I am playing BF2 for pretty long time but I prefer to play offline because I am not a hardcore gamer and I play games to entertain myself not to loose my nerves
But there is one thing that I still don't understand - what is the reason of not implementing the possibility to play 32 and 64 player maps offline? Why do players and modders have to find a way themselves to make it work? I don't think it's so hard to make 'waypoints' (or whatever they call it) for bots. I installed BF264SP mod yesterday but it is not completely playable because many bots do not move from their places (e.g. on maps where you have to travel by air or water to get to land) and it gets VERY annoying to shout "Get in" without answer...
What do you think about it? Am I the only one who is interested in playing offline and pi**ed with this fact?
But there is one thing that I still don't understand - what is the reason of not implementing the possibility to play 32 and 64 player maps offline? Why do players and modders have to find a way themselves to make it work? I don't think it's so hard to make 'waypoints' (or whatever they call it) for bots. I installed BF264SP mod yesterday but it is not completely playable because many bots do not move from their places (e.g. on maps where you have to travel by air or water to get to land) and it gets VERY annoying to shout "Get in" without answer...
What do you think about it? Am I the only one who is interested in playing offline and pi**ed with this fact?
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