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Bring back 1.12 Air-to-air missiles?

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  • #16
    Re: Bring back 1.12 Air-to-air missiles?

    I think the Air to Air missiles should be back at 1.12 because you needed to actually line your jet up properly behind another jet to get a hit with it. It forced you to use your guns if you couldn't get a good angle or the pilot was more aware than the usual run of the mill and would not let you have a solid line on him.

    I do think the Ground to Air missiles needed to be beefed up from the beginning and they are more useful than they were in the beginning. So they should remain with a good locking system in order to actually be useful and give the pilots something to worry about.

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    • #17
      Re: Bring back 1.12 Air-to-air missiles?

      Originally posted by colony
      As fun as it was back then, its kinda stupid.

      I want 1.2 missiles back, when every jet was vulnerable to missiles 99%

      The bad part was the missile max angle of attack which did retarded turns
      Well the max lock angle isnt that much different now. Still ridiculous. I locked on to metallica when he was coming AT me and perpendicular to my screen, fired 1 missles and some MG and he was dead.

      But I agree with Stizzle, it shoudl be REALLY hard to get a lock, or you should have to be able to use MGs combined with good following technique.

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      • #18
        Re: Bring back 1.12 Air-to-air missiles?

        I prefer good ol piston engine fighters like the spitfire and bf109 of those were fun days.

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        • #19
          Re: Bring back 1.12 Air-to-air missiles?

          fix the aa, dont de-evolve it.

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