Originally posted by <}US{> Need_2_Kill
Solution to Jets
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Re: Solution to Jets
all the anti air in this game is stinger, there is no sam sites. anyhow, by your rational, we shouldnt even have ground aa. -
Guest repliedRe: Solution to Jets
Someone said that stingers are for choppers, so why bother? Your best defense for jets is mobile AA or friendly pilots. If neither can support your team by taking out the enemy jets then it's their fault.Leave a comment:
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Re: Solution to Jets
heres my solution to jets:
-anti air missiles that are properly lead and are on target should not deviate on some airframes.
-flares should be intercepted by anti air missiles when the flares are in the anti air missiles flight path
-anti air missiles range should be just out of max visual range (for all platforms)
this is the major change, as it would give g2a a fair chance going head to head with a jet. this combine with the other changes would force jets to opperate at higher altitudes.
-the laser guide on the bomber should be able to lock onto targets above visual range
-instead of blowing up when the tv guided missile runs out of time, it should keep flying forward unguided. if bombers and attack helis could attack beyond visual range, it wouldnt be fair, but its not supposed to be fair, thats the whole point. while i think jets should be scared of g2a i also think g2a should be scared of jets.
-a lowered turn radius on anti air missiles
so that they can be intelligently dodged
-radar on all anti air based weapons except stinger.
given the role that air/aa is supposed to play, i definitly think radar would help thingsLeave a comment:
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Re: Solution to Jets
How about more details, more constructive ideas, and less "kill the jetwhores" attitude. Maybe then youll be taken seriously.Originally posted by TurnipOK..OK heres an idea, since these jet people seem to like the idea of teamwork, and using teamwork to take them out seems to be okay with them heres an idea. Basically make it so AA has to be repaired by engineers and doesnt automatically respawn, and make it super powerfull so if you fly over them with a jet your dead. That way the jets have to wait for their ground forces to take control of the AA, or kill the thing before they can come in and "help" them out.
Jets helping ground, ground helping jets how does that sound?Leave a comment:
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Guest repliedRe: Solution to Jets
SO if you fly over a supahpowerful AA then you cant do **** about it? You just get nuked out of the sky? No amount of skill will save you...but you have to wait for your ground troops to take control of the AA? And if you destroy it first (you can destroy it right?) then an engineer has to bring it back? Which basically means it will never come back...Sounds good to me. 6 strafing runs on Wake and you are almost completely defenseless, cept for J10s.Leave a comment:
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Re: Solution to Jets
the AA was super powerfull in an earlier patch, but of course people raised hell on the forums so they nerfed it back downLeave a comment:
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Solution to Jets
OK..OK heres an idea, since these jet people seem to like the idea of teamwork, and using teamwork to take them out seems to be okay with them heres an idea. Basically make it so AA has to be repaired by engineers and doesnt automatically respawn, and make it super powerfull so if you fly over them with a jet your dead. That way the jets have to wait for their ground forces to take control of the AA, or kill the thing before they can come in and "help" them out.
Jets helping ground, ground helping jets how does that sound?Tags: None
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