was point and click. I'm glad it was nerfed, doesn't make me feel guilty when I kill three guys with one GL shot.
            No, I have on several occassions been able to obliterate a squad. Why? Because when two of them were down, a third medic came rushing to revive them. Nice little congregation of prone enemies ripe for a nade in the middle. Only possible with the assault kit.

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            • CDN-SMOKEJUMPER

              #36
              Re: Simple idea to make the assault kit useful

              I would actually like to see a minor increase in splash damage, it is a grenade after all. I still like the grenade launcher and still use it but really, it was nerfed just a little too much IMO.

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