keep getting these error messages in the output place when i load my level in the editor
To fix this, change material in maya, and re-import the fixed mesh in Bf2Editor.
it says To fix this, change material in maya, and re-import the fixed mesh in Bf2Editor.
anyone know how to do this? are there any tutorials out their
Thanks
O by the way i've never worked with maya before... so i need to know where to download it and how to use it
Code:
[Geom] : tl: Error: StaticMesh gasstation_cistern lod: 2 mat: 0 is a per-pixel material. Per-pixel materials are only allowed on lod 0 and lod 1. To fix this, change material in maya, and re-import the fixed mesh in Bf2Editor. [Physics] : Name: gasstation_cistern_ladder: Collision mesh warning: Pivot should be more than 1/10 inside the bounding box to have good behaviour, part: 0, Col0, Geom0, min: -0.31033/-3.88052/-0.0438716, max: 0.31033/4.03125/0.519288 [Geom] : tl: Error: StaticMesh ch_gas_pumps lod: 2 mat: 0 is a per-pixel material. Per-pixel materials are only allowed on lod 0 and lod 1. To fix this, change material in maya, and re-import the fixed mesh in Bf2Editor. [Geom] : tl: Error: StaticMesh ch_gas_station lod: 2 mat: 0 is a per-pixel material. Per-pixel materials are only allowed on lod 0 and lod 1. To fix this, change material in maya, and re-import the fixed mesh in Bf2Editor. [Geom] : tl: Error: StaticMesh ch_gas_station lod: 2 mat: 1 is a per-pixel material. Per-pixel materials are only allowed on lod 0 and lod 1. To fix this, change material in maya, and re-import the fixed mesh in Bf2Editor. [Geom] : tl: Error: StaticMesh ch_gas_station lod: 3 mat: 0 is a per-pixel material. Per-pixel materials are only allowed on lod 0 and lod 1. To fix this, change material in maya, and re-import the fixed mesh in Bf2Editor. [Geom] : tl: Error: StaticMesh ch_house_01 lod: 2 mat: 0 is a per-pixel material. Per-pixel materials are only allowed on lod 0 and lod 1. To fix this, change material in maya, and re-import the fixed mesh in Bf2Editor. [Geom] : tl: Error: StaticMesh ch_boathouse_01 lod: 2 mat: 0 is a per-pixel material. Per-pixel materials are only allowed on lod 0 and lod 1. To fix this, change material in maya, and re-import the fixed mesh in Bf2Editor. [Geom] : tl: Error: StaticMesh ch_boathouse_01 lod: 3 mat: 0 is a per-pixel material. Per-pixel materials are only allowed on lod 0 and lod 1. To fix this, change material in maya, and re-import the fixed mesh in Bf2Editor. [Geom] : tl: Error: StaticMesh ch_farm_01 lod: 2 mat: 0 is a per-pixel material. Per-pixel materials are only allowed on lod 0 and lod 1. To fix this, change material in maya, and re-import the fixed mesh in Bf2Editor. [Geom] : tl: Error: StaticMesh ch_farm_01_v2 lod: 2 mat: 0 is a per-pixel material. Per-pixel materials are only allowed on lod 0 and lod 1. To fix this, change material in maya, and re-import the fixed mesh in Bf2Editor. [Geom] : tl: Error: StaticMesh ch_farm_01_v3 lod: 2 mat: 0 is a per-pixel material. Per-pixel materials are only allowed on lod 0 and lod 1. To fix this, change material in maya, and re-import the fixed mesh in Bf2Editor. [Geom] : tl: Error: StaticMesh ch_house_02 lod: 2 mat: 0 is a per-pixel material. Per-pixel materials are only allowed on lod 0 and lod 1. To fix this, change material in maya, and re-import the fixed mesh in Bf2Editor. [Geom] : tl: Error: StaticMesh ch_house_05 lod: 2 mat: 0 is a per-pixel material. Per-pixel materials are only allowed on lod 0 and lod 1. To fix this, change material in maya, and re-import the fixed mesh in Bf2Editor. [Geom] : tl: Error: StaticMesh ch_house_05_v2 lod: 2 mat: 0 is a per-pixel material. Per-pixel materials are only allowed on lod 0 and lod 1. To fix this, change material in maya, and re-import the fixed mesh in Bf2Editor. [Geom] : tl: Error: StaticMesh ch_house_05_v3 lod: 2 mat: 0 is a per-pixel material. Per-pixel materials are only allowed on lod 0 and lod 1. To fix this, change material in maya, and re-import the fixed mesh in Bf2Editor. [Geom] : tl: Error: StaticMesh ch_house_modern_01 lod: 2 mat: 0 is a per-pixel material. Per-pixel materials are only allowed on lod 0 and lod 1. To fix this, change material in maya, and re-import the fixed mesh in Bf2Editor. [Geom] : tl: Error: StaticMesh ch_house_modern_01 lod: 2 mat: 1 is a per-pixel material. Per-pixel materials are only allowed on lod 0 and lod 1. To fix this, change material in maya, and re-import the fixed mesh in Bf2Editor. [Geom] : tl: Error: StaticMesh ch_house_modern_01 lod: 2 mat: 2 is a per-pixel material. Per-pixel materials are only allowed on lod 0 and lod 1. To fix