Wake Island - 5 vs. 32

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  • Heatseeker_no.1
    Guest replied
    Re: Wake Island - 5 vs. 32

    Originally posted by HowieMandel
    Spawn rapers suck.
    No, the balance on Wake sucks (due to the j10s). What else should PLA do at the start of the game? Surely they should try to win. It should be up to the devs to stop spawn raping, by nerfing the j10.

    I hardly ever play PLA on wake anyway, I go US whenever I can.

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  • Traci_Kila_Lords
    Guest replied
    Re: Wake Island - 5 vs. 32

    Nice thread.

    Originally posted by Sir. Blades
    If you put two excellent F35 pilots in the J10s, there would be no way for USMC to win.

    Note that I say F35, not J10 pilots.

    Haa! Good point!

    If the USMC had average or below average pilots it could work. I think a better way to put it is if the USMC had 32 average or below average players versus PLA had 5 all above average and the 2 teams played 10 rounds, PLA would win one or two rounds.

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  • HowieMandel
    Guest replied
    Re: Wake Island - 5 vs. 32

    Originally posted by Heatseeker_no.1
    Me, and gunner in the Z-10 and a j10 pilot managed to keep the US 20+ man team on the carrier for a whole round. The US team and the rest of my team got 0 kills that round. :laugh:


    Spawn rapers suck.

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  • Heatseeker_no.1
    Guest replied
    Re: Wake Island - 5 vs. 32

    Me, and gunner in the Z-10 and a j10 pilot managed to keep the US 20+ man team on the carrier for a whole round. The US team and the rest of my team got 0 kills that round. :laugh:

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  • Gav
    Guest replied
    Re: Wake Island - 5 vs. 32

    Originally posted by sidtherat
    what amazes me the most, asides form braging about l33tnes and ub3r skill, is that people still play wake, and still think that this is THE map..

    oh my.. this map is horrid. and attracts horrid people 'i can kill infantry all day long without opposition'.. braindead monkey can do it also, there is no skill in raping boat island, there is no skill in raping carier. but still those who do it are 'teh skilled'. wake.. yes, only on wake. play as usmc on wake and show your skill..
    I believe that is the whole point of this thread - to show just how one-sided Wake can be.

    I'm not convinced that five guys on China could win against a full 32-man US team, but I think that eight or ten might be enough if those eight or ten were really good. Setup would be as the OP stated, but also having a few more guys in the team to man the tanks and maybe a couple of fast jeeps too.

    I agree with the thinking that a couple of the US team would probably get through - either in the rush at the start, when the US gets half a chance to get going before the Chinese jets and chopper arrive; perhaps later on from a guy managing to swim to shore unnoticed. Having a few tanks and jeeps on the island would stomp on them though. Bear in mind that the US can take a flag and still lose, if the ticket bleed has gone on long enough before that happens.

    I personally hate Wake if the US can't get to shore - whichever team I'm on (it's either frustrating to be American, or very boring to be Chinese and have nothing to do). But I can see why people love it - if the US do get to shore and manage to take and hold a flag or two then it's a great map.

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  • Batausu
    Guest replied
    Re: Wake Island - 5 vs. 32

    I love Wake, is my most played map.
    If I’m USMC, I spawn as AT and go for the flags.
    If I’m on Chinese side, I’m a long range sniper, overlooking the island.
    Some love Karkand the most, but not me. :)

    Leave a comment:


  • colony
    Guest replied
    Re: Wake Island - 5 vs. 32

    Originally posted by sidtherat
    what amazes me the most, asides form braging about l33tnes and ub3r skill, is that people still play wake, and still think that this is THE map..

    oh my.. this map is horrid. and attracts horrid people 'i can kill infantry all day long without opposition'.. braindead monkey can do it also, there is no skill in raping boat island, there is no skill in raping carier. but still those who do it are 'teh skilled'. wake.. yes, only on wake. play as usmc on wake and show your skill..
    Many do predominantly play USMC when they play Wake Island, well, the good players anyway

    Leave a comment:


  • sidtherat
    Guest replied
    Re: Wake Island - 5 vs. 32

    what amazes me the most, asides form braging about l33tnes and ub3r skill, is that people still play wake, and still think that this is THE map..

    oh my.. this map is horrid. and attracts horrid people 'i can kill infantry all day long without opposition'.. braindead monkey can do it also, there is no skill in raping boat island, there is no skill in raping carier. but still those who do it are 'teh skilled'. wake.. yes, only on wake. play as usmc on wake and show your skill..

    Leave a comment:


  • Batausu
    Guest replied
    Re: Wake Island - 5 vs. 32

    I'm among the first people on the map.
    But even if the Chinese are first in the game, there are always possibilities for US to get to land. And don’t say one chopper and 2 jets can kill them all!
    The chopper would go in flames first!

    Leave a comment:


  • Geiger
    Guest replied
    Re: Wake Island - 5 vs. 32

    i think it's theoretically possible, although if it were a true "match" setting and everyone spawned at the same time it is possible for the f35 to get to the airfield and kill the j10 on the ground before the pilot can get in it. add to that you can get the boats from arty island to land and into a vehicle before the jet or chopper gets off teh ground and USMC could very well take a flag. the problem lies in that people who spawn first (USMC) on wake will take the air vehicles rather than making a run for land

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  • Batausu
    Guest replied
    Re: Wake Island - 5 vs. 32

    Maybe not, but he will be forced to repair, giving enough time for others to respawn at the island and be ready for him when he comes back.

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  • Unorignal
    Guest replied
    Re: Wake Island - 5 vs. 32

    Originally posted by Batausu
    If this is the case, I would go AA and force J10's to stay out long enough for a F35 to take off. He can take care of the chopper. After that, it's all over.
    Jets do have to rearm themself, don't they?
    One average F35 pilot isn't going to shoot down a skilled Z-10 pilot in one pass. The F35 isn't going to get a second chance cus the J-10 will be all over it.

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  • Batausu
    Guest replied
    Re: Wake Island - 5 vs. 32

    Originally posted by Churrasco
    How are you going to shoot something if you are killed right after you spawn? When a good pilot circles the small island, it's easy to shoot people. The only credible threats come from the carrier - and the J-10's role is to rape it.

    Besides, this is why there should be supply boxes in the north and south parts of the island.
    If this is the case, I would go AA and force J10's to stay out long enough for a F35 to take off. He can take care of the chopper. After that, it's all over.
    Jets do have to rearm themself, don't they?

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  • Desertfox
    Guest replied
    Re: Wake Island - 5 vs. 32

    1 purple heart is enough for me!

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  • Chodda
    replied
    Re: Wake Island - 5 vs. 32

    I'm not gonna lie. I can destroy the shi out of the carrier. All we would need is a Supply Crate or two on the far end of the carrier and its a wrap... not that I do it all the time though =) only for Ducky =) I wanted to give him a show =) annnd maybe a medal... or two... lol

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