I've noticed that many people seem to be out for themselves when they play this game. Only rarely do I get on a server where they are just rocking the map as a Team. I had one yesterday actually. it's amazing what you can do when people actually work in squads and have a good commander. We basically took over any flag we wanted to and it was a 64 player map.
My question: What can be done to improve the teamwork aspect? That would be both player improvement and game improvements? I know the ranking system has a significant impact.
I think the number of squads should be based on the size of the server. And I think that you should get squad leader points. Also becoming a squad leader should be like becoming a commander. He who has the most squad leader points should have priority. Squad points could be determined by how many commands you give and maybe how often you communicate with the commander and how often you accept the commanders orders.
I know it should be a given that people work as a team, this we know. But, I think giving people more incentive for taking leadership positions and carrying them out properly would improve gameplay for everyone.
Maybe have 3 extra guns that can be rewarded based on how many leadership/squad leaders points you attain. Make it a very tough goal to achieve and people will work to gain those weapons and it will keep them in leadership positions for a long while and maybe even reform many people into enjoying the position and sticking to teamplay even without any future incentives.
What are your inputs on how to really make a majority of servers very team friendly? I know there are clans that don't see issues but for the casual gamers and those that aren't rooted in the FPS world or whatnot it could, in my opinion, improve the game and help it survive another year.
My question: What can be done to improve the teamwork aspect? That would be both player improvement and game improvements? I know the ranking system has a significant impact.
I think the number of squads should be based on the size of the server. And I think that you should get squad leader points. Also becoming a squad leader should be like becoming a commander. He who has the most squad leader points should have priority. Squad points could be determined by how many commands you give and maybe how often you communicate with the commander and how often you accept the commanders orders.
I know it should be a given that people work as a team, this we know. But, I think giving people more incentive for taking leadership positions and carrying them out properly would improve gameplay for everyone.
Maybe have 3 extra guns that can be rewarded based on how many leadership/squad leaders points you attain. Make it a very tough goal to achieve and people will work to gain those weapons and it will keep them in leadership positions for a long while and maybe even reform many people into enjoying the position and sticking to teamplay even without any future incentives.
What are your inputs on how to really make a majority of servers very team friendly? I know there are clans that don't see issues but for the casual gamers and those that aren't rooted in the FPS world or whatnot it could, in my opinion, improve the game and help it survive another year.
Comment