The hard fact's about bf2 Aiming Reticle(including unlocks)

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  • Vintageologist

    #16
    Re: The hard fact's about bf2 Aiming Reticule(including unlocks)

    Originally posted by blade.verzilli TF
    yeh i agree at distances it wont matter,but my consern was why did dice code some of the weapons to be dead on and others a tad off,was this a mistake or intentinal?

    modders like PR(project reality) or other realistic mods will have the trouble of having guns which are of centre.i will add a screenshot later of the mg36 this gun centre is so off its scary lol :)

    its about halfway down the ironsight and of to the right.


    thanks for youre view on this strange ironsight aiming.

    just added the mg36 look at 1st post its at the bottom.
    Probably an error that occurred when stretching the sight sprites to the different resolutions? Would seem logical to me.

    Originally posted by l=lCoBrAl=l
    while I can understand DICE making the bullets not hit exactly where you shoot every time, What I dont understand is, why dont you let them hit DIRECT on atleast when you are completely still and prone. Alot of other games did this, yet in BF2 they didn't. I can understand they dont want the AK to be accurate (compared to m16 atleast) but why not be able to go prone. Not shoot for a few seconds and your accuracy can zero in on an area.

    I would really appreciate a response from DICE on this particular subject because it is a popular thing in other games, but this, you still CANNOT hit someone even if you take your time. If you take your time to aim at someone/something you should hit that exact spot, even with an AK.
    They do it because the guns themselves are unaccurate. That's realism

    Comment

    • Talus
      Member
      • Oct 2006
      • 6854

      #17
      Re: The hard fact's about bf2 Aiming Reticule(including unlocks)

      You should put labels above those images...some of the images appear to have been taken at lower graphics settings and some of them seem to appear different from what I see.

      I'm particularly amazed at how I have been able to pull off ANY kills with the MEC pistol while zoomed...man that thing is WAY off...and don't get me started about the MG36.

      Add in the random deviation that is added to each weapon and things REALLY get wacky.

      Comment

      • Verzili
        Member
        • Apr 2006
        • 969

        #18
        Re: The hard fact's about bf2 Aiming Reticule(including unlocks)

        Originally posted by Vintageologist
        Probably an error that occurred when stretching the sight sprites to the different resolutions? Would seem logical to me.
        seem reasonable ,but in testing i have used 800x600 + 1024x768+1280x1024 all with the same results.

        Originally posted by Vintageologist
        They do it because the guns themselves are unaccurate. That's realism
        of course the guns are inaccurate with the cone of fire and that,what i find strange is why have some guns ironsight dead on and other way off.

        example the g36e g36c both the same when it comes to where the iron sight is aiming but the bigbrother mg36 centre is halfwaydown and to the right,dont get me wrong i think the cone of fire is ok but aleast maike the ironsight straight.

        i would love to know why it was done this way.

        another quick example all the sniper rifles(bolt)are dead centre but the 2 semi auto's are off svd the worse of the 2,most players when firing the svd would aim to the tip of the --- ^ --- (if that makes sense) but in fact is of to the right and a tad down.

        Originally posted by Talus
        You should put labels above those images...some of the images appear to have been taken at lower graphics settings and some of them seem to appear different from what I see.

        I'm particularly amazed at how I have been able to pull off ANY kills with the MEC pistol while zoomed...man that thing is WAY off...and don't get me started about the MG36.

        Add in the random deviation that is added to each weapon and things REALLY get wacky.
        http://shormanm.home.mchsi.com/weapon-chart-1.22.JPG
        i have edited the 1st part of my post and labled weapons(good advice why didnt i do it in the 1st place :) )

        i was shocked with the mec pistol also there are many pistols but all differnt when it comes to aiming,yes we shall let the mg36 screenshot do the talking on that one :)

        Comment

        • Mekstizzle

          #19
          Re: The hard fact's about bf2 Aiming Reticule(including unlocks)

          Originally posted by Talus
          You should put labels above those images...some of the images appear to have been taken at lower graphics settings and some of them seem to appear different from what I see.

          I'm particularly amazed at how I have been able to pull off ANY kills with the MEC pistol while zoomed...man that thing is WAY off...and don't get me started about the MG36.