this, change material in maya, and re-import the fixed mesh in Bf2Editor. [Geom] : tl: Error: StaticMesh ch_house_modern_01 lod: 3 mat: 0 is a per-pixel material. Per-pixel materials are only allowed on lod 0 and lod 1. To fix this, change material in maya, and re-import the fixed mesh in Bf2Editor. [Geom] : tl: Error: StaticMesh ch_house_modern_01_v2 lod: 2 mat: 0 is a per-pixel material. Per-pixel materials are only allowed on lod 0 and lod 1. To fix this, change material in maya, and re-import the fixed mesh in Bf2Editor. [Geom] : tl: Error: StaticMesh ch_house_modern_02 lod: 2 mat: 0 is a per-pixel material. Per-pixel materials are only allowed on lod 0 and lod 1. To fix this, change material in maya, and re-import the fixed mesh in Bf2Editor. [Geom] : tl: Error: StaticMesh ch_house_modern_02 lod: 2 mat: 1 is a per-pixel material. Per-pixel materials are only allowed on lod 0 and lod 1. To fix this, change material in maya, and re-import the fixed mesh in Bf2Editor. [Geom] : tl: Error: StaticMesh ch_house_modern_02 lod: 2 mat: 2 is a per-pixel material. Per-pixel materials are only allowed on lod 0 and lod 1. To fix this, change material in maya, and re-import the fixed mesh in Bf2Editor. [Geom] : tl: Error: StaticMesh ch_house_modern_02 lod: 2 mat: 3 is a per-pixel material. Per-pixel materials are only allowed on lod 0 and lod 1. To fix this, change material in maya, and re-import the fixed mesh in Bf2Editor. [Geom] : tl: Error: StaticMesh ch_house_modern_02 lod: 3 mat: 0 is a per-pixel material. Per-pixel materials are only allowed on lod 0 and lod 1. To fix this, change material in maya, and re-import the fixed mesh in Bf2Editor. [Geom] : tl: Error: StaticMesh ch_house_modern_02_v2 lod: 2 mat: 0 is a per-pixel material. Per-pixel materials are only allowed on lod 0 and lod 1. To fix this, change material in maya, and re-import the fixed mesh in Bf2Editor. [Geom] : tl: Error: StaticMesh ch_house_modern_03 lod: 2 mat: 0 is a per-pixel material. Per-pixel materials are only allowed on lod 0 and lod 1. To fix this, change material in maya, and re-import the fixed mesh in Bf2Editor. [Geom] : tl: Error: StaticMesh house_detached_01 lod: 2 mat: 0 is a per-pixel material. Per-pixel materials are only allowed on lod 0 and lod 1. To fix this, change material in maya, and re-import the fixed mesh in Bf2Editor. [Geom] : tl: Error: StaticMesh house_detached_02 lod: 2 mat: 0 is a per-pixel material. Per-pixel materials are only allowed on lod 0 and lod 1. To fix this, change material in maya, and re-import the fixed mesh in Bf2Editor. [Geom] : tl: Error: StaticMesh house_detached_02 lod: 2 mat: 1 is a per-pixel material. Per-pixel materials are only allowed on lod 0 and lod 1. To fix this, change material in maya, and re-import the fixed mesh in Bf2Editor. [Geom] : tl: Error: StaticMesh house_detached_02 lod: 3 mat: 0 is a per-pixel material. Per-pixel materials are only allowed on lod 0 and lod 1. To fix this, change material in maya, and re-import the fixed mesh in Bf2Editor. [Geom] : tl: Error: StaticMesh house_detached_03 lod: 2 mat: 0 is a per-pixel material. Per-pixel materials are only allowed on lod 0 and lod 1. To fix this, change material in maya, and re-import the fixed mesh in Bf2Editor. [Geom] : tl: Error: StaticMesh house_detached_03 lod: 2 mat: 1 is a per-pixel material. Per-pixel materials are only allowed on lod 0 and lod 1. To fix this, change material in maya, and re-import the fixed mesh in Bf2Editor. [Geom] : tl: Error: StaticMesh house_detached_03 lod: 3 mat: 0 is a per-pixel material. Per-pixel materials are only allowed on lod 0 and lod 1. To fix this, change material in maya, and re-import the fixed mesh in Bf2Editor. [Geom] : tl: Error: StaticMesh house_low_02 lod: 2 mat: 0 is a per-pixel material. Per-pixel materials are only allowed on lod 0 and lod 1. To fix this, change material in maya, and re-import the fixed mesh in Bf2Editor. [Geom] : tl: Error: StaticMesh container_cl_green_trash lod: 2 mat: 0 is a per-pixel material. Per-pixel materials are only allowed on lod 0 and lod 1. To fix this, change material in maya, and re-import the fixed mesh in Bf2Editor. [Geom] : tl: Error: StaticMesh container_cl_red_trash lod: 2 mat: 0 is a per-pixel material. Per-pixel materials are only allowed on lod 0 and lod 1.
it says To fix this, change material in maya, and re-import the fixed mesh in Bf2Editor.
anyone know how to do this? are there any tutorials out their
Thanks
O by the way i've never worked with maya before... so i need to know where to download it and how to use it

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