Teamwork Points....Health/Supply etc. Kinda annoying.

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  • HowieMandel

    #1

    Teamwork Points....Health/Supply etc. Kinda annoying.

    I see this alot.


    Guy has, 8 kills, and 10 deaths. But 85 teamwork points. total, 110 points.
    Me.....spawning everywheres in the world, where help is needed, getting and keeping mad flags. Going out against the world sometimes.... and getting, 30 kills, 12 deaths. Pretty respectable in my book. Me..total points. 60.
    Compared to the other guy...
    other guy, 110 points, me 60.

    And i'll be honest here, 9 out of 10 times I see this, I never even ever seen this (while on my team) super teamwork helper give off some of his magic.

    I think folks should help out teammies and all, but sometimes I really dont get the points logic between the grunt with an Ak, getting and defending flags, versus the guy that revives you in 5 feet in front of a tank. BOOM ! REVIVE! SPAWN! DIE 1 SECOND LATER!.
    I mean anyone can lay down some packs......... but a 8 kill, 10 death guy getting over 100 points?
    Doesnt this seem a bit odd?
    Bring back the med cabin's from DC. Sick of packs laying around anyways.
  • venny

    #2
    Re: Teamwork Points....Health/Supply etc. Kinda annoying.

    comeon, respect those gd ol medics, saved your lives all the time k. i definitely dont want to keep counting 15 to 1. :)

    Comment

    • RocketPunch

      #3
      Re: Teamwork Points....Health/Supply etc. Kinda annoying.

      Originally posted by HowieMandel
      I see this alot.


      Guy has, 8 kills, and 10 deaths. But 85 teamwork points. total, 110 points.
      Me.....spawning everywheres in the world, where help is needed, getting and keeping mad flags. Going out against the world sometimes.... and getting, 30 kills, 12 deaths. Pretty respectable in my book. Me..total points. 60.
      Compared to the other guy...
      other guy, 110 points, me 60.

      And i'll be honest here, 9 out of 10 times I see this, I never even ever seen this (while on my team) super teamwork helper give off some of his magic.

      I think folks should help out teammies and all, but sometimes I really dont get the points logic between the grunt with an Ak, getting and defending flags, versus the guy that revives you in 5 feet in front of a tank. BOOM ! REVIVE! SPAWN! DIE 1 SECOND LATER!.
      I mean anyone can lay down some packs......... but a 8 kill, 10 death guy getting over 100 points?
      Doesnt this seem a bit odd?
      Bring back the med cabin's from DC. Sick of packs laying around anyways.
      LOL!! NOW I've seen every complaint possible for this game. LMAO. If there is only a point scoring script for "most complaints" for BF2

      Comment

      • Fakesound

        #4
        Re: Teamwork Points....Health/Supply etc. Kinda annoying.

        I like that guy, he probably played like the best medic ever. Why don't you try on his shoes and go meds as I'm pretty sure he has a gun and a defib to do damage, you can still have time to rack up the teamwork scores / defend a base with others and be a valuable squadmember everyone wants on his team. I like attacking and after a gun fight a love to see a med pack randomly tossed here and there. You sound like a good player, just each of you have different tactics and it seemed in this case, the game worked out better for him in this round e.g. sticking with a squad and helping every need

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        • Alcorr

          #5
          Re: Teamwork Points....Health/Supply etc. Kinda annoying.

          Don't complain about the medics...im sure they have saved your life plenty of times....

          Besides...its much more fun to get 100 points worth of kills than revives...

          Comment

          • Fakesound

            #6
            Re: Teamwork Points....Health/Supply etc. Kinda annoying.

            Exactly, personal glory over everyone else that can see your score and how you got it. "K, this guy is a good med idiot, and woah this guys a legend killer, defended me off a flag a few times.. bla bla w*nk wa*k" haha

            Comment

            • imported_Boots

              #7
              Re: Teamwork Points....Health/Supply etc. Kinda annoying.

              A medics job is to revive and lay packs. He gets points for doing so. That is all.

              Comment

              • Fakesound

                #8
                Re: Teamwork Points....Health/Supply etc. Kinda annoying.

