was wondering if its possible for objects on the minimap to get anchored to the edge rather than going away when they go out of range. is this moddable or is it already an option.
minimap anchoring
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Re: minimap anchoring
I don't think it is possible to do this at this point. I know what you mean though. The only thing we can do is anchor the minimap in general, keeping if from going in circles based on player movement. -
Re: minimap anchoring
not even through modding?Originally posted by Revoluti0nI don't think it is possible to do this at this point.Comment
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Re: minimap anchoring
If you wanted to add it to a mod, that is different. I think then it could be a possibility. I doubt that is one of the things that is hard coded into BF2.Originally posted by roger smithnot even through modding?Comment
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Re: minimap anchoring
I saw a jet pilot who had his map rotation to the "Follow Player" option. I was just wondering if once you get over the initial "this is weird" phase if it's any more useful that the static option.Comment
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Re: minimap anchoring
good question, anyone know? ive honestly never tried.Originally posted by ColdCircuitCashI saw a jet pilot who had his map rotation to the "Follow Player" option. I was just wondering if once you get over the initial "this is weird" phase if it's any more useful that the static option.Comment
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Re: minimap anchoring
Depending on your level of team-play, I'd suggest not going with the 'follow player' option. We had a guy take off in a HUMVEE at the start of a match 'cuase what I was referring to as the East of the map was different for him - he used his mini map to determine where he was supposed to go lol.Comment
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