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What's the reason of not making 64 player maps in single player?...

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  • #16
    Re: What's the reason of not making 64 player maps in single player?...

    Originally posted by PBAsydney
    Smaller maps = Easier to make waypoints for bots.

    Less Work = Faster development

    Faster Development = Earlier release date

    Earlier Release date = Stream of money without anymore work.
    You should suggest that to EA as their new Moral.

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    • #17
      Re: What's the reason of not making 64 player maps in single player?...

      Originally posted by [2bit]Modmaven
      Morpheus' avatar for the win.
      I can't even read his posts if you catch my drift. I think I spent about two minutes just staring at that avatar.

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      • #18
        Re: What's the reason of not making 64 player maps in single player?...

        64-bot is fun, but my god can you hear my computer groaning...

        Horrid lag as well!

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        • #19
          Re: What's the reason of not making 64 player maps in single player?...

          Originally posted by Maestro Satanus
          I can't even read his posts if you catch my drift. I think I spent about two minutes just staring at that avatar.
          Glad you liked it! I hope you did not do anything else but watch
          Maybe you like this one more:


          Speaking about the number of bots, I played with 39 bots. Everything goes smooth but sometimes at some moment it starts to lag extremely for some 2-3 seconds and quits to desktop. My specs ar P4 2,8GHz, 1,25GB RAM, GF 6800GT

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          • #20
            Re: What's the reason of not making 64 player maps in single player?...

            Originally posted by Morpheus
            Glad you liked it!

            Maybe you like this one more:
            Nah. I prefered the Avater one.

            Or maybe this'n

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            • #21
              Re: What's the reason of not making 64 player maps in single player?...

              I like both............ luv the juggies.......... good show!!

              Comment


              • #22
                Re: What's the reason of not making 64 player maps in single player?...

                Originally posted by PBAsydney
                Smaller maps = Easier to make waypoints for bots.

                Less Work = Faster development

                Faster Development = Earlier release date

                Earlier Release date = Stream of money without anymore work.
                You forgot one, just in case they think there is a possibility for profit by selling it as an expansion pack BF2: BotRape

                Comment


                • #23
                  Re: What's the reason of not making 64 player maps in single player?...

                  We need to have a bouncy-booby thread, complete with many animated gifs, for my personal judging!

                  Mods, make it happen!

                  Comment


                  • #24
                    Re: What's the reason of not making 64 player maps in single player?...

                    oh grow up guys.. seriously.

                    I struggle to communicate enough with the bots in basic SP, they just refuse to do what i tell them. usually i also vent pent up frustration from online play in the form of mass tks.

                    Comment


                    • #25
                      Re: What's the reason of not making 64 player maps in single player?...

                      Simple, so you go online with it. From day one single player has been seriously gimped; this is EA we are talking about people, they want the monies.

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                      • #26
                        Re: What's the reason of not making 64 player maps in single player?...

                        I dont understand why anyone would want to play against 63 bots. That would be the most boring thing ever.

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                        • #27
                          Re: What's the reason of not making 64 player maps in single player?...

                          There is a thing that u can download to make sp maps 64 versions and it works just fine.

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                          • #28
                            Re: What's the reason of not making 64 player maps in single player?...

                            Originally posted by PBAsydney
                            Smaller maps = Easier to make waypoints for bots.

                            Less Work = Faster development

                            Faster Development = Earlier release date

                            Earlier Release date = Stream of money without anymore work.
                            yeah thats basically the ea idea, except faster and earlier part

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