Simple idea to make the assault kit useful

Collapse
X
 
  • Time
  • Show
Clear All
new posts
  • imported_RpTheHotrod

    #1

    Simple idea to make the assault kit useful

    Assault is really the most useless class according to many. Although you have a more damaging gun, the bonuses of other kits far outweigh the assault kit in usefullness.

    So...I was thinking, you got area of effects for medics and support...why not have it where any friendly INFANTRY around a friendly assault kit would gain a minor damage or armor boost as long as the assault kit user is in a steady movement (ie pushing forward, not sitting and camping)? You know, encourage the assault. Yes, I know it's not "realistic"...but neither is shock paddles curing the cure of a shot to the head...or magic repair vehicles when a mechanic is inside.

    Also, perhaps snipers be immune to sat scans if prone (makes survivability better so they can actually make a difference in the team), and spec ops immune to sat scans if they are prone or crouching (help give them stealth).
  • Chris_Redfield
    Member
    • Oct 2006
    • 5986

    #2
    Re: Simple idea to make the assault kit useful

    Extra points for using M16 or M203 in an assault kit, aswell as extra points for flag cap would do the job. Assault in battlefield has absolutely NO advantages over other classes. Which is a terrible shame. I now wish DICE would get back the G-Launcher to its former state, at least I saw Assault running around then, not Medic army. Assault should be the primary class FFS!

    Comment

    • Angelsoul

      #3
      Re: Simple idea to make the assault kit useful

      Originally posted by Chris_Redfield
      Extra points for using M16 or M203 in an assault kit, aswell as extra points for flag cap would do the job. Assault in battlefield has absolutely NO advantages over other classes. Which is a terrible shame. I now wish DICE would get back the G-Launcher to its former state, at least I saw Assault running around then, not Medic army. Assault should be the primary class FFS!
      Well the assault class, armed with the G3 is a force to fear. But can also agree. Most ppl, when I'm playing on a server, is mostly meds or Spec Ops or support and the wors part. The meds and support, almost most of the time, is not paying attention to their surroundings (giving ammo and medpacks).

      But I don't think its possible now to make it like that you wrote RpTheHotrod, since you need to change the game engine itself. But I like the idea of a bonus to the Assault trooper.

      Comment

      • $kelet0r

        #4
        Re: Simple idea to make the assault kit useful

        give him a stinger
        multiple problems solved

        Comment

        • Jungles

          #5
          Re: Simple idea to make the assault kit useful

          1. Make the Grenade Launcher splash radius and damage equal to a hand grenade. (Keep the timer though, so we don't get the infestation of noob-tubers.)

          2. Extra hit points or buffed armour?

          The so-called "backbone of the army" seems to be just a little-used appendage at the moment. I play as Assault most of the time, as a subscriber of the FIRST-IN-LAST-OUT philosophy, but it feels very ordinary to be gaining points only for kills and caps/defends when Medic/Spec-Op/Support can do the job almost as well, and sometimes even better.

          Comment

          • imported_yehaaa7

            #6
            Re: Simple idea to make the assault kit useful

            The g3 should have a grenade launcher! i sometimes play with g3 its hard when there is much infantry so its better to put a gl to g3!

            Comment

            • Jungles

              #7
              Re: Simple idea to make the assault kit useful

              Originally posted by yehaaa7
              The g3 should have a grenade launcher! i sometimes play with g3 its hard when there is much infantry so its better to put a gl to g3!
              That's a really nice idea.

              In real life, there is actually a variant of the G3 with a HK79 40mm grenade launcher attached to it - the G3 TGS or G3A4, which is used by the Norwegian Army.

              It's a heavy weapon, weighing at around 6kg or 13lbs. However it's not nearly as heavy as a HK23 light machine gun (approx. 9kg or 19lbs) or other fire-support weapons.

              Comment

              • Jedi_Joe

                #8
                Re: Simple idea to make the assault kit useful

                ^thats what the grenades and smoke grenades you get with G3 are for
                they arent there for looking at

                Comment

                • ponton
                  Member
                  • Oct 2006
                  • 228

                  #9
                  Re: Simple idea to make the assault kit useful

                  there already is similar topic in game feedback: http://www.totalbf2.com/forums/showthread.php?t=83502

                  Comment

                  • Kurt

                    #10
                    Re: Simple idea to make the assault kit useful

                    Personally I play assault pretty well all the time and find it's a well useful class. I find that the grenade launcher gives me a massive advantage going head to head with other classes - this comes with practise but if you persevere it's well worth it.

                    Comment

                    • imported_RpTheHotrod

                      #11
                      Re: Simple idea to make the assault kit useful

                      Wow, not one negative reply.

                      Comment

                      • face-smasher
                        Member
                        • Apr 2006
                        • 59

                        #12
                        Re: Simple idea to make the assault kit useful

                        I find assault kit very useful. I play it a lot lately. It was overpowered before, but now it's fine. So no, I don't want any changes, only maybe sprinting could be longer.

                        Comment

                        • idebo

                          #13
                          Re: Simple idea to make the assault kit useful

                          I fell in love the the G3 recently. You should'nt underestimate it's accuracy...

                          Comment

                          • DesertFalcon
                            Member
                            • Oct 2006
                            • 4011

                            #14
                            Re: Simple idea to make the assault kit useful

                            ever since people whined about noob tubers it became useless.

                            Comment

                            • face-smasher
                              Member
                              • Apr 2006
                              • 59

                              #15
                              Re: Simple idea to make the assault kit useful

                              Originally posted by You_were_killedby
                              ever since people whined about noob tubers it became useless.
                              Because right now you need some skill to kill. Before that all you had to do, was point and click. I'm glad it was nerfed, doesn't make me feel guilty when I kill three guys with one GL shot.

                              Comment

                              Working...