                He's got a gun too. Think the argument was the points build up, and how difficulty level between a medic running around reviving people, and the assualt / specs killing everyone and taking bases.. defibing a lifeless unmoving body for 2 points is easy, or a Moving hurt person wanting a med pack for 1 point is even easier. A moving tank against my rocket launcher and 3 shots to kill is 2 points and ridiculously hard at times. Or neutral assist a flag cap for 1 point when you killed everyone, drove up to get 1st to flag point, got out incase of anyone else (and got out a range) the walk in to be 2nd to flag point.
                It has it's moments of being unfair.. haha like assualts grenade launcher, I've taken on an heli with that before, it's insane !!!>!>! I must have lost my mind for only 2 points

                Comment

                • claevade

                  #9
                  Re: Teamwork Points....Health/Supply etc. Kinda annoying.

                  Besides that it's still a teamplay game, it's about taking flag and making the other team bleed and save as many tickets as you can. Reviving saves a ticket each time, and taking flags is the goal of the conquest mode, of this game.

                  Comment

                  • Harmor

                    #10
                    Re: Teamwork Points....Health/Supply etc. Kinda annoying.

                    Originally posted by Alcorr
                    Don't complain about the medics...im sure they have saved your life plenty of times....

                    Besides...its much more fun to get 100 points worth of kills than revives...
                    I don't know...running around with the debribulator out while people are firing at you is pretty exciting...

                    I'm currently: 2 kills, 78 deaths for a 0.0256 K/D ratio with my debribulator.

                    Comment

                    • Fakesound

                      #11
                      Re: Teamwork Points....Health/Supply etc. Kinda annoying.

                      Originally posted by SaUrOn
                      Besides that it's still a teamplay game, it's about taking flag and making the other team bleed and save as many tickets as you can. Reviving saves a ticket each time, and taking flags is the goal of the conquest mode, of this game.
                      Agreed, becomes non personal score in the end.. but sometimes I find it's 1 support followed by 10 meds haha. I prefer to cap flags over playing a med to win. Each to their owns, just wish my score was a lil more gratifying for doing so / calculated by level of risk also.. but that's a dream lol 1.4 ideas couldn't come sooner..
                      I like you score per minute by the way

                      Comment

                      • venny

                        #12
                        Re: Teamwork Points....Health/Supply etc. Kinda annoying.

                        All Hail The Gd Ol Medics n Support!

                        Comment

                        • HowieMandel

                          #13
                          Re: Teamwork Points....Health/Supply etc. Kinda annoying.

                          I dont want medics and such to go away.

                          Im just trying to use common sense.

                          The poor soul that respawns with the appropriate class, given the situation, the poor soul who struggles to get in the enemy base to blow up commander assets...the poor soul gaurding that one, focal, armor producing flag.......... the poor souls getting the flags..............
                          Might get 60 points, on a good day. While a medic, doing about zero shooting, zero attacking, and zero gaurding, gets 60 on a bad day.
                          Makes no sense.
                          And while we are at it, let me tell you this...... 9 out of 10 times i get revived, i neither wanted to, or the situation given dicates them not to.......yet they do anyways.

                          Comment

                          • Ghilleman

                            #14
                            Re: Teamwork Points....Health/Supply etc. Kinda annoying.

                            Yes, medics can rack up the points easily. Oh well, its part of the game. I've seen a medic with 2 kills and 110 points halfway through a round. ANd i agree, its annyoing when medics revive you when you don't want to be reived, but they can't read your mind can they? there are only a few situations in which medics are total revive-tards.

                            Comment

                            • imported_Zach
                              Member
                              • Jun 2005
                              • 770

                              #15
                              Re: Teamwork Points....Health/Supply etc. Kinda annoying.

                              Originally posted by Ghilleman
                              ..., but they can't read your mind can they?
                              When playing medic, I generally only revive those who ask, but it can be tricky I admit. The first, "Medic!" is automatic, but the subsequent shouts are strictly player initiated, and only when I hear two or more do I tend to revive someone.

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