          Add in the random deviation that is added to each weapon and things REALLY get wacky.
          http://shormanm.home.mchsi.com/weapon-chart-1.22.JPG
          Yep, which is why everyone uses sniper rifles. They are accurate, have virtually none of that deviation crap. Are good in all stances, and powerful. The zoom is in that "perfect" size, so that it's good enough on long/medium ranges and still useful on short ranges. I've always been saying that maybe this game was made abit too nice for snipers. ********. 80% of the time it's about getting the luck of deviation headshots/not getting naded/arty'd/bombed. It's a luckers game. Some people just do that dolphin diving crap becuase they don't get the luck, can't blame them. Some people have it, some don't.

          Comment

          • mondo66

            #20
            Re: The hard fact's about bf2 Aiming Reticule(including unlocks)

            This game is in no way too nice for snipers.

            Comment

            • Red Devil

              #21
              Re: The hard fact's about bf2 Aiming Reticule(including unlocks)

              The l96a1 and m95 are bass ackwards.

              Comment

              • Verzili
                Member
                • Apr 2006
                • 969

                #22
                Re: The hard fact's about bf2 Aiming Reticule(including unlocks)

                Originally posted by Red Devil
                The l96a1 and m95 are bass ackwards.
                thanks for pointing that out m8,all is well now i have changed the names and added pics next to each gun so its easy to identify youre favorite gun.

                Comment

                • PHPT

                  #23
                  Re: The hard fact's about bf2 Aiming Reticule(including unlocks)

                  Originally posted by Vintageologist
                  In theory, this may cause many problems, but actually, the guns with iron sights are inaccurate at the distances where this would matter anyway, so multiple shots will still hit.
                  The MG36 is a big exception to this, it's a rather accurate gun, as accurate as an assault rifle for that matter, but it's practically impossible to hit distant targets because the sight is so glitched. And with the SVD.... come on.

                  Comment

                  • RocketChef

                    #24
                    Re: The hard fact's about bf2 Aiming Reticule(including unlocks)

                    LoL! I can't tell what I had cursed about the MG36... This MG has a burst mode and in RL a burst mode should be more accurate than full auto but now I know why I killed more on full auto than my "aimed" shots in burst mode.

                    Comment

                    • -BAF- MeanMike

                      #25
                      Re: The hard fact's about bf2 Aiming Reticle(including unlocks)

                      Very good info on aiming nice one mate:)

                      Comment

                      • Verzili
                        Member
                        • Apr 2006
                        • 969

                        #26
                        Re: The hard fact's about bf2 Aiming Reticle(including unlocks)

                        Originally posted by -BAF- MeanMike
                        Very good info on aiming nice one mate:)
                        thanks for that :) ,im just happy youre 1st post was in my thread hehe :)

                        Comment

                        • BigBadBob

                          #27
                          Re: The hard fact's about bf2 Aiming Reticule(including unlocks)

                          Originally posted by ThIrD-EyE
                          so by most do you mean a few hundred people of the hundred thousands that play the game? i have been playing bf2 since the demo and i didnt know about this till now. yeah i knew aiming was crap with alot of weapons, but i didnt known it was like this.

                          I didn't mean that most knew how bad it was, but most do know that the aiming and "cone of gayness" was totally idiotic.

                          Comment

                          • Verzili
                            Member
                            • Apr 2006
                            • 969

                            #28
                            Re: The hard fact's about bf2 Aiming Reticule(including unlocks)

                            Originally posted by BigBadBob
                            I didn't mean that most knew how bad it was, but most do know that the aiming and "cone of gayness" was totally idiotic.
                            i can live with the cone of fire,but i dont see why the ironsights have to be way of for particular guns and dead on for others.

                            also after testing some other things like tanks and apc i noticed the usmc tank main sight is off to the left also and the mec apc sight(similar to svd if you get me) is also a tad off.

                            again what happend there?

                            the reason i tested the tanks and apc was trying to hit a tow with the usmc tank it kept missing by a small amount so i had to investigate.

                            on a side note you no the main crosshair you get when not in zoom ?
                            thats also compleatly off to the left aswell.

                            Comment

                            • $kelet0r

                              #29
                              Re: The hard fact's about bf2 Aiming Reticle(including unlocks)

                              is there any way you can go back to say the demo and see if it was always like this or not?

                              Comment

                              • imported_WereWolf

                                #30
                                Re: The hard fact's about bf2 Aiming Reticle(including unlocks)

                                The sniper's should be dead accurate, that's what their made for.

                                As for other gun's it depend's on wheather you burst fire, single, or Auto, if your doing Burst the bullet's are going to go close to each other, single it should hit dead on. Auto(Spraying) it will go all over the wall or near the person.

                                Comment

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